kep-hack/constants
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00
..
battle_constants.asm Groundwork for James Bottle Caps 2023-05-11 08:43:19 +01:00
credits_constants.asm
event_constants.asm Giovanni uses his unused theme, and more! 2023-05-05 04:48:58 +01:00
gfx_constants.asm
hardware_constants.asm
hide_show_constants.asm Possible hide/show fix 2023-05-07 15:56:41 +01:00
icon_constants.asm
input_constants.asm
item_constants.asm Groundwork for James Bottle Caps 2023-05-11 08:43:19 +01:00
list_constants.asm
map_constants.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
map_data_constants.asm
map_object_constants.asm
menu_constants.asm
misc_constants.asm
move_animation_constants.asm Adding the last of the used moves 2023-04-29 21:00:17 +01:00
move_constants.asm Adding the last of the used moves 2023-04-29 21:00:17 +01:00
move_effect_constants.asm
music_constants.asm Giovanni uses his unused theme, and more! 2023-05-05 04:48:58 +01:00
oam_constants.asm
palette_constants.asm
pokedex_constants.asm
pokemon_constants.asm New Umbreon sprite 2023-04-30 13:41:07 +01:00
pokemon_data_constants.asm
script_constants.asm
serial_constants.asm
sprite_constants.asm
sprite_data_constants.asm
sprite_set_constants.asm
text_constants.asm
tileset_constants.asm
trainer_constants.asm
type_constants.asm