kep-hack/audio/sfx
Llinos Evans 760121d8fd Adding the last of the used moves
Dark Void and friends aren't in and probably won't be, I dunno yet.

I think Kowtow Cleave is really badass so I gave it to Night Slash too.

Scream Tail and Barunda now have Disarming Voice, which also has its own sound, which is basically Sing but a bit different.

Fake Tears was given its own subanimation to account for the fact it's basically a Water Gun used on yourself.

The FIGHT debug function helps a lot with this whole thing, so test with that.
2023-04-29 21:00:17 +01:00
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59_1.asm
arrow_tiles_1.asm
ball_poof.asm
ball_toss.asm
battle_0b.asm
battle_0c.asm
battle_0d.asm Update audio macro names 2019-07-27 23:21:39 -05:00
battle_0e.asm
battle_0f.asm
battle_1b.asm Update audio macro names 2019-07-27 23:21:39 -05:00
battle_1c.asm
battle_1e.asm
battle_2a.asm
battle_2b.asm
battle_2c.asm
battle_2e.asm
battle_2f.asm
battle_09.asm
battle_12.asm Update audio macro names 2019-07-27 23:21:39 -05:00
battle_13.asm
battle_14.asm
battle_16.asm
battle_17.asm
battle_18.asm
battle_19.asm
battle_20.asm Update audio macro names 2019-07-27 23:21:39 -05:00
battle_21.asm
battle_22.asm
battle_23.asm
battle_24.asm
battle_25.asm
battle_26.asm
battle_27.asm
battle_28.asm
battle_29.asm
battle_31.asm
battle_32.asm
battle_33.asm
battle_34.asm
battle_35.asm
battle_36.asm
battle_37.asm
caught_mon.asm
collision_1.asm
cut_1.asm
damage.asm
denied_1.asm
dex_page_added.asm
doubleslap.asm
enter_pc_1.asm
faint_fall.asm
faint_thud.asm
fly_1.asm Update audio macro names 2019-07-27 23:21:39 -05:00
get_item1_1.asm
get_item2_1.asm
get_key_item_1.asm
go_inside_1.asm
go_outside_1.asm
heal_ailment_1.asm
heal_hp_1.asm
healing_machine_1.asm
horn_drill.asm
intro_crash.asm
intro_hip.asm
intro_hop.asm
intro_lunge.asm
intro_raise.asm
intro_whoosh.asm
ledge_1.asm
level_up.asm
not_very_effective.asm
peck.asm
poisoned_1.asm
pokedex_rating_1.asm
pokeflute.asm
pokeflute_ch5_ch6.asm
pokeflute_ch7.asm
pound.asm
press_ab_1.asm
psybeam.asm
psychic_m.asm
purchase_1.asm
push_boulder_1.asm
run.asm
safari_zone_pa.asm
save_1.asm
shooting_star.asm Make pitch_sweep pitch change argument consistent with the other signed magnitude arguments 2019-08-25 09:57:50 -05:00
shrink_1.asm
silph_scope.asm
slots_new_spin.asm
slots_reward.asm
slots_stop_wheel.asm
ss_anne_horn_1.asm
start_menu_1.asm
super_effective.asm
swap_1.asm
switch_1.asm
teleport_enter1_1.asm
teleport_enter2_1.asm
teleport_exit1_1.asm
teleport_exit2_1.asm
tink_1.asm
trade_machine_1.asm
turn_off_pc_1.asm
turn_on_pc_1.asm
unused_fanfare.asm And extend this principle to the filename as well 2020-11-30 21:17:38 +00:00
vine_whip.asm
withdraw_deposit_1.asm