kep-hack/text/MtMoonB2F.asm
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00

136 lines
2.1 KiB
NASM

_MtMoon3Text_49f24::
text "You want the"
line "DOME FOSSIL?"
done
_MtMoon3Text_49f64::
text "You want the"
line "HELIX FOSSIL?"
done
_MtMoon3Text_49f6f::
text "<PLAYER> got the"
line "@"
text_ram wStringBuffer
text "!@"
text_end
_MtMoon3Text_49f7f::
text "Look, you've got"
line "no room for this.@"
text_end
_MtMoon3Text_49f85::
text "Hey, stop!"
para "I found these"
line "fossils! They're"
cont "both mine!"
done
_MtMoon3Text_49f8a::
text "OK!"
line "I'll share!"
prompt
_MtMoon3Text_49f8f::
text "We'll each take"
line "one!"
cont "No being greedy!"
done
_MtMoon3Text_49f94::
text "Far away, on"
line "CINNABAR ISLAND,"
cont "there's a #MON"
cont "LAB."
para "They do research"
line "on regenerating"
cont "fossils."
done
_MtMoon3Text_49f99::
text "All right. Then"
line "this is mine!@"
text_end
_MtMoon3BattleText2::
text "TEAM ROCKET will"
line "find the fossils,"
cont "revive and sell"
cont "them for cash!"
done
_MtMoon3EndBattleText2::
text "Urgh!"
line "Now I'm mad!"
prompt
_MtMoon3AfterBattleText2::
text "You made me mad!"
line "TEAM ROCKET will"
cont "blacklist you!"
done
_MtMoon3BattleText3::
text "We, TEAM ROCKET,"
line "are #MON"
cont "gangsters!"
done
_MtMoon3EndBattleText3::
text "I blew"
line "it!"
prompt
_MtMoon3AfterBattleText3::
text "Darn it all! My"
line "associates won't"
cont "stand for this!"
done
_MtMoon3BattleText4::
text "We're pulling a"
line "big job here!"
cont "Get lost, kid!"
done
_MtMoon3EndBattleText4::
text "So, you"
line "are good."
prompt
_MtMoon3AfterBattleText4::
text "If you find a"
line "fossil, give it"
cont "to me and scram!"
done
_MtMoon3BattleText5::
text "Little kids"
line "should leave"
cont "grown-ups alone!"
done
_MtMoon3EndBattleText5::
text "I'm"
line "steamed!"
prompt
_MtMoon3AfterBattleText5::
text "#MON lived"
line "here long before"
cont "people came."
done
_MtMoonCraterGuard::
text "A meteor struck"
line "here recently."
para "We have to make"
line "sure it's safe."
cont "Come back another"
cont "time."
done