kep-hack/text/SilphGauntlet2F.asm
Llinos Evans 6bd537e8b7 Filling in gauntlet dialogue
This was definitely quite hard, I see why Martha had trouble...

So I've gone with multiple approaches.
- Worldbuilding for some areas (Celadon U, Pokemon League, etc)
- Establishing some character behind the nebulous Chief, noting him as rather avaricious, cutting costs, and so on. A stereotypical capitalist, true to his "I am rich, so I can give you anything" statement.
- Multiple comedic statements about where each trainer is located, from confusion about why they're there, or that they were swindled. It's quite Japanese, and I think it makes sense.

I didn't make statements for Junior as I was kind of confused...

Also, no 6F entries, as there was no file.
2023-07-16 13:49:19 +01:00

126 lines
2.3 KiB
NASM

_SilphGauntlet2FBattleText1:: ; No payment here. Child labour is bad!
text "If I win, maybe"
line "I can guarantee"
cont "a job at SILPH!"
done
_SilphGauntlet2FEndBattleText1::
text "My"
line "future! No!"
prompt
_SilphGauntlet2FAfterBattleText1::
text "Guess I'll finish"
line "that GAME CORNER"
cont "application..."
done
; I am not sure if Junior should be here.
; At most, a later floor. He's meant to be Blue's little brother, no?
; Need a proper discussion on what to do with him, even the OG devs didn't know what to do.
_SilphGauntlet2FBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
done
_SilphGauntlet2FEndBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
prompt
_SilphGauntlet2FAfterBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
done
_SilphGauntlet2FBattleText3::
text "This is no place"
line "to hike! Now I'm"
cont "mad!"
done
_SilphGauntlet2FEndBattleText3::
text "Bah!"
line "Too much!"
prompt
_SilphGauntlet2FAfterBattleText3::
text "That CHIEF!"
para "Always cutting"
line "costs! I can't"
cont "stand it!"
done
_SilphGauntlet2FBattleText4::
text "Umm..."
para "Battle me!"
done
_SilphGauntlet2FEndBattleText4::
text "It's"
line "no big deal..."
prompt
_SilphGauntlet2FAfterBattleText4::
text "I don't get out"
line "much..."
para "But this pays so"
line "well, I could"
cont "get that game I"
cont "always wanted..."
done
_SilphGauntlet2FBattleText5::
text "Hahaha! This is"
line "great! So many"
cont "rare #MON! Show"
cont "me yours, now!"
done
_SilphGauntlet2FEndBattleText5::
text "Argh!"
prompt
_SilphGauntlet2FAfterBattleText5::
text "The second I heard"
line "of the #MON"
cont "I could meet here,"
cont "I was stoked!"
para "I could never have"
line "expected to see"
cont "#MON like yours,"
cont "though!"
done
_SilphGauntlet2FBattleText6::
text "I'm here training"
line "become the next"
cont "KARATE MASTER..."
para "Battle with me so"
line "I may hone my"
cont "skills!"
done
_SilphGauntlet2FEndBattleText6::
text "I"
line "still have a long"
cont "road to trek..." ; vague sf reference
prompt
_SilphGauntlet2FAfterBattleText6::
text "You are truly"
line "powerful."
para "Keep battling,"
cont "and you will"
cont "surely succeed."
done