kep-hack/data/mapHeaders/blueshouse.asm

7 lines
235 B
NASM
Executable file

BluesHouse_h:
db HOUSE ; tileset
db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions (y, x)
dw BluesHouseBlocks, BluesHouseTextPointers, BluesHouseScript ; blocks, texts, scripts
db 0 ; connections
dw BluesHouseObject ; objects