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![]() Just some very minor things I'm pushing while I work on the stubborn Silph Gauntlet Guard. - Fixed the misshapen Poke Ball and Pikachu sprites on the 3DS Border, and gave Shocks the updated grey palette. - Moved a trainer in Rock Tunnel that was accidentally made optional. - Fixed some wording in Gavillain's dex entry - Made wild encounters in Rock Tunnel have more consistent levels. |
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battle | ||
battle_anims | ||
credits | ||
events | ||
items | ||
maps | ||
moves | ||
pokemon | ||
sgb | ||
sprites | ||
text | ||
tilesets | ||
trainers | ||
types | ||
wild | ||
growth_rates.asm | ||
icon_pointers.asm | ||
player_names.asm | ||
player_names_list.asm | ||
predef_pointers.asm | ||
text_boxes.asm | ||
text_predef_pointers.asm | ||
tilemaps.asm | ||
yes_no_menu_strings.asm |