kep-hack/gfx
2018-03-10 18:53:04 -05:00
..
blocksets Remove the Beach House option. 2016-06-07 23:55:55 -06:00
blue Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
red Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
sprites
tilemaps
tilesets Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
yellow
AB.png
attack_anim_1.png
attack_anim_2.png
badge_numbers.png
badges.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
battle_hud1.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_hud2.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_hud3.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_transition.png
blank_leader_names.png
circle_tile.png
copyright.png
ED_tile.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
emotion_bubbles.png
falling_star.png
font.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
game_boy.png Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
gamefreak.png
gamefreak_intro.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
gamefreak_logo.png
hp_bar_and_status.png
intro_fight.png
ledge_hopping_shadow.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
link_cable.png
minimized_mon_sprite.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
mon_nest_icon.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
mon_ow_sprites.png
p_tile.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
player_title.png
pokeball.png
pokecenter_ball.png
pokedex.png
pokemon_logo.png
red_fishing_tile_back.png
red_fishing_tile_front.png
red_fishing_tile_side.png
red_fishingrod_tiles.png
spinner_arrow.png
ss_anne_smoke_puff.png
text_box.png
theend.png Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
town_map.png
town_map.rle
town_map_cursor.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
trade2.png
trainer_info.png
up_arrow.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00