Mirror of the github repository
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2020-06-28 20:00:58 -04:00
audio
constants Individual images for party menu icon graphics 2020-06-27 22:16:01 -04:00
data
engine Remove RAM address comments 2020-06-27 23:03:39 -04:00
gfx Add original Red/Green SGB border and slot machine graphics 2020-06-28 00:17:10 -04:00
home
macros
maps Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
scripts Organize gfx/ 2020-06-27 21:43:32 -04:00
text Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) 2020-06-27 15:32:24 -04:00
tools
.gitattributes
.gitignore
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.travis.yml
audio.asm
charmap.asm
constants.asm
home.asm
hram.asm
INSTALL.md
layout.link
macros.asm
main.asm
Makefile Create .map files, and don't sort .sym files since rgbds 0.4.0 does that 2020-06-27 21:43:32 -04:00
maps.asm
pics.asm
README.md
roms.md5
sprites.asm
sram.asm
text.asm
tilesets.asm
vram.asm
wram.asm

Pokémon Red and Blue

This is a disassembly of Pokémon Red and Blue.

It builds the following roms:

  • Pokemon Red (UE) [S][!].gb md5: 3d45c1ee9abd5738df46d2bdda8b57dc
  • Pokemon Blue (UE) [S][!].gb md5: 50927e843568814f7ed45ec4f944bd8b

To set up the repository, see INSTALL.md.

See also