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For some reason the Daycare and the Super Rod house use the exact same map interior pointers? This commit uncouples them so edits can be made to the Daycare while leaving that house unaltered. (also have some small text fixes I made ages ago and never pushed lol)
191 lines
3.1 KiB
NASM
191 lines
3.1 KiB
NASM
_CeladonGameCornerText1::
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text "Welcome!"
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para "You can exchange"
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line "your coins for"
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cont "fabulous prizes"
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cont "next door."
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done
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_CeladonGameCornerText_48d22::
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text "Welcome to ROCKET"
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line "GAME CORNER!"
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para "Do you need some"
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line "game coins?"
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para "It's ¥1000 for 50"
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line "coins. Would you"
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cont "like some?"
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done
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_CeladonGameCornerText_48d27::
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text "Thanks! Here are"
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line "your 50 coins!"
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done
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_CeladonGameCornerText_48d2c::
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text "No? Please come"
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line "play sometime!"
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done
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_CeladonGameCornerText_48d31::
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text "You can't afford"
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line "the coins!"
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done
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_CeladonGameCornerText_48d36::
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text "Oops! Your COIN"
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line "CASE is full."
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done
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_CeladonGameCornerText_48d3b::
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text "You don't have a"
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line "COIN CASE!"
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done
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_CeladonGameCornerText3::
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text "Keep this quiet."
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para "It's rumored that"
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line "this place is run"
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cont "by TEAM ROCKET."
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done
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_CeladonGameCornerText4::
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text "I think these"
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line "machines have"
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cont "different odds."
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done
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_CeladonGameCornerText_48d9c::
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text "Kid, do you want"
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line "to play?"
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prompt
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_Received10CoinsText::
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text "<PLAYER> received"
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line "10 coins!@"
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text_end
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_CeladonGameCornerText_48da7::
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text "You don't need my"
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line "coins!"
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done
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_CeladonGameCornerText_48dac::
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text "Wins seem to come"
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line "and go."
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done
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_CeladonGameCornerText6::
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text "I'm having a"
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line "wonderful time!"
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done
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_CeladonGameCornerText_48dca::
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text "Hey!"
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para "You have better"
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line "things to do,"
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cont "champ in making!"
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para "CELADON GYM's"
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line "LEADER is ERIKA!"
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cont "She uses grass-"
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cont "type #MON!"
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para "She might appear"
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line "docile, but don't"
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cont "be fooled!"
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done
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_CeladonGameCornerText_48dcf::
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text "They offer rare"
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line "#MON that can"
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cont "be exchanged for"
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cont "your coins."
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para "But, I just can't"
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line "seem to win!"
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done
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_CeladonGameCornerText8::
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text "Games are scary!"
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line "It's so easy to"
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cont "get hooked!"
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done
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_CeladonGameCornerText_48e26::
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text "What's up? Want"
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line "some coins?"
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prompt
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_Received20CoinsText::
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text "<PLAYER> received"
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line "20 coins!@"
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text_end
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_CeladonGameCornerText_48e31::
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text "You have lots of"
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line "coins!"
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done
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_CeladonGameCornerText_48e36::
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text "Darn! I need more"
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line "coins for the"
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cont "#MON I want!"
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done
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_CeladonGameCornerText_48e88::
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text "Hey, what? You're"
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line "throwing me off!"
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cont "Here are some"
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cont "coins, shoo!"
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prompt
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_CeladonGameCornerText_48e8d::
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text "<PLAYER> received"
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line "20 coins!@"
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text_end
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_CeladonGameCornerText_48e93::
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text "You've got your"
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line "own coins!"
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done
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_CeladonGameCornerText_48e98::
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text "The trick is to"
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line "watch the reels"
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cont "closely!"
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done
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_CeladonGameCornerText_48ece::
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text "I'm guarding this"
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line "poster!"
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cont "Go away, or else!"
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done
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_CeladonGameCornerText_48ed3::
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text "Dang!"
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prompt
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_CeladonGameCornerText_48ed8::
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text "Our hideout might"
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line "be discovered! I"
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cont "better tell BOSS!"
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done
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_CeladonGameCornerText_48f09::
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text "Hey!"
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para "A switch behind"
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line "the poster!?"
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cont "Let's push it!@"
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text_end
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_CeladonGameCornerText_48f19::
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text "Oops! Forgot the"
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line "COIN CASE!"
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done
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