kep-hack/text/BrunswickTrail.asm
Llinos Evans ffd03c1b06 Populating Brunswick Trail
This adds three trainers to Brunswick Trail, as well as the lover NPCs Martha wanted to write dialogue for (with placeholders for now).

Most trainers are merely commenting on the strong and energetic Pokemon, which I think matches the racing theme it has going on. This can be changed if need-be.

I have also removed all the noise on the Fake Tree sprite that got added when I imported the tile. Now, it's far more convincing.
2023-07-15 16:30:26 +01:00

108 lines
1.8 KiB
NASM

_CaveGuy:: ; Used to describe GZap, but the beauty seemed funnier. Needed some lore for Garnet Cavern, if any.
text "I've gone through"
line "many caves in my"
cont "day, but this one"
cont "is taking the"
cont "mickey!"
para "Those #MON are"
line "way too strong!"
done
_Lover1::
text "Comment to be"
line "written."
done
_Lover2::
text "Comment to be"
line "written."
done
_BrunswickBattleText1::
text "I'm searching"
line "for rare BIRD"
cont "#MON!"
done
_BrunswickEndBattleText1::
text "Not"
line "enough..."
prompt
_BrunswickAfterBattleText1::
text "AERODACTYL is the"
line "progenitor of"
cont "birds."
para "It's my prized"
line "#MON!"
prompt
_BrunswickBattleText2::
text "My hubby brought"
line "me here!"
done
_BrunswickEndBattleText2::
text "Ohh..."
prompt
_BrunswickAfterBattleText2::
text "I saw a BIRD"
line "#MON with huge"
cont "feet sprint past"
cont "me!"
para "It almost blew me"
line "away! How rude!"
done
_BrunswickBattleText3::
text "The fish here are"
line "huge!"
done
_BrunswickEndBattleText3::
text "Washed"
line "up..."
prompt
_BrunswickAfterBattleText3::
text "Catching the fish"
line "on this island"
cont "is really hard!"
para "The #MON are"
line "so distracting!"
done
_FakeTreeNoCut::
text "This tree can be"
line "CUT!"
done
_FakeTreePrompt::
text "This tree can be"
line "CUT!"
para "Would you like to"
line "use CUT?"
prompt
; The Cut script currently doesn't load what I want it to. Sp, I commented out the RAM and made it "you".
; For this to work, I need to make a special version of HasPartyMove.
_FakeTreeAttack::
;text_ram wcd6d
text "You tried"
line "to hack away..."
para "But it was a"
line "CACTUS!"
para "CACTUS retaliated"
line "in a rage!"
prompt
; Martha can do the text for her things...