moving sprite, still ugly
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			@ -46,6 +46,7 @@ Start:
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game_loop:
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   call Wait_VBlank
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   call Read_Pad
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   call PC_Update
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   call Clear_OAM
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   ld de, wShadowOAM
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   ld hl, Player
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			@ -124,12 +124,12 @@ PC_Update:
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   jr nz, .last
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   ld c, 1
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.last:
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   ld a, [rPlayerX]
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   ld a, [Player_XPos]
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   add c
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   ld [rPlayerX], a
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   ld a, [rPlayerY]
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   ld [Player_XPos], a
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   ld a, [Player_YPos]
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   add b
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   ld [rPlayerY], a
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   ld [Player_YPos], a
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.end:
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   ret
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