;----------------- ; Gameboy Header ;----------------- SECTION "Header", ROM0[$100] ; Jump to the "Start" label ; which we must define ourselves EntryPoint: nop jp Start; ; ROM Header $104 to $150 RomHeader: ; Nintendo Logo $104-$133 db $CE,$ED,$66,$66,$CC,$0D,$00,$0B,$03,$73,$00,$83,$00,$0C,$00,$0D db $00,$08,$11,$1F,$88,$89,$00,$0E,$DC,$CC,$6E,$E6,$DD,$DD,$D9,$99 db $BB,$BB,$67,$63,$6E,$0E,$EC,$CC,$DD,$DC,$99,$9F,$BB,$B9,$33,$3E ; Title (11 characters) $134-$13E db "ANIMATION",$00,$00 ; Manufacturer Code (4 characters) $13F-$142 db "LATA" ; CGB Flag $143 db $00 ; Licensee Code (2 characters) $144-$145 db "00" ; SGB Flag $146 db $00 ; Cartridge Type $147 db $00 ; ROM Size $148 db $00 ; RAM Size $149 db $00 ; Destination Code $14A db $01 ; Depreciated Licensee Code $14B db $33 ; Version Number $14C db $00 ; Header Checksum $14D db $00 ; Global Checksum $14E-$14F db $00, $00