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Dex entry enhancements
Began the arduous process of giving old Pokemon new dex entries. Like KEP, the main aim is using media not from the mainline games, giving players new insights into the lore surrounding them. New Snap, Ranger, Carddass, TCG art, and more are all on the table. Carddass is prioritised for Gen 1 Pokemon considering its obscurity and...well, general insights into how the Pokemon act, it's pretty awesome. I've also taken to enhancing some of the existing dex entries!
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29 changed files with 151 additions and 138 deletions
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@ -11,9 +11,6 @@ PlayersHouse2F_MapScripts:
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callback MAPCALLBACK_NEWMAP, PlayersHouse2FInitializeRoomCallback
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callback MAPCALLBACK_TILES, PlayersHouse2FSetUpTileDecorationsCallback
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PlayersHouse2FNoopScene: ; unreferenced
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end
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PlayersHouse2FInitializeRoomCallback:
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special ToggleDecorationsVisibility
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setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
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@ -116,8 +113,11 @@ PlayersHouse2F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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IF DEF(_DEBUG)
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warp_event 7, 0, DEBUG_ROOM, 1
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;warp_event 7, 0, PLAYERS_HOUSE_1F, 3
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else
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warp_event 7, 0, PLAYERS_HOUSE_1F, 3
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endc
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def_coord_events
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