mirror of
https://github.com/thornAvery/jep-hack.git
synced 2026-02-07 08:35:23 +13:00
Merge branch 'master' of https://github.com/PlagueVonKarma/jep-hack
This commit is contained in:
commit
2b2a5617b8
23 changed files with 174 additions and 13 deletions
|
|
@ -926,6 +926,8 @@ ENDM
|
|||
|
||||
map_attributes SunglowCity, SUNGLOW_CITY, $03, SOUTH ; this is missing a route connection
|
||||
connection south, Route57, ROUTE_57, 0
|
||||
|
||||
map_attributes SunglowWell, SUNGLOW_WELL, $03, SOUTH ; this is missing a route connection
|
||||
|
||||
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
|
||||
|
||||
|
|
|
|||
|
|
@ -1342,6 +1342,9 @@ Route57_Blocks:
|
|||
SunglowCity_Blocks:
|
||||
INCBIN "maps/SunglowCity.ablk"
|
||||
|
||||
SunglowWell_Blocks:
|
||||
INCBIN "maps/SunglowWell.ablk"
|
||||
|
||||
AventurineCity_Blocks:
|
||||
INCBIN "maps/AventurineCity.ablk"
|
||||
|
||||
|
|
|
|||
|
|
@ -769,6 +769,7 @@ MapGroup_SunglowCity:
|
|||
table_width MAP_LENGTH, MapGroup_SunglowCity
|
||||
map Route57, TILESET_NIHON_BIRDON, ROUTE, LANDMARK_ROUTE_57, MUSIC_MOBILE_ADAPTER_MENU, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map SunglowCity, TILESET_NIHON_BIRDON, TOWN, LANDMARK_SUNGLOW_CITY, MUSIC_MOBILE_ADAPTER_MENU, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map SunglowWell, TILESET_UNDERWATER, ROUTE, LANDMARK_SUNGLOW_CITY, MUSIC_MOBILE_ADAPTER, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
assert_table_length NUM_SUNGLOW_CITY_MAPS
|
||||
|
||||
MapGroup_BlueForest:
|
||||
|
|
|
|||
|
|
@ -655,4 +655,5 @@ INCLUDE "maps/Route52.asm"
|
|||
INCLUDE "maps/RuddyTown.asm"
|
||||
INCLUDE "maps/Route57.asm"
|
||||
INCLUDE "maps/SunglowCity.asm"
|
||||
INCLUDE "maps/AventurineCity.asm"
|
||||
INCLUDE "maps/AventurineCity.asm"
|
||||
INCLUDE "maps/SunglowWell.asm"
|
||||
|
|
@ -5060,12 +5060,12 @@ BattleAnim_WaterSport:
|
|||
anim_2gfx ANIM_GFX_SAND, ANIM_GFX_WATER
|
||||
anim_if_param_equal $0, .hit
|
||||
anim_if_param_equal $2, .fail
|
||||
anim_call BattleAnim_FollowPlayerHead_0
|
||||
anim_call BattleAnim_TargetObj_2Row
|
||||
anim_bgeffect ANIM_BG_DIG, $0, $1, $1
|
||||
anim_obj ANIM_OBJ_DIVE_2, 72, 104, $0
|
||||
anim_obj ANIM_OBJ_WATER_SPORT_2, 72, 104, $0
|
||||
anim_sound 0, 0, SFX_BUBBLEBEAM
|
||||
.loop
|
||||
anim_obj ANIM_OBJ_DIVE_1, 56, 104, $0
|
||||
anim_obj ANIM_OBJ_WATER_SPORT_1, 56, 104, $0
|
||||
anim_wait 16
|
||||
anim_loop 6, .loop
|
||||
anim_wait 32
|
||||
|
|
@ -5075,7 +5075,7 @@ BattleAnim_WaterSport:
|
|||
anim_call BattleAnim_ShowMon_0
|
||||
anim_ret
|
||||
.hit
|
||||
anim_bgeffect ANIM_BG_30, $0, $0, $0
|
||||
anim_bgeffect ANIM_BG_SHAKE_SCREEN_X, $0, $0, $0
|
||||
anim_sound 0, 1, SFX_HYDRO_PUMP
|
||||
anim_obj ANIM_OBJ_HYDRO_PUMP, 124, 72, $0
|
||||
anim_obj ANIM_OBJ_HYDRO_PUMP, 140, 72, $0
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -34,11 +34,11 @@
|
|||
tilecoll WALL, WALL, DOOR, WALL ; 21
|
||||
tilecoll WALL, WALL, WALL, WALL ; 22
|
||||
tilecoll WALL, WALL, WALL, WALL ; 23
|
||||
tilecoll WALL, WALL, WALL, WALL ; 24
|
||||
tilecoll WALL, WALL, WALL, DIVE_DOWN ; 24
|
||||
tilecoll WALL, WALL, WALL, WALL ; 25
|
||||
tilecoll WALL, DOOR, FLOOR, FLOOR ; 26
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 27
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 28
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 28
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 29
|
||||
tilecoll WALL, WALL, WALL, WALL ; 2a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 2b
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -0,0 +1,32 @@
|
|||
tilecoll WALL, WALL, WALL, WALL ; 00
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
|
||||
tilecoll WALL, WALL, WALL, WALL ; 02
|
||||
tilecoll WALL, WALL, WALL, WALL ; 03
|
||||
tilecoll DIVE_UP, DIVE_UP, DIVE_UP, DIVE_UP ; 04
|
||||
tilecoll WALL, WALL, WALL, WALL ; 05
|
||||
tilecoll WALL, WALL, WALL, WALL ; 06
|
||||
tilecoll WALL, WALL, WALL, WALL ; 07
|
||||
tilecoll FLOOR, FLOOR, FLOOR, DIVE_UP ; 08
|
||||
tilecoll WALL, WALL, WALL, WALL ; 09
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0b
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0d
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0e
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0f
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12
|
||||
tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 13
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 15
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 16
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 17
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 1b
|
||||
tilecoll WALL, WALL, WALL, WALL ; 1c
|
||||
tilecoll WALL, WALL, WALL, WALL ; 1d
|
||||
tilecoll WALL, WALL, WALL, WALL ; 1e
|
||||
tilecoll WALL, WALL, WALL, WALL ; 1f
|
||||
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue