Merge branch 'ZetaNull:master' into master

This commit is contained in:
Misty 2023-10-20 14:19:41 -04:00 committed by GitHub
commit 2fad1a5e34
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
39 changed files with 226 additions and 29 deletions

View file

@ -99,6 +99,7 @@ EngineFlags:
engine_flag wVisitedSpawns, SPAWN_LAKE_OF_RAGE
engine_flag wVisitedSpawns, SPAWN_BLACKTHORN
engine_flag wVisitedSpawns, SPAWN_MT_SILVER
engine_flag wVisitedSpawns, SPAWN_SILENT_HILLS
engine_flag wVisitedSpawns, NUM_SPAWNS ; unused
engine_flag wLuckyNumberShowFlag, LUCKYNUMBERSHOW_GAME_OVER_F

View file

@ -56,8 +56,8 @@ ItemAttributes:
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; WATER_STONE
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; ITEM_19
item_attribute $9999, HELD_NONE, 0, NO_LIMITS, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; FAIRY_FEATHER
item_attribute 1450, HELD_FAIRY_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; HP_UP
item_attribute 9800, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; PROTEIN

View file

@ -3,7 +3,7 @@
; item associated with the table entry is used instead.
TimeCapsule_CatchRateItems:
db ITEM_19, LEFTOVERS
db FAIRY_FEATHER, LEFTOVERS
db ITEM_2D, BITTER_BERRY
db ITEM_32, GOLD_BERRY
db ITEM_5A, BERRY

View file

@ -25,7 +25,7 @@ ItemDescriptions:
dw FireStoneDesc
dw ThunderStoneDesc
dw WaterStoneDesc
dw QuestionMarkDesc
dw FairyFeatherDesc
dw HPUpDesc
dw ProteinDesc
dw IronDesc
@ -915,3 +915,7 @@ MusicMailDesc:
MirageMailDesc:
db "MEW-print MAIL."
next "(HOLD)@"
FairyFeatherDesc:
db "Powers up fairy-"
next "type moves. (HOLD)@"

View file

@ -24,7 +24,7 @@ ItemNames::
li "FIRE STONE"
li "THUNDERSTONE"
li "WATER STONE"
li "TERU-SAMA"
li "FAIRYFEATHER"
li "HP UP"
li "PROTEIN"
li "IRON"

View file

@ -695,3 +695,4 @@ ENDM
map_attributes Route30BerryHouse, ROUTE_30_BERRY_HOUSE, $00, 0
map_attributes MrPokemonsHouse, MR_POKEMONS_HOUSE, $00, 0
map_attributes Route31VioletGate, ROUTE_31_VIOLET_GATE, $00, 0
map_attributes SilentHills, SILENT_HILLS, $00, 0 ; this is on its own for now. add connections to mt. silver later.

View file

@ -1045,3 +1045,6 @@ BetaBlank_Blocks: ; unreferenced
GoldenrodDeptStoreRoof_Blocks:
INCBIN "maps/GoldenrodDeptStoreRoof.ablk"
SilentHills_Blocks:
INCBIN "maps/SilentHills.ablk"

View file

@ -27,4 +27,6 @@ Flypoints:
db LANDMARK_FUCHSIA_CITY, SPAWN_FUCHSIA
db LANDMARK_CINNABAR_ISLAND, SPAWN_CINNABAR
db LANDMARK_INDIGO_PLATEAU, SPAWN_INDIGO
; Nihon
db LANDMARK_SILENT_HILLS, SPAWN_SILENT_HILLS
db -1 ; end

View file

@ -104,6 +104,8 @@ Landmarks:
landmark 12, 100, TohjoFallsName
landmark 20, 68, Route28Name
landmark 140, 116, FastShipName
assert_table_length NIHON_LANDMARK
landmark 100, 116, SilentHillsName
assert_table_length NUM_LANDMARKS
NewBarkTownName: db "NEW BARK¯TOWN@"
@ -208,3 +210,4 @@ TohjoFallsName: db "TOHJO FALLS@"
UndergroundName: db "UNDERGROUND@"
BattleTowerName: db "BATTLE¯TOWER@"
SpecialMapName: db "SPECIAL@"
SilentHillsName: db "SILENT¯HILLS@"

View file

@ -43,6 +43,7 @@ MapGroupPointers::
dw MapGroup_NewBark ; 24
dw MapGroup_Saffron ; 25
dw MapGroup_Cherrygrove ; 26
dw MapGroup_SilentHills ; 27
assert_table_length NUM_MAP_GROUPS
MapGroup_Olivine:
@ -536,3 +537,8 @@ MapGroup_Cherrygrove:
map MrPokemonsHouse, TILESET_FACILITY, INDOOR, LANDMARK_ROUTE_30, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
map Route31VioletGate, TILESET_GATE, GATE, LANDMARK_ROUTE_31, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_SHORE
assert_table_length NUM_CHERRYGROVE_MAPS
MapGroup_SilentHills:
table_width MAP_LENGTH, MapGroup_SilentHills
map SilentHills, TILESET_JOHTO, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NEW_BARK_TOWN, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
assert_table_length NUM_SILENT_HILLS_MAPS

View file

@ -30,6 +30,7 @@ OutdoorSprites:
dw NewBarkGroupSprites
dw SaffronGroupSprites
dw CherrygroveGroupSprites
dw SilentHillsGroupSprites
assert_table_length NUM_MAP_GROUPS
PalletGroupSprites:
@ -307,6 +308,7 @@ IndigoGroupSprites:
db SPRITE_POKE_BALL
db SPRITE_BOULDER
SilentHillsGroupSprites: ; Will have its own thing eventually
NewBarkGroupSprites:
db SPRITE_SUICUNE
db SPRITE_SILVER_TROPHY

View file

@ -38,6 +38,7 @@ MapGroupRoofs:
db ROOF_NEW_BARK ; 24 (New Bark)
db -1 ; 25
db ROOF_NEW_BARK ; 26 (Cherrygrove)
db ROOF_NEW_BARK ; 27 (Silent Hills)
assert_table_length NUM_MAP_GROUPS + 1
Roofs:

View file

@ -484,3 +484,4 @@ SECTION "Map Scripts 25", ROMX
INCLUDE "maps/SilverCaveOutside.asm"
INCLUDE "maps/Route10North.asm"
INCLUDE "maps/SilentHills.asm"

View file

@ -30,4 +30,5 @@ MapGroupRoofSGBPalInds:
db PREDEFPAL_NEW_BARK
db PREDEFPAL_SAFFRON
db PREDEFPAL_CHERRYGROVE
db PREDEFPAL_SILENT_HILLS
assert_table_length NUM_MAP_GROUPS + 1

View file

@ -38,7 +38,9 @@ SpawnPoints:
spawn BLACKTHORN_CITY, 21, 30
spawn SILVER_CAVE_OUTSIDE, 23, 20
spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
spawn SILENT_HILLS, 10, 10
spawn N_A, -1, -1
assert_table_length NUM_SPAWNS + 1

View file

@ -31,6 +31,7 @@ TypeNames:
dw Ice
dw Dragon
dw Dark
dw Fairy
assert_table_length TYPES_END
Normal: db "NORMAL@"
@ -52,3 +53,4 @@ Ghost: db "GHOST@"
Steel: db "STEEL@"
Dragon: db "DRAGON@"
Dark: db "DARK@"
Fairy: db "FAIRY@"

View file

@ -19,4 +19,5 @@ PokedexTypeSearchStrings:
db " DRAGON @"
db " DARK @"
db " STEEL @"
db " FAIRY @"
assert_table_length NUM_TYPES + 1

View file

@ -18,4 +18,5 @@ PokedexTypeSearchConversionTable:
db DRAGON
db DARK
db STEEL
db FAIRY
assert_table_length NUM_TYPES

View file

@ -16,4 +16,5 @@ TypeBoostItems:
db HELD_DRAGON_BOOST, DRAGON ; DRAGON_SCALE
db HELD_DARK_BOOST, DARK ; BLACKGLASSES
db HELD_STEEL_BOOST, STEEL ; METAL_COAT
db HELD_FAIRY_BOOST, FAIRY ; FAIRY_FEATHER
db -1

View file

@ -49,12 +49,14 @@ TypeMatchups:
db FIGHTING, ROCK, SUPER_EFFECTIVE
db FIGHTING, DARK, SUPER_EFFECTIVE
db FIGHTING, STEEL, SUPER_EFFECTIVE
db FIGHTING, FAIRY, NOT_VERY_EFFECTIVE
db POISON, GRASS, SUPER_EFFECTIVE
db POISON, POISON, NOT_VERY_EFFECTIVE
db POISON, GROUND, NOT_VERY_EFFECTIVE
db POISON, ROCK, NOT_VERY_EFFECTIVE
db POISON, GHOST, NOT_VERY_EFFECTIVE
db POISON, STEEL, NO_EFFECT
db POISON, FAIRY, SUPER_EFFECTIVE
db GROUND, FIRE, SUPER_EFFECTIVE
db GROUND, ELECTRIC, SUPER_EFFECTIVE
db GROUND, GRASS, NOT_VERY_EFFECTIVE
@ -83,6 +85,7 @@ TypeMatchups:
db BUG, GHOST, NOT_VERY_EFFECTIVE
db BUG, DARK, SUPER_EFFECTIVE
db BUG, STEEL, NOT_VERY_EFFECTIVE
db BUG, FAIRY, NOT_VERY_EFFECTIVE
db ROCK, FIRE, SUPER_EFFECTIVE
db ROCK, ICE, SUPER_EFFECTIVE
db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
@ -97,17 +100,26 @@ TypeMatchups:
db GHOST, GHOST, SUPER_EFFECTIVE
db DRAGON, DRAGON, SUPER_EFFECTIVE
db DRAGON, STEEL, NOT_VERY_EFFECTIVE
db DRAGON, FAIRY, NO_EFFECT
db DARK, FIGHTING, NOT_VERY_EFFECTIVE
db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE
db DARK, GHOST, SUPER_EFFECTIVE
db DARK, DARK, NOT_VERY_EFFECTIVE
db DARK, STEEL, NOT_VERY_EFFECTIVE
db DARK, FAIRY, NOT_VERY_EFFECTIVE
db STEEL, FIRE, NOT_VERY_EFFECTIVE
db STEEL, WATER, NOT_VERY_EFFECTIVE
db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE
db STEEL, ICE, SUPER_EFFECTIVE
db STEEL, ROCK, SUPER_EFFECTIVE
db STEEL, STEEL, NOT_VERY_EFFECTIVE
db STEEL, FAIRY, SUPER_EFFECTIVE
db FAIRY, FIRE, NOT_VERY_EFFECTIVE
db FAIRY, FIGHTING, SUPER_EFFECTIVE
db FAIRY, POISON, NOT_VERY_EFFECTIVE
db FAIRY, DRAGON, SUPER_EFFECTIVE
db FAIRY, DARK, SUPER_EFFECTIVE
db FAIRY, STEEL, NOT_VERY_EFFECTIVE
db -2 ; end (with Foresight)