Merge branch 'ZetaNull:master' into master

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Misty 2023-10-20 14:19:41 -04:00 committed by GitHub
commit 2fad1a5e34
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39 changed files with 226 additions and 29 deletions

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@ -91,7 +91,7 @@ ifeq ($(DEBUG),1)
RGBASMFLAGS += -E
endif
$(pokecrystal_obj): RGBASMFLAGS +=
$(pokecrystal_obj): RGBASMFLAGS += -D _DEBUG
$(pokecrystal_vc_obj): RGBASMFLAGS += -D _CRYSTAL_VC
%.patch: vc/%.constants.sym %_vc.gbc %.gbc vc/%.patch.template

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@ -89,6 +89,7 @@
const ENGINE_FLYPOINT_LAKE_OF_RAGE
const ENGINE_FLYPOINT_BLACKTHORN
const ENGINE_FLYPOINT_SILVER_CAVE
const ENGINE_FLYPOINT_SILENT_HILLS
const ENGINE_FLYPOINT_UNUSED
; wLuckyNumberShowFlag
const ENGINE_LUCKY_NUMBER_SHOW

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@ -30,7 +30,7 @@
const FIRE_STONE ; 16
const THUNDERSTONE ; 17
const WATER_STONE ; 18
const ITEM_19 ; 19
const FAIRY_FEATHER; 19
const HP_UP ; 1a
const PROTEIN ; 1b
const IRON ; 1c

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@ -130,6 +130,7 @@ DEF MAIL_STRUCT_LENGTH_JP EQU $2a ; mailmsg_jp struct
const HELD_DRAGON_BOOST
const HELD_DARK_BOOST
const HELD_STEEL_BOOST
const HELD_FAIRY_BOOST
const_next 70
const HELD_CATCH_CHANCE

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@ -98,6 +98,8 @@ DEF KANTO_LANDMARK EQU const_value
const LANDMARK_TOHJO_FALLS ; 5d
const LANDMARK_ROUTE_28 ; 5e
const LANDMARK_FAST_SHIP ; 5f
DEF NIHON_LANDMARK EQU const_value
const LANDMARK_SILENT_HILLS
DEF NUM_LANDMARKS EQU const_value
; used in CaughtData
@ -109,4 +111,5 @@ DEF NUM_LANDMARKS EQU const_value
const_def
const JOHTO_REGION ; 0
const KANTO_REGION ; 1
const NIHON_REGION ; 2
DEF NUM_REGIONS EQU const_value

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@ -501,4 +501,8 @@ ENDM
map_const ROUTE_31_VIOLET_GATE, 5, 4 ; 11
endgroup
DEF NUM_MAP_GROUPS EQU const_value ; 26
newgroup SILENT_HILLS ; 27
map_const SILENT_HILLS, 10, 10 ; 1
endgroup
DEF NUM_MAP_GROUPS EQU const_value ; 27

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@ -102,6 +102,8 @@ DEF NUM_FISHGROUPS EQU const_value - 1
const SPAWN_BLACKTHORN
const SPAWN_MT_SILVER
const SPAWN_FAST_SHIP
; nihon
const SPAWN_SILENT_HILLS
DEF NUM_SPAWNS EQU const_value
DEF SPAWN_N_A EQU -1
@ -136,6 +138,8 @@ DEF KANTO_FLYPOINT EQU const_value
const FLY_FUCHSIA
const FLY_CINNABAR
const FLY_INDIGO
DEF NIHON_FLYPOINT EQU const_value
const FLY_SILENT_HILLS
DEF NUM_FLYPOINTS EQU const_value
DEF MAX_OUTDOOR_SPRITES EQU 23 ; see engine/overworld/overworld.asm

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@ -71,6 +71,7 @@ DEF SCGB_DEFAULT EQU $ff
const PREDEFPAL_LAKE_OF_RAGE
const PREDEFPAL_SILVER_CAVE
const PREDEFPAL_DUNGEONS
const PREDEFPAL_SILENT_HILLS
const PREDEFPAL_NITE
const PREDEFPAL_BLACKOUT
const PREDEFPAL_DIPLOMA ; RB_MEWMON

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@ -32,6 +32,7 @@ DEF SPECIAL EQU const_value
const ICE
const DRAGON
const DARK
const FAIRY
DEF TYPES_END EQU const_value
DEF NUM_TYPES EQU TYPES_END + UNUSED_TYPES - UNUSED_TYPES_END - 1 ; discount BIRD

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@ -99,6 +99,7 @@ EngineFlags:
engine_flag wVisitedSpawns, SPAWN_LAKE_OF_RAGE
engine_flag wVisitedSpawns, SPAWN_BLACKTHORN
engine_flag wVisitedSpawns, SPAWN_MT_SILVER
engine_flag wVisitedSpawns, SPAWN_SILENT_HILLS
engine_flag wVisitedSpawns, NUM_SPAWNS ; unused
engine_flag wLuckyNumberShowFlag, LUCKYNUMBERSHOW_GAME_OVER_F

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@ -56,8 +56,8 @@ ItemAttributes:
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; WATER_STONE
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; ITEM_19
item_attribute $9999, HELD_NONE, 0, NO_LIMITS, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; FAIRY_FEATHER
item_attribute 1450, HELD_FAIRY_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; HP_UP
item_attribute 9800, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; PROTEIN

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@ -3,7 +3,7 @@
; item associated with the table entry is used instead.
TimeCapsule_CatchRateItems:
db ITEM_19, LEFTOVERS
db FAIRY_FEATHER, LEFTOVERS
db ITEM_2D, BITTER_BERRY
db ITEM_32, GOLD_BERRY
db ITEM_5A, BERRY

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@ -25,7 +25,7 @@ ItemDescriptions:
dw FireStoneDesc
dw ThunderStoneDesc
dw WaterStoneDesc
dw QuestionMarkDesc
dw FairyFeatherDesc
dw HPUpDesc
dw ProteinDesc
dw IronDesc
@ -915,3 +915,7 @@ MusicMailDesc:
MirageMailDesc:
db "MEW-print MAIL."
next "(HOLD)@"
FairyFeatherDesc:
db "Powers up fairy-"
next "type moves. (HOLD)@"

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@ -24,7 +24,7 @@ ItemNames::
li "FIRE STONE"
li "THUNDERSTONE"
li "WATER STONE"
li "TERU-SAMA"
li "FAIRYFEATHER"
li "HP UP"
li "PROTEIN"
li "IRON"

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@ -695,3 +695,4 @@ ENDM
map_attributes Route30BerryHouse, ROUTE_30_BERRY_HOUSE, $00, 0
map_attributes MrPokemonsHouse, MR_POKEMONS_HOUSE, $00, 0
map_attributes Route31VioletGate, ROUTE_31_VIOLET_GATE, $00, 0
map_attributes SilentHills, SILENT_HILLS, $00, 0 ; this is on its own for now. add connections to mt. silver later.

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@ -1045,3 +1045,6 @@ BetaBlank_Blocks: ; unreferenced
GoldenrodDeptStoreRoof_Blocks:
INCBIN "maps/GoldenrodDeptStoreRoof.ablk"
SilentHills_Blocks:
INCBIN "maps/SilentHills.ablk"

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@ -27,4 +27,6 @@ Flypoints:
db LANDMARK_FUCHSIA_CITY, SPAWN_FUCHSIA
db LANDMARK_CINNABAR_ISLAND, SPAWN_CINNABAR
db LANDMARK_INDIGO_PLATEAU, SPAWN_INDIGO
; Nihon
db LANDMARK_SILENT_HILLS, SPAWN_SILENT_HILLS
db -1 ; end

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@ -104,6 +104,8 @@ Landmarks:
landmark 12, 100, TohjoFallsName
landmark 20, 68, Route28Name
landmark 140, 116, FastShipName
assert_table_length NIHON_LANDMARK
landmark 100, 116, SilentHillsName
assert_table_length NUM_LANDMARKS
NewBarkTownName: db "NEW BARK¯TOWN@"
@ -208,3 +210,4 @@ TohjoFallsName: db "TOHJO FALLS@"
UndergroundName: db "UNDERGROUND@"
BattleTowerName: db "BATTLE¯TOWER@"
SpecialMapName: db "SPECIAL@"
SilentHillsName: db "SILENT¯HILLS@"

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@ -43,6 +43,7 @@ MapGroupPointers::
dw MapGroup_NewBark ; 24
dw MapGroup_Saffron ; 25
dw MapGroup_Cherrygrove ; 26
dw MapGroup_SilentHills ; 27
assert_table_length NUM_MAP_GROUPS
MapGroup_Olivine:
@ -536,3 +537,8 @@ MapGroup_Cherrygrove:
map MrPokemonsHouse, TILESET_FACILITY, INDOOR, LANDMARK_ROUTE_30, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
map Route31VioletGate, TILESET_GATE, GATE, LANDMARK_ROUTE_31, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_SHORE
assert_table_length NUM_CHERRYGROVE_MAPS
MapGroup_SilentHills:
table_width MAP_LENGTH, MapGroup_SilentHills
map SilentHills, TILESET_JOHTO, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NEW_BARK_TOWN, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
assert_table_length NUM_SILENT_HILLS_MAPS

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@ -30,6 +30,7 @@ OutdoorSprites:
dw NewBarkGroupSprites
dw SaffronGroupSprites
dw CherrygroveGroupSprites
dw SilentHillsGroupSprites
assert_table_length NUM_MAP_GROUPS
PalletGroupSprites:
@ -307,6 +308,7 @@ IndigoGroupSprites:
db SPRITE_POKE_BALL
db SPRITE_BOULDER
SilentHillsGroupSprites: ; Will have its own thing eventually
NewBarkGroupSprites:
db SPRITE_SUICUNE
db SPRITE_SILVER_TROPHY

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@ -38,6 +38,7 @@ MapGroupRoofs:
db ROOF_NEW_BARK ; 24 (New Bark)
db -1 ; 25
db ROOF_NEW_BARK ; 26 (Cherrygrove)
db ROOF_NEW_BARK ; 27 (Silent Hills)
assert_table_length NUM_MAP_GROUPS + 1
Roofs:

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@ -484,3 +484,4 @@ SECTION "Map Scripts 25", ROMX
INCLUDE "maps/SilverCaveOutside.asm"
INCLUDE "maps/Route10North.asm"
INCLUDE "maps/SilentHills.asm"

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@ -30,4 +30,5 @@ MapGroupRoofSGBPalInds:
db PREDEFPAL_NEW_BARK
db PREDEFPAL_SAFFRON
db PREDEFPAL_CHERRYGROVE
db PREDEFPAL_SILENT_HILLS
assert_table_length NUM_MAP_GROUPS + 1

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@ -39,6 +39,8 @@ SpawnPoints:
spawn SILVER_CAVE_OUTSIDE, 23, 20
spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
spawn SILENT_HILLS, 10, 10
spawn N_A, -1, -1
assert_table_length NUM_SPAWNS + 1

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@ -31,6 +31,7 @@ TypeNames:
dw Ice
dw Dragon
dw Dark
dw Fairy
assert_table_length TYPES_END
Normal: db "NORMAL@"
@ -52,3 +53,4 @@ Ghost: db "GHOST@"
Steel: db "STEEL@"
Dragon: db "DRAGON@"
Dark: db "DARK@"
Fairy: db "FAIRY@"

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@ -19,4 +19,5 @@ PokedexTypeSearchStrings:
db " DRAGON @"
db " DARK @"
db " STEEL @"
db " FAIRY @"
assert_table_length NUM_TYPES + 1

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@ -18,4 +18,5 @@ PokedexTypeSearchConversionTable:
db DRAGON
db DARK
db STEEL
db FAIRY
assert_table_length NUM_TYPES

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@ -16,4 +16,5 @@ TypeBoostItems:
db HELD_DRAGON_BOOST, DRAGON ; DRAGON_SCALE
db HELD_DARK_BOOST, DARK ; BLACKGLASSES
db HELD_STEEL_BOOST, STEEL ; METAL_COAT
db HELD_FAIRY_BOOST, FAIRY ; FAIRY_FEATHER
db -1

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@ -49,12 +49,14 @@ TypeMatchups:
db FIGHTING, ROCK, SUPER_EFFECTIVE
db FIGHTING, DARK, SUPER_EFFECTIVE
db FIGHTING, STEEL, SUPER_EFFECTIVE
db FIGHTING, FAIRY, NOT_VERY_EFFECTIVE
db POISON, GRASS, SUPER_EFFECTIVE
db POISON, POISON, NOT_VERY_EFFECTIVE
db POISON, GROUND, NOT_VERY_EFFECTIVE
db POISON, ROCK, NOT_VERY_EFFECTIVE
db POISON, GHOST, NOT_VERY_EFFECTIVE
db POISON, STEEL, NO_EFFECT
db POISON, FAIRY, SUPER_EFFECTIVE
db GROUND, FIRE, SUPER_EFFECTIVE
db GROUND, ELECTRIC, SUPER_EFFECTIVE
db GROUND, GRASS, NOT_VERY_EFFECTIVE
@ -83,6 +85,7 @@ TypeMatchups:
db BUG, GHOST, NOT_VERY_EFFECTIVE
db BUG, DARK, SUPER_EFFECTIVE
db BUG, STEEL, NOT_VERY_EFFECTIVE
db BUG, FAIRY, NOT_VERY_EFFECTIVE
db ROCK, FIRE, SUPER_EFFECTIVE
db ROCK, ICE, SUPER_EFFECTIVE
db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
@ -97,17 +100,26 @@ TypeMatchups:
db GHOST, GHOST, SUPER_EFFECTIVE
db DRAGON, DRAGON, SUPER_EFFECTIVE
db DRAGON, STEEL, NOT_VERY_EFFECTIVE
db DRAGON, FAIRY, NO_EFFECT
db DARK, FIGHTING, NOT_VERY_EFFECTIVE
db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE
db DARK, GHOST, SUPER_EFFECTIVE
db DARK, DARK, NOT_VERY_EFFECTIVE
db DARK, STEEL, NOT_VERY_EFFECTIVE
db DARK, FAIRY, NOT_VERY_EFFECTIVE
db STEEL, FIRE, NOT_VERY_EFFECTIVE
db STEEL, WATER, NOT_VERY_EFFECTIVE
db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE
db STEEL, ICE, SUPER_EFFECTIVE
db STEEL, ROCK, SUPER_EFFECTIVE
db STEEL, STEEL, NOT_VERY_EFFECTIVE
db STEEL, FAIRY, SUPER_EFFECTIVE
db FAIRY, FIRE, NOT_VERY_EFFECTIVE
db FAIRY, FIGHTING, SUPER_EFFECTIVE
db FAIRY, POISON, NOT_VERY_EFFECTIVE
db FAIRY, DRAGON, SUPER_EFFECTIVE
db FAIRY, DARK, SUPER_EFFECTIVE
db FAIRY, STEEL, NOT_VERY_EFFECTIVE
db -2 ; end (with Foresight)

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@ -30,10 +30,11 @@ DEF DEBUGROOMMENU_NUM_PAGES EQU const_value
const DEBUGROOMMENUITEM_BT_BUG_POKE ; 14
_DebugRoom:
ldh a, [hJoyDown]
and SELECT | START
cp SELECT | START
ret nz
; This makes it less fussy to access - PvK
;ldh a, [hJoyDown]
;and SELECT | START
;cp SELECT | START
;ret nz
ldh a, [hDebugRoomMenuPage]
push af
xor a

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@ -38,7 +38,7 @@ ItemEffects:
dw EvoStoneEffect ; FIRE_STONE
dw EvoStoneEffect ; THUNDERSTONE
dw EvoStoneEffect ; WATER_STONE
dw NoEffect ; ITEM_19
dw NoEffect ; FAIRY_FEATHER
dw VitaminEffect ; HP_UP
dw VitaminEffect ; PROTEIN
dw VitaminEffect ; IRON
@ -193,22 +193,27 @@ ItemEffects:
dw PokeBallEffect ; PARK_BALL
dw NoEffect ; RAINBOW_WING
dw NoEffect ; ITEM_B3
assert_table_length ITEM_B3
dw NoEffect ; BRICK_PIECE
dw NoEffect ; SURF_MAIL
dw NoEffect ; LITEBLUEMAIL
dw NoEffect ; PORTRAITMAIL
dw NoEffect ; LOVELY_MAIL
dw NoEffect ; EON_MAIL
dw NoEffect ; MORPH_MAIL
dw NoEffect ; BLUESKY_MAIL
dw NoEffect ; MUSIC_MAIL
dw NoEffect ; MIRAGE_MAIL
dw NoEffect ; ITEM_BE
dw NoEffect ; ITEM_DC
dw NoEffect ; ITEM_C3
dw NoEffect ; ITEM_FA
assert_table_length NUM_ITEMS
; The items past ITEM_B3 do not have effect entries:
; BRICK_PIECE
; SURF_MAIL
; LITEBLUEMAIL
; PORTRAITMAIL
; LOVELY_MAIL
; EON_MAIL
; MORPH_MAIL
; BLUESKY_MAIL
; MUSIC_MAIL
; MIRAGE_MAIL
; ITEM_BE
; They all have the ITEMMENU_NOUSE attribute so they can't be used anyway.
; NoEffect would be appropriate, with the table then being NUM_ITEMS long.
; This has been amended for architectural purposes, and because we have a shitload of SW97 items to add.
PokeBallEffect:
; BUG: The Dude's catching tutorial may crash if his Poké Ball can't be used (see docs/bugs_and_glitches.md)
ld a, [wBattleMode]

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@ -67,6 +67,8 @@ RegionCheck:
call GetWorldMapLocation
.checkagain
cp NIHON_LANDMARK
jr z, .nihon
cp KANTO_LANDMARK
jr c, .johto
@ -80,3 +82,6 @@ RegionCheck:
.kanto
ld e, KANTO_REGION
ret
.nihon
ld e, NIHON_REGION
ret

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@ -17,6 +17,8 @@ DEF PHONE_DISPLAY_HEIGHT EQU 4
const POKEGEARSTATE_JOHTOMAPJOYPAD ; 4
const POKEGEARSTATE_KANTOMAPINIT ; 5
const POKEGEARSTATE_KANTOMAPJOYPAD ; 6
const POKEGEARSTATE_NIHONMAPINIT ; 5
const POKEGEARSTATE_NIHONMAPJOYPAD ; 6
const POKEGEARSTATE_PHONEINIT ; 7
const POKEGEARSTATE_PHONEJOYPAD ; 8
const POKEGEARSTATE_MAKEPHONECALL ; 9
@ -324,6 +326,8 @@ InitPokegearTilemap:
.Map:
ld a, [wPokegearMapPlayerIconLandmark]
cp NIHON_LANDMARK
jr z, .nihon
cp LANDMARK_FAST_SHIP
jr z, .johto
cp KANTO_LANDMARK
@ -334,6 +338,10 @@ InitPokegearTilemap:
.kanto
ld e, 1
jr .ok
.nihon
ld e, 2
.ok
farcall PokegearMap
ld a, $07
@ -443,6 +451,8 @@ PokegearJumptable:
dw PokegearMap_JohtoMap
dw PokegearMap_Init
dw PokegearMap_KantoMap
dw PokegearMap_Init
dw PokegearMap_NihonMap
dw PokegearPhone_Init
dw PokegearPhone_Joypad
dw PokegearPhone_MakePhoneCall
@ -534,6 +544,8 @@ PokegearMap_CheckRegion:
jr z, .johto
cp KANTO_LANDMARK
jr nc, .kanto
cp NIHON_LANDMARK
jr c, .nihon
.johto
ld a, POKEGEARSTATE_JOHTOMAPINIT
jr .done
@ -541,6 +553,11 @@ PokegearMap_CheckRegion:
.kanto
ld a, POKEGEARSTATE_KANTOMAPINIT
jr .done
ret
.nihon
ld a, POKEGEARSTATE_NIHONMAPINIT
.done
ld [wJumptableIndex], a
call ExitPokegearRadio_HandleMusic
@ -564,6 +581,10 @@ PokegearMap_KantoMap:
call TownMap_GetKantoLandmarkLimits
jr PokegearMap_ContinueMap
PokegearMap_NihonMap:
call TownMap_GetNihonLandmarkLimits
jr PokegearMap_ContinueMap
PokegearMap_JohtoMap:
ld d, LANDMARK_SILVER_CAVE
ld e, LANDMARK_NEW_BARK_TOWN
@ -740,6 +761,12 @@ TownMap_GetKantoLandmarkLimits:
ld e, LANDMARK_VICTORY_ROAD
ret
TownMap_GetNihonLandmarkLimits:
ld a, [wStatusFlags]
ld d, LANDMARK_SILENT_HILLS
ld e, LANDMARK_SILENT_HILLS ; Gonna need another map.
ret
PokegearRadio_Init:
call InitPokegearTilemap
depixel 4, 10, 4, 4
@ -1547,7 +1574,7 @@ RadioChannels:
jr z, .johto
cp KANTO_LANDMARK
jr c, .johto
; kanto
; kanto or nihon
and a
ret
@ -1809,6 +1836,8 @@ _TownMap:
.dmg
ld a, [wTownMapPlayerIconLandmark]
cp NIHON_LANDMARK
jr nc, .nihon
cp KANTO_LANDMARK
jr nc, .kanto
ld d, KANTO_LANDMARK - 1
@ -1820,6 +1849,10 @@ _TownMap:
call TownMap_GetKantoLandmarkLimits
call .loop
.nihon
call TownMap_GetNihonLandmarkLimits
call .loop
.resume
pop af
ld [wVramState], a
@ -1892,6 +1925,8 @@ _TownMap:
.InitTilemap:
ld a, [wTownMapPlayerIconLandmark]
cp NIHON_LANDMARK
jr nc, .nihon2
cp KANTO_LANDMARK
jr nc, .kanto2
ld e, JOHTO_REGION
@ -1899,6 +1934,9 @@ _TownMap:
.kanto2
ld e, KANTO_REGION
jr .okay_tilemap
.nihon2
ld e, NIHON_REGION
.okay_tilemap
farcall PokegearMap
ld a, $07
@ -2021,10 +2059,17 @@ PokegearMap:
ret
.kanto
cp NIHON_LANDMARK
jr c, .nihon
call LoadTownMapGFX
call FillKantoMap
ret
.nihon
call LoadTownMapGFX
call FillNihonMap
ret
_FlyMap:
call ClearBGPalettes
call ClearTilemap
@ -2267,6 +2312,8 @@ FlyMap:
call GetWorldMapLocation
.CheckRegion:
; The first 46 locations are part of Johto. The rest are in Kanto.
cp NIHON_LANDMARK
jr nc, .NihonFlyMap
cp KANTO_LANDMARK
jr nc, .KantoFlyMap
; Johto fly map
@ -2301,7 +2348,7 @@ FlyMap:
; Kanto's map is only loaded if we've visited Indigo Plateau
ld a, KANTO_FLYPOINT ; first Kanto flypoint
ld [wStartFlypoint], a
ld a, NUM_FLYPOINTS - 1 ; last Kanto flypoint
ld a, NIHON_FLYPOINT - 1 ; last Kanto flypoint
ld [wEndFlypoint], a
ld [wTownMapPlayerIconLandmark], a ; last one is default (Indigo Plateau)
; Fill out the map
@ -2311,6 +2358,33 @@ FlyMap:
call TownMapPlayerIcon
ret
.NihonFlyMap:
; The event that there are no flypoints enabled in a map is not
; accounted for. As a result, if you attempt to select a flypoint
; when there are none enabled, the game will crash. Additionally,
; the flypoint selection has a default starting point that
; can be flown to even if none are enabled.
; To prevent both of these things from happening when the player
; enters Kanto, fly access is restricted until Indigo Plateau is
; visited and its flypoint enabled.
push af
ld c, SPAWN_SILENT_HILLS
call HasVisitedSpawn
and a
jr z, .NoKanto
; Kanto's map is only loaded if we've visited Indigo Plateau
ld a, NIHON_FLYPOINT ; first Nihon flypoint
ld [wStartFlypoint], a
ld a, NUM_FLYPOINTS - 1 ; last Nihon flypoint
ld [wEndFlypoint], a
ld [wTownMapPlayerIconLandmark], a ; last one is default (Indigo Plateau)
; Fill out the map
call FillNihonMap
call .MapHud
pop af
call TownMapPlayerIcon
ret
.NoKanto:
; If Indigo Plateau hasn't been visited, we use Johto's map instead
ld a, JOHTO_FLYPOINT ; first Johto flypoint
@ -2644,6 +2718,10 @@ FillJohtoMap:
FillKantoMap:
ld de, KantoMap
jr FillTownMap
FillNihonMap:
ld de, NihonMap
FillTownMap:
hlcoord 0, 0
.loop
@ -2794,6 +2872,9 @@ INCBIN "gfx/pokegear/johto.bin"
KantoMap:
INCBIN "gfx/pokegear/kanto.bin"
NihonMap:
INCBIN "gfx/pokegear/nihon.bin"
PokedexNestIconGFX:
INCBIN "gfx/pokegear/dexmap_nest_icon.2bpp"
FlyMapLabelBorderGFX:
@ -2911,11 +2992,19 @@ EntireFlyMap: ; unreferenced
ld a, [wTownMapPlayerIconLandmark]
cp KANTO_FLYPOINT
jr c, .InJohto
cp NIHON_FLYPOINT
jr nc, .InNihon
call FillKantoMap
xor a
ld b, HIGH(vBGMap1)
jr .Finally
.InNihon:
call FillNihonMap
ld a, SCREEN_HEIGHT_PX
ld b, HIGH(vBGMap0)
jr .Finally
.InJohto:
call FillJohtoMap
ld a, SCREEN_HEIGHT_PX

BIN
gfx/pokegear/nihon.bin Normal file

Binary file not shown.

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@ -23,6 +23,7 @@
RGB 31,31,31, 31,20,20, 15,20,31, 00,00,00 ; PREDEFPAL_LAKE_OF_RAGE
RGB 31,31,31, 26,26,26, 15,20,31, 00,00,00 ; PREDEFPAL_SILVER_CAVE
RGB 31,31,31, 21,14,09, 15,20,20, 00,00,00 ; PREDEFPAL_DUNGEONS
RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_SILENT_HILLS
RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_NITE
RGB 31,31,31, 07,07,07, 02,03,03, 00,00,00 ; PREDEFPAL_BLACKOUT
RGB 31,31,31, 30,22,17, 16,14,19, 00,00,00 ; PREDEFPAL_DIPLOMA

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@ -105,3 +105,7 @@
; group 26 (Cherrygrove)
RGB 31,14,28, 31,05,21 ; morn/day
RGB 14,07,17, 13,00,08 ; nite
; group 27 (Silent Hills)
RGB 20,31,14, 11,23,05 ; morn/day
RGB 09,13,08, 06,09,04 ; nite

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@ -20,6 +20,8 @@ IsInJohto::
call GetWorldMapLocation
.CheckRegion:
cp NIHON_LANDMARK
jr z, .Nihon
cp KANTO_LANDMARK
jr nc, .Kanto
@ -30,3 +32,7 @@ IsInJohto::
.Kanto:
ld a, KANTO_REGION
ret
.Nihon:
ld a, NIHON_REGION
ret

2
maps/SilentHills.ablk Normal file
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@ -0,0 +1,2 @@
IJHFABFIJaJE
xxIIIIIJTvvvvU

25
maps/SilentHills.asm Normal file
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@ -0,0 +1,25 @@
object_const_def
;const GLOBALTERMINALOUTSIDE_ROCKET
SilentHills_MapScripts:
def_scene_scripts
def_callbacks
callback MAPCALLBACK_NEWMAP, SilentHillsFlypointCallback
SilentHillsFlypointCallback:
setflag ENGINE_FLYPOINT_SILENT_HILLS
endcallback
SilentHills_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 11, 5, PLAYERS_HOUSE_1F, 1
def_coord_events
def_bg_events
def_object_events
;object_event 24, 16, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocketScoutScript, EVENT_GOLDENROD_CITY_ROCKET_SCOUT