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Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64. Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident. I also made a start on a GSCified sofa but it looks kinda weird.
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19 changed files with 399 additions and 22 deletions
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@ -123,6 +123,8 @@
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const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
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const ENGINE_DAILY_MOVE_TUTOR
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const ENGINE_BUENAS_PASSWORD
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; wJackyTimer
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const ENGINE_JACKY_TIMER
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; wSwarmFlags
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const ENGINE_BUENAS_PASSWORD_2
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const ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
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@ -1121,7 +1121,7 @@
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const EVENT_BEAT_ARCHER2
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const EVENT_BEAT_ARCHER3
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const EVENT_BEAT_PROFBLUE
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const EVENT_BEAT_JACKY
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const EVENT_BEAT_SHINJUKU_JACKY_ONCE
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; Unused: next 76 events
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const_next 1600
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@ -650,11 +650,12 @@ ENDM
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map_const OLD_CITY_GYM, 6, 10 ; 8
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map_const OLD_CITY_MUSEUM, 8, 3 ; 9
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map_const POKEMON_PAGODA_1F, 5, 5 ; 10
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map_const POKEMON_PAGODA_2F, 5, 5 ; 10
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map_const POKEMON_PAGODA_3F, 5, 5 ; 10
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map_const POKEMON_PAGODA_4F, 5, 5 ; 10
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map_const POKEMON_PAGODA_5F, 3, 3 ; 10
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map_const ROUTE_50, 15, 9 ; 10
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map_const POKEMON_PAGODA_2F, 5, 5 ; 11
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map_const POKEMON_PAGODA_3F, 5, 5 ; 12
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map_const POKEMON_PAGODA_4F, 5, 5 ; 13
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map_const POKEMON_PAGODA_5F, 3, 3 ; 14
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map_const ROUTE_50, 15, 9 ; 15
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map_const JACKYS_HOUSE, 4, 4 ; 16
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endgroup
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newgroup BLUE_FOREST ; 37
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@ -305,6 +305,9 @@ DEF CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2
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const DAILYFLAGS2_MOVE_TUTOR_F ; 6
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const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7
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; wJackyTimer::
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const DAILYFLAG_JACKY_TIMER
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; wSwarmFlags::
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const_def
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const SWARMFLAGS_BUENAS_PASSWORD_F ; 0
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