mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-11-05 05:10:58 +13:00
Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within. I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
This commit is contained in:
parent
b7099d8ee8
commit
7114109368
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@ -777,8 +777,8 @@
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const EVENT_BEAT_BEAUTY_JESSICA
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const EVENT_BEAT_BEAUTY_RACHAEL
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const EVENT_BEAT_BEAUTY_ANGELICA
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const EVENT_BEAT_BEAUTY_KENDRA
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const EVENT_BEAT_BEAUTY_VERONICA
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; const EVENT_BEAT_BEAUTY_KENDRA
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; const EVENT_BEAT_BEAUTY_VERONICA
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const EVENT_BEAT_BEAUTY_JULIA
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const EVENT_BEAT_BEAUTY_THERESA
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const EVENT_BEAT_BEAUTY_VALERIE
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@ -891,7 +891,7 @@
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const EVENT_BEAT_LASS_DANA
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const EVENT_BEAT_LASS_ELLEN
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const EVENT_BEAT_LASS_CONNIE2
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const EVENT_BEAT_LASS_CONNIE3
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const EVENT_BEAT_LASS_LOWRI
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const EVENT_BEAT_LASS_DANA2
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const EVENT_BEAT_LASS_DANA3
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const EVENT_BEAT_LASS_IKUE
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@ -1061,6 +1061,8 @@
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const EVENT_BEAT_YOUNGSTER_JIMMY
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const EVENT_BEAT_YOUNGSTER_OWEN
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const EVENT_BEAT_YOUNGSTER_JASON
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const EVENT_BEAT_YOUNGSTER_LUC
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const EVENT_BEAT_YOUNGSTER_HUW
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; Teacher
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const EVENT_BEAT_TEACHER_COLETTE
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const EVENT_BEAT_TEACHER_HILLARY
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@ -1119,7 +1121,8 @@
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const EVENT_BEAT_ARCHER2
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const EVENT_BEAT_ARCHER3
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const EVENT_BEAT_PROFBLUE
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; Unused: next 77 events
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const EVENT_BEAT_JACKY
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; Unused: next 76 events
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const_next 1600
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; Sprite visibility flags
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@ -133,6 +133,7 @@ DEF NIHON_LANDMARK EQU const_value
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const LANDMARK_QUIET_CAVE
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const LANDMARK_OLD_CITY
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const LANDMARK_POKEMON_PAGODA
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const LANDMARK_ROUTE_50
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const LANDMARK_BLUE_FOREST
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const LANDMARK_ROUTE_66
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const LANDMARK_WHITE_CITY
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@ -654,6 +654,7 @@ ENDM
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map_const POKEMON_PAGODA_3F, 5, 5 ; 10
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map_const POKEMON_PAGODA_4F, 5, 5 ; 10
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map_const POKEMON_PAGODA_5F, 3, 3 ; 10
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map_const ROUTE_50, 15, 9 ; 10
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endgroup
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newgroup BLUE_FOREST ; 37
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@ -126,6 +126,8 @@ DEF KRIS EQU __trainer_class__
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const JASON
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const JOEY4
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const JOEY5
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const LUC
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const HUW
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trainerclass SCHOOLBOY ; 17
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const JACK1
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@ -192,7 +194,7 @@ DEF KRIS EQU __trainer_class__
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const DANA1
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const ELLEN
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const CONNIE2 ; unused
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const CONNIE3 ; unused
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const LOWRI ; previously CONNIE3
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const DANA2
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const DANA3
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const DANA4
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@ -259,8 +261,8 @@ DEF KRIS EQU __trainer_class__
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const JESSICA ; unused
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const RACHAEL ; unused
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const ANGELICA ; unused
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const KENDRA ; unused
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const VERONICA ; unused
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; const KENDRA ; unused
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; const VERONICA ; unused
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const JULIA
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const THERESA
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const VALERIE
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@ -809,6 +811,9 @@ DEF KRIS EQU __trainer_class__
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trainerclass ELDER
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const LI
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const KONG
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trainerclass JACK
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const JACKY
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DEF TOPAZ EQU __trainer_class__
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DEF NUM_TRAINER_CLASSES EQU __trainer_class__ - 1
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@ -374,17 +374,6 @@ ENDM
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map_attributes Route10South, ROUTE_10_SOUTH, $2c, NORTH | SOUTH
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connection north, Route10North, ROUTE_10_NORTH, 0
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connection south, LavenderTown, LAVENDER_TOWN, 0
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map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
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connection west, Route49, ROUTE_49, 0
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connection east, Route66, ROUTE_66, 0
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map_attributes Route49, ROUTE_49, $05, EAST | WEST
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connection east, SilentHills, SILENT_HILLS, $00, 0
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connection west, Route49_2, ROUTE_49_2, $05, 0
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map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
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connection east, Route49, ROUTE_49, $05, 0
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map_attributes Route23, ROUTE_23, $0f, 0
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map_attributes SproutTower1F, SPROUT_TOWER_1F, $00, 0
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@ -815,10 +804,21 @@ ENDM
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map_attributes WinnersPathOutside, WINNERS_PATH_OUTSIDE, $05, NORTH
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connection north, Route66, ROUTE_66, 0
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map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
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connection west, Route49, ROUTE_49, 0
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connection east, Route66, ROUTE_66, 0
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map_attributes Route49, ROUTE_49, $05, EAST | WEST
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connection east, SilentHills, SILENT_HILLS, $00, 0
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connection west, Route49_2, ROUTE_49_2, $05, 0
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map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
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connection east, Route49, ROUTE_49, $05, 0
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map_attributes Route66, ROUTE_66, $05, WEST | SOUTH
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connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
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connection west, SilentHills, SILENT_HILLS, 0
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map_attributes QuietCave, QUIET_CAVE, $76, 0
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map_attributes BlueLab, BLUE_LAB, $00, 0
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map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
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@ -826,7 +826,11 @@ ENDM
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map_attributes CalsHouse1F, CALS_HOUSE_1F, $00, 0
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map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
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map_attributes OldCity, OLD_CITY, $00, 0 ; will have a west exit.
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map_attributes OldCity, OLD_CITY, $00, WEST
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connection west, Route50, ROUTE_50, 4
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map_attributes Route50, ROUTE_50, $00, EAST
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connection east, OldCity, OLD_CITY, -4
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map_attributes Route49OldCityGate1F, ROUTE_49_OLD_CITY_GATE_1F, $00, 0
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map_attributes Route49OldCityGate2F, ROUTE_49_OLD_CITY_GATE_2F, $00, 0
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@ -1273,3 +1273,6 @@ PokemonPagoda4F_Blocks:
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PokemonPagoda5F_Blocks:
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INCBIN "maps/PokemonPagoda5F.ablk"
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Route50_Blocks:
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INCBIN "maps/Route50.ablk"
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@ -137,6 +137,7 @@ Landmarks:
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landmark 76, 108, QuietCaveName
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landmark 76, 100, OldCityName
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landmark 76, 100, PokemonPagodaName
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landmark 60, 100, Route50Name
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landmark 140, 60, BlueForestName
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landmark 108, 108, Route66Name
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landmark 124, 108, WhiteCityName
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@ -250,6 +251,7 @@ SilentHillsName: db "SILENT¯HILLS@"
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UnknownName: db "?????@"
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Route66Name: db "ROUTE 66@"
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Route49Name: db "ROUTE 49@"
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Route50Name: db "ROUTE 50@"
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QuietCaveName: db "QUIET¯CAVE@"
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OldCityName: db "SEPIA¯CITY@"
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PokemonPagodaName: db "#MON¯PAGODA@"
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@ -714,6 +714,7 @@ MapGroup_OldCity:
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map PokemonPagoda3F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map PokemonPagoda4F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map PokemonPagoda5F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map Route50, TILESET_NIHON_OLD, ROUTE, LANDMARK_ROUTE_50, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_NONE
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assert_table_length NUM_OLD_CITY_MAPS
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MapGroup_BlueForest:
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@ -741,7 +741,7 @@ OldCityGroupSprites:
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db SPRITE_TWIN
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db SPRITE_BUG_CATCHER
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db SPRITE_YOUNGSTER
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db SPRITE_BEAUTY
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db SPRITE_SPACEWORLD_GIRL
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db SPRITE_SUPER_NERD
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db SPRITE_GRANNY
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db SPRITE_MONSTER
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@ -600,6 +600,7 @@ INCLUDE "maps/LavenderCryptSet1.asm"
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INCLUDE "maps/LavenderCryptSet2.asm"
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INCLUDE "maps/LavenderCryptSet3.asm"
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INCLUDE "maps/LavenderCryptDokuroarsRoom.asm"
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INCLUDE "maps/Route50.asm"
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SECTION "Map Scripts 31", ROMX ; spillover
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INCLUDE "maps/TanobyRuins.asm"
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Binary file not shown.
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@ -64,3 +64,10 @@
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tilecoll WALL, WALL, WALL, WALL ; 3f
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tilecoll WALL, WALL, FLOOR, WALL ; 40
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tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 41
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tilecoll FLOOR, WALL, FLOOR, WALL ; 42
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tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 43
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tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 44
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tilecoll WALL, DOOR, WALL, FLOOR ; 45
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tilecoll WALL, WALL, FLOOR, FLOOR ; 46
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tilecoll WALL, WALL, DOOR, WALL ; 47
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tilecoll WALL, WALL, WALL, WALL ; 48
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Binary file not shown.
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@ -555,4 +555,10 @@ TrainerClassAttributes:
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Jack
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db NO_ITEM, NO_ITEM ; items
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db 10 ; base reward
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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assert_table_length NUM_TRAINER_CLASSES
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@ -93,4 +93,5 @@ TrainerClassNames::
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li "EXECUTIVE"
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li "PROFESSOR"
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li "ELDER"
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li "SHINJUKU" ; JACK
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assert_list_length NUM_TRAINER_CLASSES
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@ -94,4 +94,5 @@ TrainerClassDVs:
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dn 13, 12, 13, 13 ; ARCHER
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dn 13, 12, 13, 13 ; PROF.BLUE
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dn 12, 15, 13, 13 ; ELDER (HP Ground)
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dn 12, 15, 13, 13 ; JACK (HP Ground)
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assert_table_length NUM_TRAINER_CLASSES
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@ -96,4 +96,5 @@ TrainerEncounterMusic::
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db MUSIC_ROCKET_ENCOUNTER ; ARCHER
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db MUSIC_OFFICER_ENCOUNTER ; PROF.BLUE
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db MUSIC_SAGE_ENCOUNTER ; ELDER
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db MUSIC_HIKER_ENCOUNTER ; JACK
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assert_table_length NUM_TRAINER_CLASSES + 1
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@ -37,6 +37,7 @@ MaleTrainers:
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db SPORTSMAN
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db AEROFOSSIL
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db ELDER
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db JACK
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.End
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FemaleTrainers:
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@ -95,4 +95,5 @@ BTTrainerClassGenders:
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db FEMALE ; ARCHER
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db MALE ; PROF.BLUE
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db MALE ; ELDER
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db MALE ; JACK
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assert_table_length NUM_TRAINER_CLASSES
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@ -101,7 +101,8 @@ INCBIN "gfx/trainers/kurt.gbcpal", middle_colors
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INCBIN "gfx/trainers/ariana.gbcpal", middle_colors
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INCBIN "gfx/trainers/archer.gbcpal", middle_colors
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INCBIN "gfx/trainers/blue_professor.gbcpal", middle_colors
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INCBIN "gfx/trainers/elder.gbcpal", middle_colors ; elder
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INCBIN "gfx/trainers/elder.gbcpal", middle_colors
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INCBIN "gfx/trainers/jack.gbcpal", middle_colors
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EnbyPalette:
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INCLUDE "gfx/player/topaz.pal"
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@ -935,6 +935,26 @@ YoungsterGroup:
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dw RATICATE
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dw HYPER_BEAM, QUICK_ATTACK, HYPER_FANG, PURSUIT
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db -1 ; end
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next_list_item ; YOUNGSTER (14)
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db "LUC@", TRAINERTYPE_MOVES
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db 45
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dw ARIADOS
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dw SLUDGE_BOMB, PSYCHIC_M, PURSUIT, AGILITY
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db 45
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dw RATICATE
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dw HYPER_FANG, QUICK_ATTACK, SUPER_FANG, SHADOW_BALL
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db -1 ; end
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next_list_item ; YOUNGSTER (14)
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db "HUW@", TRAINERTYPE_MOVES
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db 45
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dw SANDSLASH
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dw SWORDS_DANCE, EARTHQUAKE, ROCK_SLIDE, METAL_CLAW
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db 45
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dw QUAGSIRE
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dw EARTHQUAKE, SURF, HEADBUTT, AMNESIA
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db -1 ; end
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end_list_items
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@ -1903,17 +1923,17 @@ BeautyGroup:
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dw SENTRET
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db -1 ; end
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next_list_item ; BEAUTY (12)
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db "KENDRA@", TRAINERTYPE_NORMAL
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db 15
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dw SENTRET
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db -1 ; end
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; next_list_item ; BEAUTY (12)
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; db "KENDRA@", TRAINERTYPE_NORMAL
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; db 15
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; dw SENTRET
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; db -1 ; end
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next_list_item ; BEAUTY (13)
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db "VERONICA@", TRAINERTYPE_NORMAL
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db 15
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dw SENTRET
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db -1 ; end
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; next_list_item ; BEAUTY (13)
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; db "VERONICA@", TRAINERTYPE_NORMAL
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; db 15
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; dw SENTRET
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; db -1 ; end
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next_list_item ; BEAUTY (14)
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db "JULIA@", TRAINERTYPE_NORMAL
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@ -216,10 +216,12 @@ LassGroup:
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dw MARILL
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db -1 ; end
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next_list_item ; LASS (13)
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db "CONNIE@", TRAINERTYPE_NORMAL
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db 21
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dw MARILL
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next_list_item ; LASS (13) - originally Connie 3
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db "LOWRI@", TRAINERTYPE_NORMAL
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db 45
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dw BELLEDAM
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db 45
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dw RAITORA
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db -1 ; end
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next_list_item ; LASS (14)
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@ -701,6 +703,24 @@ ElderGroup:
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db -1 ; end
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end_list_items
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JackGroup:
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next_list_item
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db "JACKY@", TRAINERTYPE_MOVES
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db 50
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dw AMANOBI ; Kage-Maru
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dw METAL_CLAW, SPIKES, FIRE_SPIN, PETAL_DANCE
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db 50
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dw ANNIHILAPE
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dw CROSS_CHOP, ROCK_HEAD, MEDITATE, HEADBUTT
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db 50
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dw PORYGON_Z
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dw LOCK_ON, ZAP_CANNON, RECOVER, TRI_ATTACK
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db 50
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dw HITMONCHAN
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dw MACH_PUNCH, COUNTER, DETECT, HI_JUMP_KICK
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db -1 ; end
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end_list_items
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; No rematches here, just a lot of unused dupes.
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; Potential alt usage? rename a few?
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; See spreadsheet for combinations.
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@ -95,4 +95,5 @@ TrainerGroups:
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dba ArcherGroup
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dba ProfBlueGroup
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dba ElderGroup
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dba JackGroup
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assert_table_length NUM_TRAINER_CLASSES
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@ -95,4 +95,5 @@ TrainerPicPointers::
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dba ArcherPic
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dba ProfBluePic
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dba ElderPic
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dba JackPic
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assert_table_length NUM_TRAINER_CLASSES
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@ -93,4 +93,5 @@ BTTrainerClassSprites:
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db SPRITE_RED ; Archer
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db SPRITE_RED ; Prof.Blue
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db SPRITE_SAGE ; ELDER
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db SPRITE_ROCKER ; JACK
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assert_table_length NUM_TRAINER_CLASSES
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@ -171,5 +171,33 @@ NihonGrassWildMons:
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dbw 32, MARILL
|
||||
dbw 35, SKARMORY
|
||||
end_grass_wildmons
|
||||
|
||||
|
||||
def_grass_wildmons ROUTE_50
|
||||
db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, METAPOD
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, METAPOD
|
||||
dbw 32, PIDGEY
|
||||
dbw 32, CATERPIE
|
||||
dbw 35, SUNFLORA
|
||||
; day
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, PIDGEY
|
||||
dbw 30, RATTATA
|
||||
dbw 31, RATTATA
|
||||
dbw 32, RATTATA
|
||||
dbw 32, CATERPIE
|
||||
dbw 35, GIRAFARIG
|
||||
; nite
|
||||
dbw 30, RATTATA
|
||||
dbw 31, HOOTHOOT
|
||||
dbw 30, ODDISH
|
||||
dbw 31, HOOTHOOT
|
||||
dbw 32, ODDISH
|
||||
dbw 32, ODDISH
|
||||
dbw 35, SKARMORY
|
||||
end_grass_wildmons
|
||||
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -1048,3 +1048,4 @@ TeacherMPic: INCBIN "gfx/trainers/teacherm.2bpp.lz"
|
|||
PainterPic: INCBIN "gfx/trainers/painter.2bpp.lz"
|
||||
SoldierPic: INCBIN "gfx/trainers/soldier.2bpp.lz"
|
||||
SportsmanPic: INCBIN "gfx/trainers/sportsman.2bpp.lz"
|
||||
JackPic: INCBIN "gfx/trainers/jack.2bpp.lz"
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 807 B After Width: | Height: | Size: 447 B |
|
|
@ -23,14 +23,14 @@ HoneyGrandmaSignScript:
|
|||
|
||||
HoneyGrandmaSignText:
|
||||
text "HONEY GRANDMA's"
|
||||
line "house"
|
||||
line "HOUSE"
|
||||
done
|
||||
|
||||
OldCityEarlsHouseSignScript:
|
||||
jumptext OldCityEarlsHouseSignText
|
||||
|
||||
OldCityEarlsHouseSignText:
|
||||
text "EARL'S house"
|
||||
text "EARL'S HOUSE"
|
||||
done
|
||||
|
||||
OldCityTrainerSchoolSignScript:
|
||||
|
|
@ -58,7 +58,7 @@ OldCitySouthSignScript:
|
|||
jumptext OldCitySouthSignText
|
||||
|
||||
OldCitySouthSignText:
|
||||
text "SOUTH: ROUTE 50"
|
||||
text "SOUTH: ROUTE 49"
|
||||
done
|
||||
|
||||
; Gets its name from sepia often being used to show the romantic old days, while doubling as an orangey, autumny colour.
|
||||
|
|
|
|||
BIN
maps/Route50.ablk
Normal file
BIN
maps/Route50.ablk
Normal file
Binary file not shown.
132
maps/Route50.asm
Normal file
132
maps/Route50.asm
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
object_const_def
|
||||
|
||||
Route50_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
GameHouseSign:
|
||||
jumptext GameHouseSignText
|
||||
|
||||
GameHouseSignText:
|
||||
text "JACKY GEEK HOUSE"
|
||||
done
|
||||
|
||||
Route50Sign:
|
||||
jumptext Route50SignText
|
||||
|
||||
Route50SignText:
|
||||
text "ROUTE 50"
|
||||
para "EAST: SEPIA CITY"
|
||||
line "WEST: fuck uh idk"
|
||||
done
|
||||
|
||||
TrainerLassLowri:
|
||||
trainer LASS, LOWRI, EVENT_BEAT_LASS_LOWRI, LassLowriSeenText, LassLowriBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext LassLowriAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
LassLowriSeenText:
|
||||
text "I'm not like"
|
||||
line "other LASSes!" ; bwahahahaha
|
||||
done
|
||||
|
||||
LassLowriBeatenText:
|
||||
text "My cute fluffies!"
|
||||
done
|
||||
|
||||
LassLowriAfterBattleText:
|
||||
text "Isn't this place"
|
||||
line "beautiful?"
|
||||
|
||||
para "I want to move"
|
||||
line "here! Away from"
|
||||
cont "the big city!" ; This implies she lives in West!
|
||||
|
||||
para "I wish HUW would"
|
||||
line "understand!"
|
||||
done
|
||||
|
||||
TrainerYoungsterLuc:
|
||||
trainer YOUNGSTER, LUC, EVENT_BEAT_YOUNGSTER_LUC, YoungsterLucSeenText, YoungsterLucBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext YoungsterLucAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
YoungsterLucSeenText:
|
||||
text "Have you met"
|
||||
line "JACKY?"
|
||||
done
|
||||
|
||||
YoungsterLucBeatenText:
|
||||
text "Urk!"
|
||||
done
|
||||
|
||||
YoungsterLucAfterBattleText:
|
||||
text "JACKY is a world-"
|
||||
line "class gamer!"
|
||||
|
||||
para "You should stop"
|
||||
line "by his place!"
|
||||
done
|
||||
|
||||
TrainerYoungsterHuw:
|
||||
trainer YOUNGSTER, HUW, EVENT_BEAT_YOUNGSTER_HUW, YoungsterHuwSeenText, YoungsterHuwBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext YoungsterHuwAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
YoungsterHuwSeenText:
|
||||
text "Passing through?"
|
||||
|
||||
para "Not without a"
|
||||
line "battle, you're"
|
||||
cont "not!"
|
||||
done
|
||||
|
||||
YoungsterHuwBeatenText:
|
||||
text "Awk!"
|
||||
done
|
||||
|
||||
YoungsterHuwAfterBattleText:
|
||||
text "I want to be as"
|
||||
line "good at games"
|
||||
cont "as JACKY."
|
||||
|
||||
para "But LOWRI keeps"
|
||||
line "bothering me!"
|
||||
done
|
||||
|
||||
Route50_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 6, 5, DEBUG_ROOM, 1 ; West Gate
|
||||
warp_event 15, 4, DEBUG_ROOM, 1 ; Game House
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 14, 5, BGEVENT_READ, GameHouseSign
|
||||
bg_event 24, 10, BGEVENT_READ, Route50Sign
|
||||
|
||||
def_object_events
|
||||
object_event 23, 7, SPRITE_SPACEWORLD_GIRL, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerLassLowri, -1
|
||||
object_event 16, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerYoungsterLuc, -1
|
||||
object_event 10, 8, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerYoungsterHuw, -1
|
||||
|
|
@ -110,7 +110,7 @@ SilentHillsSign1:
|
|||
jumptext SilentHillsSign1Text
|
||||
|
||||
SilentHillsSign1Text:
|
||||
text "CAL's House"
|
||||
text "CAL's HOUSE"
|
||||
done
|
||||
|
||||
SilentHillsSign2:
|
||||
|
|
@ -140,7 +140,7 @@ SilentHillsSign5:
|
|||
jumptext SilentHillsSign5Text
|
||||
|
||||
SilentHillsSign5Text:
|
||||
text "<RIVAL>'s House"
|
||||
text "<RIVAL>'s HOUSE"
|
||||
done
|
||||
|
||||
SilentHillsPokecenterSign:
|
||||
|
|
|
|||
Loading…
Reference in a new issue