jep-hack/data/trainers/parties_new_classes.asm
Llinos Evans 7114109368 Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within.

I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out

Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
2024-07-27 11:34:14 +01:00

817 lines
15 KiB
NASM

SECTION "Enemy Trainer Parties 4", ROMX
; RBY / unused trainer types. Mostly placeholders.
ChannelerGroup:
next_list_item ; CHANNELER (1)
db "SHANNA@", TRAINERTYPE_NORMAL
db 23
dw GASTLY
db -1 ; end
end_list_items
CueBallGroup:
next_list_item ; CUE_BALL (1)
db "KIRBY@", TRAINERTYPE_NORMAL
db 23
dw CLEFFA
db -1 ; end
end_list_items
EngineerGroup:
next_list_item ; ENGINEER (1)
db "DASHU@", TRAINERTYPE_NORMAL
db 52
dw MAGNEZONE
db 54
dw ELECTIVIRE
db -1 ; end
end_list_items
RockerGroup:
next_list_item ; ROCKER (1)
db "BOWIE@", TRAINERTYPE_NORMAL
db 23
dw VOLTORB
db -1 ; end
end_list_items
TamerGroup:
next_list_item ; TAMER (1)
db "MOE@", TRAINERTYPE_NORMAL
db 23
dw TAUROS
db -1 ; end
end_list_items
FirefighterGroup:
next_list_item ; FIREFIGHTER (1)
db "REMY@", TRAINERTYPE_NORMAL
db 23
dw POLIWAG
db -1 ; end
end_list_items
TeacherMGroup:
next_list_item ; TEACHERM (1)
db "DORNYEI@", TRAINERTYPE_NORMAL
db 23
dw BLISSEY
db -1 ; end
end_list_items
PainterGroup:
next_list_item ; PAINTER (1)
db "RACHEL@", TRAINERTYPE_NORMAL
db 23
dw SMEARGLE
db -1 ; end
next_list_item ; PAINTER (1)
db "DALI@", TRAINERTYPE_MOVES
db 50
dw NOCTOWL
dw REFLECT, HYPNOSIS, WING_ATTACK, FORESIGHT
db 53
dw SMEARGLE
dw EXTREMESPEED, BELLY_DRUM, NO_MOVE, NO_MOVE ; lol
db -1 ; end
end_list_items
SoldierGroup:
next_list_item ; SOLDIER (1)
db "WIART@", TRAINERTYPE_NORMAL
db 23
dw FORRETRESS
db -1 ; end
end_list_items
SportsmanGroup:
; one should be called Jet, using Dodrio, Electrode, Rapidash, Tauros, and Bellosom. Manga character.
next_list_item ; SPORTSMAN (1)
db "JACQUES@", TRAINERTYPE_NORMAL
db 23
dw DODUO
db -1 ; end
end_list_items
AerofossilGroup:
next_list_item ; SPORTSMAN (1)
db "???@", TRAINERTYPE_NORMAL
db 99
dw AERODACTYL
db -1 ; end
end_list_items
KabufossilGroup:
next_list_item ; SPORTSMAN (1)
db "???@", TRAINERTYPE_NORMAL
db 99
dw KABUTOPS
db -1 ; end
end_list_items
LassGroup:
next_list_item ; LASS (1)
db "CARRIE@", TRAINERTYPE_NORMAL
db 18
dw SNUBBULL
db -1 ; end
next_list_item ; LASS (2)
db "BRIDGET@", TRAINERTYPE_NORMAL
db 15
dw JIGGLYPUFF
db 15
dw JIGGLYPUFF
db 15
dw JIGGLYPUFF
db -1 ; end
next_list_item ; LASS (3)
db "ALICE@", TRAINERTYPE_NORMAL
db 30
dw GLOOM
db 34
dw ARBOK
db 30
dw GLOOM
db -1 ; end
next_list_item ; LASS (4)
db "KRISE@", TRAINERTYPE_NORMAL
db 12
dw ODDISH
db 15
dw CUBONE
db -1 ; end
next_list_item ; LASS (5)
db "CONNIE@", TRAINERTYPE_NORMAL
db 21
dw MARILL
db -1 ; end
next_list_item ; LASS (6)
db "LINDA@", TRAINERTYPE_NORMAL
db 30
dw BULBASAUR
db 32
dw IVYSAUR
db 34
dw VENUSAUR
db -1 ; end
next_list_item ; LASS (7)
db "LAURA@", TRAINERTYPE_NORMAL
db 28
dw GLOOM
db 31
dw PIDGEOTTO
db 31
dw BELLOSSOM
db -1 ; end
next_list_item ; LASS (8)
db "SHANNON@", TRAINERTYPE_NORMAL
db 29
dw PARAS
db 29
dw PARAS
db 32
dw PARASECT
db -1 ; end
next_list_item ; LASS (9)
db "MICHELLE@", TRAINERTYPE_NORMAL
db 32
dw SKIPLOOM
db 33
dw HOPPIP
db 34
dw JUMPLUFF
db -1 ; end
next_list_item ; LASS (10)
db "DANA@", TRAINERTYPE_MOVES
db 18
dw FLAAFFY
dw TACKLE, GROWL, THUNDERSHOCK, THUNDER_WAVE
db 18
dw PSYDUCK
dw SCRATCH, TAIL_WHIP, DISABLE, CONFUSION
db -1 ; end
next_list_item ; LASS (11)
db "ELLEN@", TRAINERTYPE_NORMAL
db 30
dw WIGGLYTUFF
db 34
dw GRANBULL
db -1 ; end
next_list_item ; LASS (12)
db "CONNIE@", TRAINERTYPE_NORMAL
db 21
dw MARILL
db -1 ; end
next_list_item ; LASS (13) - originally Connie 3
db "LOWRI@", TRAINERTYPE_NORMAL
db 45
dw BELLEDAM
db 45
dw RAITORA
db -1 ; end
next_list_item ; LASS (14)
db "DANA@", TRAINERTYPE_MOVES
db 21
dw FLAAFFY
dw TACKLE, GROWL, THUNDERSHOCK, THUNDER_WAVE
db 21
dw PSYDUCK
dw SCRATCH, TAIL_WHIP, DISABLE, CONFUSION
db -1 ; end
next_list_item ; LASS (15)
db "DANA@", TRAINERTYPE_MOVES
db 29
dw PSYDUCK
dw SCRATCH, DISABLE, CONFUSION, SCREECH
db 29
dw AMPHAROS
dw TACKLE, THUNDERSHOCK, THUNDER_WAVE, COTTON_SPORE
db -1 ; end
next_list_item ; LASS (16)
db "DANA@", TRAINERTYPE_MOVES
db 32
dw PSYDUCK
dw SCRATCH, DISABLE, CONFUSION, SCREECH
db 32
dw AMPHAROS
dw TACKLE, THUNDERPUNCH, THUNDER_WAVE, COTTON_SPORE
db -1 ; end
next_list_item ; LASS (17)
db "DANA@", TRAINERTYPE_MOVES
db 36
dw AMPHAROS
dw SWIFT, THUNDERPUNCH, THUNDER_WAVE, COTTON_SPORE
db 36
dw GOLDUCK
dw DISABLE, SURF, PSYCHIC_M, SCREECH
db -1 ; end
next_list_item ; LASS (2)
db "IKUE@", TRAINERTYPE_ITEM_MOVES
db 43
dw NIDOQUEEN ; From the Yellow Lass
db NO_ITEM
dw BODY_SLAM, SCRATCH, BLIZZARD, THUNDERBOLT
db 43
dw GOROTORA ; Basically the beta Pikaclone counterpart, right?
db NO_ITEM
dw THUNDERBOLT, SCARY_FACE, QUICK_ATTACK, PURSUIT
db 45
dw PIKACHU ; And a pipe bomb.
db LIGHT_BALL
dw THUNDERBOLT, QUICK_ATTACK, DOUBLE_EDGE, AGILITY ; Moves from Johto anime
db -1 ; end
end_list_items
WalkerGroup:
next_list_item
db "WALKER@", TRAINERTYPE_ITEM_MOVES
db 60
dw TOGEKISS
db PINK_BOW
dw EXTREMESPEED, MIRROR_MOVE, SAFEGUARD, HIDDEN_POWER ; HP Water
db 60
dw LUXWAN
db STICK
dw FURY_CUTTER, SLASH, DRILL_PECK, THUNDERBOLT
db 60
dw CARETORKER
db LEFTOVERS
dw SOFTBOILED, DRILL_PECK, HEAL_BELL, WHIRLWIND ; Drill Peck should be Dazzling Gleam!
db 60
dw DODRIO
db POLKADOT_BOW
dw FLAIL, DRILL_PECK, AGILITY, ENDURE
db 60
dw AERODACTYL ; Progenitor of Birds in Tajiri lore!
db MIRACLEBERRY
dw ROCK_HEAD, WING_ATTACK, EARTHQUAKE, FIRE_BLAST
db 60
dw SKARMORY
db NO_ITEM ; Fire-type damage reduction item here please!
dw STEEL_WING, DRILL_PECK, PURSUIT, LEER
db -1 ; end
end_list_items
LoreleiGroup:
next_list_item
db "LORELEI@", TRAINERTYPE_ITEM_MOVES
db 60
dw CLOYSTER
db MINT_BERRY
dw SPIKES, ICE_BEAM, SURF, EXPLOSION
db 60
dw SNEASEL ; WEAVILE
db PRZCUREBERRY
dw BEAT_UP, SLASH, ICE_BEAM, SWAGGER
db 60
dw JYNX
db NO_ITEM
dw LOVELY_KISS, PSYCHIC_M, PERISH_SONG, THIEF
db 60
dw LUXWAN ; BUNBERG
db MIRACLEBERRY
dw SYNTHESIS, ICE_BEAM, RAZOR_LEAF, PRESENT ; funny,,,,,
db 60
dw NINETALES ; NINETALESA
db FAIRY_FEATHER
dw ICE_BEAM, CONFUSE_RAY, HIDDEN_POWER, NO_MOVE ; DAZZLING_GLEAM please! also, HP Electric
db 60
dw LAPRAS
db NEVERMELTICE
dw THUNDERBOLT, ICE_BEAM, SURF, CONFUSE_RAY
db -1 ; end
end_list_items
XXXGroup: ; South Man
next_list_item
db "???@", TRAINERTYPE_ITEM_MOVES
db 60
dw BALUMBA
db MIRACLEBERRY
dw HYPNOSIS, GUST, EXPLOSION, NO_MOVE ; Dazzling Gleam pls!
db 60
dw SYLVEON
db PRZCUREBERRY
dw QUICK_ATTACK, GROWTH, LIGHT_SCREEN, NO_MOVE ; Dazzling Gleam pls!
db 60
dw MIMEAR
db MAGNET
dw LOVELY_KISS, THUNDERBOLT, PRESENT, NO_MOVE ; Dazzling Gleam pls!
db 60
dw WEEZING ; WEEZINGG
db NO_ITEM ; Ground-type reducing item
dw SLUDGE_BOMB, FIRE_BLAST, EXPLOSION, NO_MOVE ; Dazzling Gleam pls!
db 60
dw PHANDARIN
db PSNCUREBERRY
dw SHADOW_BALL, BODY_SLAM, PURSUIT, NO_MOVE ; Dazzling Gleam pls!
db 60
dw GRANBO
db FAIRY_FEATHER
dw SURF, NO_MOVE, NO_MOVE, NO_MOVE ; Dazzling Gleam pls!
db -1 ; end
end_list_items
ImposterOakGroup:
next_list_item
db "PROF.OAK@", TRAINERTYPE_ITEM_MOVES
db 60
dw TAUROS
db POLKADOT_BOW
dw BODY_SLAM, HYPER_BEAM, FIRE_BLAST, THUNDERBOLT
db 60
dw EXEGGUTOR
db MIRACLE_SEED
dw SLEEP_POWDER, GIGA_DRAIN, PSYCHIC_M, STUN_SPORE
db 60
dw ARCANINE
db MINT_BERRY
dw FIRE_BLAST, EXTREMESPEED, BODY_SLAM, REST
db 60
dw GYARADOS
db MYSTIC_WATER
dw HYDRO_PUMP, THUNDERBOLT, DOUBLE_EDGE, ROAR
db 55 ; Lower-levelled because Oak ran out of the stolen gym Pokemon!
dw WEEZING
db BERRY
dw SLUDGE_BOMB, THUNDERBOLT, EXPLOSION, FIRE_BLAST
db 55
dw GENGAR
db BERRY
dw HYPNOSIS, DREAM_EATER, SHADOW_BALL, EXPLOSION ; An inept set designed to illustrate that Impostor Oak isn't actually very competent.
db -1 ; end
end_list_items
AgathaGroup:
next_list_item
db "AGATHA@", TRAINERTYPE_ITEM_MOVES
db 60
dw KITSEN
db NO_ITEM
dw HYPNOSIS, THIEF, NIGHTMARE, DESTINY_BOND ; rude
db 60
dw PRIMEAPE ; ANNIHILAPE
db SCOPE_LENS ; hahahahaha
dw CROSS_CHOP, ROCK_HEAD, SHADOW_BALL, FOCUS_ENERGY
db 60
dw MAROWAK ; MAROWAKA
db THICK_CLUB
dw EARTHQUAKE, BONEMERANG, SHADOW_BALL, SWORDS_DANCE
db 60
dw MISMAGIUS
db PRZCUREBERRY
dw THUNDERBOLT, PERISH_SONG, MEAN_LOOK, PROTECT ; also rude
db 60
dw GENGAR
db MAGNET ; psychic damage-reducing item?
dw CONFUSE_RAY, THUNDERBOLT, GIGA_DRAIN, PSYCHIC_M
db 60
dw DOKUROAR
db HARD_STONE
dw ROCK_SLASH, SHADOW_BALL, EARTHQUAKE, HIDDEN_POWER ; HP Fighting
db -1 ; end
end_list_items
Giovanni1Group:
next_list_item
db "GIOVANNI@", TRAINERTYPE_MOVES
db 50
dw BEEDRILL
dw SWORDS_DANCE, TWINEEDLE, GIGA_DRAIN, SLUDGE_BOMB
db 50
dw HONCHKROW
dw FAINT_ATTACK, DRILL_PECK, NIGHT_SHADE, PURSUIT
db 50
dw NIDOKING
dw ICE_BEAM, EARTHQUAKE, ROCK_SLIDE, HORN_DRILL
db 50
dw NIDOQUEEN
dw THUNDERBOLT, EARTHQUAKE, BODY_SLAM, FIRE_BLAST
db 50
dw KANGASKHAN
dw BODY_SLAM, EARTHQUAKE, ENDURE, REVERSAL ; Oh the siren call of this strat...I should give it Attract to punish high-DV players, but it's just so fucking funny
db 50
dw PERSIAN
dw BITE, SLASH, THUNDERBOLT, HYPNOSIS ; Bite over Faint Attack because it has the same BP and flinches.
db -1 ; end
end_list_items
; Could fit Cactormus with Spikes into this, considering it's a notable Ground move.
; Ship out Nidoqueen?
LeaderGiovanniGroup: ; since he uses different sprites
next_list_item
db "GIOVANNI@", TRAINERTYPE_ITEM_MOVES
db 60
dw GLIGAR ; GLISCOR
db SHARP_BEAK
dw EARTHQUAKE, WING_ATTACK, SWORDS_DANCE, SANDSTORM
db 60
dw DONPHAN ; TRAMPEL
db LEFTOVERS
dw BELLY_DRUM, EARTHQUAKE, BODY_SLAM, ROCK_SLIDE
db 60
dw NIDOQUEEN
db MYSTIC_WATER
dw SURF, FIRE_BLAST, EARTHQUAKE, BODY_SLAM
db 60
dw MAROWAK ; GUARDIA
db THICK_CLUB
dw SWORDS_DANCE, EARTHQUAKE, BONEMERANG, BODY_SLAM
db 60
dw NIDOKING
db NEVERMELTICE
dw THUNDERBOLT, ICE_BEAM, EARTHQUAKE, BODY_SLAM
db 60
dw RHYDON ; RHYPERIOR
db SOFT_SAND
dw EARTHQUAKE, ROCK_SLIDE, BODY_SLAM, ROAR
db -1 ; end
end_list_items
GreenGroup:
next_list_item
db "GREEN@", TRAINERTYPE_ITEM_MOVES
db 60
dw HITMONCHAN
db MIRACLEBERRY
dw MACH_PUNCH, MIND_READER, DYNAMICPUNCH, PURSUIT
db 60
dw JOLTEON
db MINT_BERRY
dw THUNDERBOLT, REST, DOUBLE_KICK, THUNDER_WAVE
db 60
dw LAPRAS
db MYSTIC_WATER
dw THUNDERBOLT, ICE_BEAM, SURF, CONFUSE_RAY
db 60
dw AERODACTYL
db BURNT_BERRY
dw ROCK_HEAD, WING_ATTACK, FIRE_BLAST, EARTHQUAKE
db 60
dw GYARADOS
db NO_ITEM ; electric damage-reducing item
dw THUNDERBOLT, HYDRO_PUMP, TWISTER, ICE_BEAM
db 60
dw VENUSAUR
db MIRACLE_SEED
dw GIGA_DRAIN, SLUDGE_BOMB, SWORDS_DANCE, BODY_SLAM
db -1 ; end
end_list_items
; To be used during the GS Ball event.
; Uses a lot of his "favourites" from the Kurtball thing.
KurtGroup:
next_list_item
db "KURT@", TRAINERTYPE_MOVES
db 50
dw PARASECT
dw SPORE, GIGA_DRAIN, SLASH, ROCK_SLASH
db 50
dw SANDSLASH
dw SWORDS_DANCE, EARTHQUAKE, ROCK_SLIDE, BODY_SLAM
db 50
dw BELLOSSOM
dw SLEEP_POWDER, GROWTH, PETAL_DANCE, SYNTHESIS
db 50
dw MUK
dw SLUDGE_BOMB, EXPLOSION, FIRE_BLAST, THUNDERBOLT
db 50
dw GRANBULL
dw HEAL_BELL, TAKE_DOWN, CURSE, SHADOW_BALL
db 50
dw SLOWBRO
dw SURF, PSYCHIC_M, ICE_BEAM, EARTHQUAKE
db -1 ; end
end_list_items
ArianaGroup:
next_list_item
db "ARIANA@", TRAINERTYPE_NORMAL
db 30
dw BELLEDAM
db 30
dw VILEPLUME
db 30
dw MUK
db 30
dw ARBOK
db 30
dw HONCHKROW
db -1 ; end
db "ARIANA@", TRAINERTYPE_NORMAL
db 30
dw ARBOK
db 30
dw VILEPLUME
db 30
dw MUK
db 30
dw HONCHKROW
db 30
dw SNEASEL
db -1 ; end
db "ARIANA@", TRAINERTYPE_NORMAL
db 30
dw BELLEDAM
db 30
dw ARBOK
db 30
dw VILEPLUME
db 30
dw MUK
db 30
dw HONCHKROW
db 30
dw SNEASEL
db -1 ; end
db "ARIANA@", TRAINERTYPE_NORMAL
db 30
dw BELLEDAM
db 30
dw ARBOK
db 30
dw VILEPLUME
db 30
dw HONCHKROW
db 30
dw SNEASEL
db 30
dw JUNGELA
db -1 ; end
end_list_items
ArcherGroup:
next_list_item
db "ARCHER@", TRAINERTYPE_NORMAL
db 30
dw ELECTRODE
db 30
dw MAGMAR
db 30
dw GOLBAT
db 30
dw HOUNDOOM
db -1 ; end
db "ARCHER@", TRAINERTYPE_NORMAL
db 30
dw ELECTRODE
db 30
dw MAGMORTAR
db 30
dw GOLBAT
db 30
dw WEEZING
db 30
dw HOUNDOOM
db -1 ; end
db "ARCHER@", TRAINERTYPE_NORMAL
db 30
dw ELECTRODE
db 30
dw MAGMORTAR
db 30
dw GOLBAT
db 30
dw WEEZING
db 30
dw PILOSWINE ; MAMOSWINE
db 30
dw HOUNDOOM
db -1 ; end
end_list_items
ProfBlueGroup:
next_list_item
db "BLUE@", TRAINERTYPE_ITEM_MOVES
db 70
dw UMBREON
db LEFTOVERS
dw MEAN_LOOK, BATON_PASS, MOONLIGHT, CURSE
db 70
dw HERACROSS
db BLACKBELT_I
dw ENDURE, REVERSAL, MEGAHORN, FLAIL
db 70
dw TYRANITAR
db HARD_STONE
dw EARTHQUAKE, ROCK_SLASH, PURSUIT, ICE_BEAM
db 70
dw ARCANINE
db MIRACLEBERRY
dw FIRE_BLAST, EXTREMESPEED, BODY_SLAM, CRUNCH
db 70
dw BLASTOISE
db MYSTIC_WATER
dw HYDRO_PUMP, ICE_BEAM, MIRROR_COAT, EARTHQUAKE
db 70
dw ELECTIVIRE
db MAGNET
dw THUNDERBOLT, CROSS_CHOP, EARTHQUAKE, THIEF
db -1 ; end
end_list_items
ElderGroup:
next_list_item ; originally SAGE (9), now adapted from HGSS
db "LI@", TRAINERTYPE_MOVES
db 10
dw BELLIGNAN
dw FLASH, VINE_WHIP, GROWTH, WRAP
db -1 ; end
; Intended to be just before you fight Shi-Shi (potentially)
db "ROEN@", TRAINERTYPE_MOVES ; from Roen, an esteemed priest from The Five-Storied Pagoda by Koda Rohan.
db 65
dw FEAROW
dw DOUBLE_EDGE, DRILL_PECK, MIRROR_MOVE, AGILITY
db 65
dw TENTACRUEL
dw SURF, DOUBLE_EDGE, SLUDGE_BOMB, SWORDS_DANCE
db 65
dw ALAKAZAM
dw PSYCHIC_M, THUNDERPUNCH, FIRE_PUNCH, RECOVER
db 65
dw ARCANINE
dw FIRE_BLAST, BODY_SLAM, DIG, HIDDEN_POWER
db 65
dw GOROCHU
dw BELLY_DRUM, THUNDERBOLT, BODY_SLAM, SUBMISSION
db -1 ; end
end_list_items
JackGroup:
next_list_item
db "JACKY@", TRAINERTYPE_MOVES
db 50
dw AMANOBI ; Kage-Maru
dw METAL_CLAW, SPIKES, FIRE_SPIN, PETAL_DANCE
db 50
dw ANNIHILAPE
dw CROSS_CHOP, ROCK_HEAD, MEDITATE, HEADBUTT
db 50
dw PORYGON_Z
dw LOCK_ON, ZAP_CANNON, RECOVER, TRI_ATTACK
db 50
dw HITMONCHAN
dw MACH_PUNCH, COUNTER, DETECT, HI_JUMP_KICK
db -1 ; end
end_list_items
; No rematches here, just a lot of unused dupes.
; Potential alt usage? rename a few?
; See spreadsheet for combinations.
TwinsGroup:
next_list_item ; TWINS (1)
db "AMY & MAY@", TRAINERTYPE_NORMAL
db 10
dw SPINARAK
db 10
dw LEDYBA
db -1 ; end
next_list_item ; TWINS (2)
db "ANN & ANNE@", TRAINERTYPE_MOVES
db 16
dw CLEFAIRY
dw GROWL, ENCORE, DOUBLESLAP, METRONOME
db 16
dw JIGGLYPUFF
dw SING, DEFENSE_CURL, POUND, DISABLE
db -1 ; end
next_list_item ; TWINS (3)
db "ANN & ANNE@", TRAINERTYPE_MOVES
db 16
dw JIGGLYPUFF
dw SING, DEFENSE_CURL, POUND, DISABLE
db 16
dw CLEFAIRY
dw GROWL, ENCORE, DOUBLESLAP, METRONOME
db -1 ; end
next_list_item ; TWINS (4)
db "AMY & MAY@", TRAINERTYPE_NORMAL
db 10
dw LEDYBA
db 10
dw SPINARAK
db -1 ; end
next_list_item ; TWINS (5)
db "JO & ZOE@", TRAINERTYPE_NORMAL
db 35
dw VICTREEBEL
db 35
dw VILEPLUME
db -1 ; end
next_list_item ; TWINS (6)
db "JO & ZOE@", TRAINERTYPE_NORMAL
db 35
dw VILEPLUME
db 35
dw VICTREEBEL
db -1 ; end
next_list_item ; TWINS (7)
db "MEG & PEG@", TRAINERTYPE_NORMAL
db 31
dw TEDDIURSA
db 31
dw PHANPY
db -1 ; end
next_list_item ; TWINS (8)
db "MEG & PEG@", TRAINERTYPE_NORMAL
db 31
dw PHANPY
db 31
dw TEDDIURSA
db -1 ; end
next_list_item ; TWINS (9)
db "LEA & PIA@", TRAINERTYPE_MOVES
db 35
dw DRATINI
dw THUNDER_WAVE, TWISTER, FLAMETHROWER, HEADBUTT
db 35
dw DRATINI
dw THUNDER_WAVE, TWISTER, ICE_BEAM, HEADBUTT
db -1 ; end
next_list_item ; TWINS (10)
db "LEA & PIA@", TRAINERTYPE_MOVES
db 38
dw DRATINI
dw THUNDER_WAVE, TWISTER, ICE_BEAM, HEADBUTT
db 38
dw DRATINI
dw THUNDER_WAVE, TWISTER, FLAMETHROWER, HEADBUTT
db -1 ; end
end_list_items