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Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64. Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident. I also made a start on a GSCified sofa but it looks kinda weird.
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7114109368
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19 changed files with 399 additions and 22 deletions
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@ -847,6 +847,7 @@ ENDM
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map_attributes PokemonPagoda3F, POKEMON_PAGODA_3F, $00, 0
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map_attributes PokemonPagoda4F, POKEMON_PAGODA_4F, $00, 0
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map_attributes PokemonPagoda5F, POKEMON_PAGODA_5F, $00, 0
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map_attributes JackysHouse, JACKYS_HOUSE, $00, 0
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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@ -1276,3 +1276,6 @@ PokemonPagoda5F_Blocks:
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Route50_Blocks:
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INCBIN "maps/Route50.ablk"
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JackysHouse_Blocks:
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INCBIN "maps/JackysHouse.ablk"
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@ -715,6 +715,7 @@ MapGroup_OldCity:
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map PokemonPagoda4F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map PokemonPagoda5F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map Route50, TILESET_NIHON_OLD, ROUTE, LANDMARK_ROUTE_50, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_NONE
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map JackysHouse, TILESET_HOUSE, INDOOR, LANDMARK_ROUTE_50, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
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assert_table_length NUM_OLD_CITY_MAPS
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MapGroup_BlueForest:
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@ -601,6 +601,7 @@ INCLUDE "maps/LavenderCryptSet2.asm"
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INCLUDE "maps/LavenderCryptSet3.asm"
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INCLUDE "maps/LavenderCryptDokuroarsRoom.asm"
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INCLUDE "maps/Route50.asm"
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INCLUDE "maps/JackysHouse.asm"
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SECTION "Map Scripts 31", ROMX ; spillover
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INCLUDE "maps/TanobyRuins.asm"
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