This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within.

I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out

Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
This commit is contained in:
Llinos Evans 2024-07-27 11:34:14 +01:00
parent b7099d8ee8
commit 7114109368
32 changed files with 286 additions and 42 deletions

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@ -555,4 +555,10 @@ TrainerClassAttributes:
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE | SWITCH_SOMETIMES
; Jack
db NO_ITEM, NO_ITEM ; items
db 10 ; base reward
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE | SWITCH_SOMETIMES
assert_table_length NUM_TRAINER_CLASSES

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@ -93,4 +93,5 @@ TrainerClassNames::
li "EXECUTIVE"
li "PROFESSOR"
li "ELDER"
li "SHINJUKU" ; JACK
assert_list_length NUM_TRAINER_CLASSES

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@ -94,4 +94,5 @@ TrainerClassDVs:
dn 13, 12, 13, 13 ; ARCHER
dn 13, 12, 13, 13 ; PROF.BLUE
dn 12, 15, 13, 13 ; ELDER (HP Ground)
dn 12, 15, 13, 13 ; JACK (HP Ground)
assert_table_length NUM_TRAINER_CLASSES

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@ -96,4 +96,5 @@ TrainerEncounterMusic::
db MUSIC_ROCKET_ENCOUNTER ; ARCHER
db MUSIC_OFFICER_ENCOUNTER ; PROF.BLUE
db MUSIC_SAGE_ENCOUNTER ; ELDER
db MUSIC_HIKER_ENCOUNTER ; JACK
assert_table_length NUM_TRAINER_CLASSES + 1

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@ -37,6 +37,7 @@ MaleTrainers:
db SPORTSMAN
db AEROFOSSIL
db ELDER
db JACK
.End
FemaleTrainers:

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@ -95,4 +95,5 @@ BTTrainerClassGenders:
db FEMALE ; ARCHER
db MALE ; PROF.BLUE
db MALE ; ELDER
db MALE ; JACK
assert_table_length NUM_TRAINER_CLASSES

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@ -101,7 +101,8 @@ INCBIN "gfx/trainers/kurt.gbcpal", middle_colors
INCBIN "gfx/trainers/ariana.gbcpal", middle_colors
INCBIN "gfx/trainers/archer.gbcpal", middle_colors
INCBIN "gfx/trainers/blue_professor.gbcpal", middle_colors
INCBIN "gfx/trainers/elder.gbcpal", middle_colors ; elder
INCBIN "gfx/trainers/elder.gbcpal", middle_colors
INCBIN "gfx/trainers/jack.gbcpal", middle_colors
EnbyPalette:
INCLUDE "gfx/player/topaz.pal"

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@ -935,6 +935,26 @@ YoungsterGroup:
dw RATICATE
dw HYPER_BEAM, QUICK_ATTACK, HYPER_FANG, PURSUIT
db -1 ; end
next_list_item ; YOUNGSTER (14)
db "LUC@", TRAINERTYPE_MOVES
db 45
dw ARIADOS
dw SLUDGE_BOMB, PSYCHIC_M, PURSUIT, AGILITY
db 45
dw RATICATE
dw HYPER_FANG, QUICK_ATTACK, SUPER_FANG, SHADOW_BALL
db -1 ; end
next_list_item ; YOUNGSTER (14)
db "HUW@", TRAINERTYPE_MOVES
db 45
dw SANDSLASH
dw SWORDS_DANCE, EARTHQUAKE, ROCK_SLIDE, METAL_CLAW
db 45
dw QUAGSIRE
dw EARTHQUAKE, SURF, HEADBUTT, AMNESIA
db -1 ; end
end_list_items
@ -1903,17 +1923,17 @@ BeautyGroup:
dw SENTRET
db -1 ; end
next_list_item ; BEAUTY (12)
db "KENDRA@", TRAINERTYPE_NORMAL
db 15
dw SENTRET
db -1 ; end
; next_list_item ; BEAUTY (12)
; db "KENDRA@", TRAINERTYPE_NORMAL
; db 15
; dw SENTRET
; db -1 ; end
next_list_item ; BEAUTY (13)
db "VERONICA@", TRAINERTYPE_NORMAL
db 15
dw SENTRET
db -1 ; end
; next_list_item ; BEAUTY (13)
; db "VERONICA@", TRAINERTYPE_NORMAL
; db 15
; dw SENTRET
; db -1 ; end
next_list_item ; BEAUTY (14)
db "JULIA@", TRAINERTYPE_NORMAL

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@ -216,10 +216,12 @@ LassGroup:
dw MARILL
db -1 ; end
next_list_item ; LASS (13)
db "CONNIE@", TRAINERTYPE_NORMAL
db 21
dw MARILL
next_list_item ; LASS (13) - originally Connie 3
db "LOWRI@", TRAINERTYPE_NORMAL
db 45
dw BELLEDAM
db 45
dw RAITORA
db -1 ; end
next_list_item ; LASS (14)
@ -701,6 +703,24 @@ ElderGroup:
db -1 ; end
end_list_items
JackGroup:
next_list_item
db "JACKY@", TRAINERTYPE_MOVES
db 50
dw AMANOBI ; Kage-Maru
dw METAL_CLAW, SPIKES, FIRE_SPIN, PETAL_DANCE
db 50
dw ANNIHILAPE
dw CROSS_CHOP, ROCK_HEAD, MEDITATE, HEADBUTT
db 50
dw PORYGON_Z
dw LOCK_ON, ZAP_CANNON, RECOVER, TRI_ATTACK
db 50
dw HITMONCHAN
dw MACH_PUNCH, COUNTER, DETECT, HI_JUMP_KICK
db -1 ; end
end_list_items
; No rematches here, just a lot of unused dupes.
; Potential alt usage? rename a few?
; See spreadsheet for combinations.

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@ -95,4 +95,5 @@ TrainerGroups:
dba ArcherGroup
dba ProfBlueGroup
dba ElderGroup
dba JackGroup
assert_table_length NUM_TRAINER_CLASSES

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@ -95,4 +95,5 @@ TrainerPicPointers::
dba ArcherPic
dba ProfBluePic
dba ElderPic
dba JackPic
assert_table_length NUM_TRAINER_CLASSES

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@ -93,4 +93,5 @@ BTTrainerClassSprites:
db SPRITE_RED ; Archer
db SPRITE_RED ; Prof.Blue
db SPRITE_SAGE ; ELDER
db SPRITE_ROCKER ; JACK
assert_table_length NUM_TRAINER_CLASSES