revert 161bc93

This commit is contained in:
Llinos Evans 2025-07-25 17:33:52 +01:00
parent 919250bd73
commit 9c3ce8b664
2 changed files with 0 additions and 14 deletions

View file

@ -5055,4 +5055,3 @@ BattleAnim_ShowMon_1:
anim_incobj 1 anim_incobj 1
anim_wait 1 anim_wait 1
anim_ret anim_ret

View file

@ -6125,15 +6125,6 @@ BattleCommand_DoubleUndergroundDamage:
call GetBattleVar call GetBattleVar
bit SUBSTATUS_UNDERGROUND, a bit SUBSTATUS_UNDERGROUND, a
ret z ret z
jr DoubleDamage
BattleCommand_DoubleUnderwaterDamage:
; doubleunderwaterdamage
ld a, BATTLE_VARS_SUBSTATUS4_OPP
call GetBattleVar
bit SUBSTATUS_UNDERWATER, a
ret z
; fallthrough
DoubleDamage: DoubleDamage:
ld hl, wCurDamage + 1 ld hl, wCurDamage + 1
@ -6148,10 +6139,6 @@ DoubleDamage:
.quit .quit
ret ret
BattleCommand_Unused3C:
BattleCommand_Unused5D: ; Just stuffing these here for now because I'm unsure of if I can just axe them from the effect command pointers?? Probably can but :V
ret
INCLUDE "engine/battle/move_effects/mimic.asm" INCLUDE "engine/battle/move_effects/mimic.asm"
INCLUDE "engine/battle/move_effects/leech_seed.asm" INCLUDE "engine/battle/move_effects/leech_seed.asm"