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Gen 6+ Experience System
Makes the EXP. Share into a Key item and gives it to all party members. Changed several item descriptions to be less garbage Made the Dragon Fang boost attack like it should (Dragon Scale is left unchanged) The Lottery now gives you a Lucky Egg if you win 2nd Prize, the EXP Share is still obtained from Mr. Pokemon
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7 changed files with 101 additions and 193 deletions
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@ -82,7 +82,7 @@ RadioTower1FLuckyNumberManScript:
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playsound SFX_2ND_PLACE
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waitsfx
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promptbutton
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giveitem EXP_SHARE
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giveitem LUCKY_EGG
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iffalse .BagFull
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itemnotify
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setflag ENGINE_LUCKY_NUMBER_SHOW
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@ -275,8 +275,8 @@ RadioTower1FLuckyNumberManOkayMatchText:
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cont "three numbers!"
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para "You've won second"
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line "prize, an EXP."
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cont "SHARE!"
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line "prize, a LUCKY"
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cont "EGG!"
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done
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RadioTower1FLuckyNumberManWeakMatchText:
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