Gen 6+ Experience System

Makes the EXP. Share into a Key item and gives it to all party members.

Changed several item descriptions to be less garbage

Made the Dragon Fang boost attack like it should (Dragon Scale is left unchanged)

The Lottery now gives you a Lucky Egg if you win 2nd Prize, the EXP Share is still obtained from Mr. Pokemon
This commit is contained in:
Martha Schilling 2024-07-01 18:58:19 +01:00
parent 7554222e3c
commit af83085749
7 changed files with 101 additions and 193 deletions

View file

@ -82,7 +82,7 @@ RadioTower1FLuckyNumberManScript:
playsound SFX_2ND_PLACE
waitsfx
promptbutton
giveitem EXP_SHARE
giveitem LUCKY_EGG
iffalse .BagFull
itemnotify
setflag ENGINE_LUCKY_NUMBER_SHOW
@ -275,8 +275,8 @@ RadioTower1FLuckyNumberManOkayMatchText:
cont "three numbers!"
para "You've won second"
line "prize, an EXP."
cont "SHARE!"
line "prize, a LUCKY"
cont "EGG!"
done
RadioTower1FLuckyNumberManWeakMatchText: