Gen 6+ Experience System

Makes the EXP. Share into a Key item and gives it to all party members.

Changed several item descriptions to be less garbage

Made the Dragon Fang boost attack like it should (Dragon Scale is left unchanged)

The Lottery now gives you a Lucky Egg if you win 2nd Prize, the EXP Share is still obtained from Mr. Pokemon
This commit is contained in:
Martha Schilling 2024-07-01 18:58:19 +01:00
parent 7554222e3c
commit af83085749
7 changed files with 101 additions and 193 deletions

View file

@ -121,7 +121,7 @@ ItemAttributes:
; POKE_FLUTE ; POKE_FLUTE
item_attribute $9999, HELD_NONE, 0, NO_LIMITS, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE item_attribute $9999, HELD_NONE, 0, NO_LIMITS, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; EXP_SHARE ; EXP_SHARE
item_attribute 3000, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE item_attribute 0, HELD_NONE, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; OLD_ROD ; OLD_ROD
item_attribute 0, HELD_NONE, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE item_attribute 0, HELD_NONE, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; GOOD_ROD ; GOOD_ROD
@ -294,9 +294,8 @@ ItemAttributes:
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; METAL_COAT ; METAL_COAT
item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BUG: Dragon Scale, not Dragon Fang, boosts Dragon-type moves (see docs/bugs_and_glitches.md)
; DRAGON_FANG ; DRAGON_FANG
item_attribute 100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE item_attribute 100, HELD_DRAGON_BOOST, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLK_AUGURITE ; BLK_AUGURITE
item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE item_attribute 2100, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; LEFTOVERS ; LEFTOVERS

View file

@ -389,7 +389,7 @@ LeafStoneDesc:
MetalPowderDesc: MetalPowderDesc:
db "Raises DEFENSE of" db "Raises DEFENSE of"
next "DITTO. (HOLD)@" next "DITTO and MIMMEO.@"
NuggetDesc: NuggetDesc:
db "Made of pure gold." db "Made of pure gold."
@ -465,7 +465,7 @@ ItemfinderDesc:
ExpShareDesc: ExpShareDesc:
db "Shares battle EXP." db "Shares battle EXP."
next "Points. (HOLD)@" next "Points.@"
OldRodDesc: OldRodDesc:
db "Use by water to" db "Use by water to"
@ -504,8 +504,8 @@ RedScaleDesc:
next "red GYARADOS.@" next "red GYARADOS.@"
SecretPotionDesc: SecretPotionDesc:
db "Fully heals any" db "It can heal any"
next "#MON.@" next "#MON illness.@"
SSTicketDesc: SSTicketDesc:
db "A ticket for the" db "A ticket for the"
@ -528,8 +528,8 @@ MoomooMilkDesc:
next "HP by 100.@" next "HP by 100.@"
QuickClawDesc: QuickClawDesc:
db "Raises 1st strike" db "May allow the user"
next "ratio. (HOLD)@" next "to move first.@"
PsnCureBerryDesc: PsnCureBerryDesc:
db "A self-cure for" db "A self-cure for"
@ -540,11 +540,11 @@ GoldLeafDesc:
next "colored leaf.@" next "colored leaf.@"
SoftSandDesc: SoftSandDesc:
db "Powers up ground-" db "Powers up GROUND-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
SharpBeakDesc: SharpBeakDesc:
db "Powers up flying-" db "Powers up FLYING-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
PrzCureBerryDesc: PrzCureBerryDesc:
@ -560,7 +560,7 @@ IceBerryDesc:
next "burn. (HOLD)@" next "burn. (HOLD)@"
PoisonBarbDesc: PoisonBarbDesc:
db "Powers up poison-" db "Powers up POISON-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
KingsRockDesc: KingsRockDesc:
@ -587,7 +587,7 @@ BigMushroomDesc:
next "Sell high.@" next "Sell high.@"
SilverPowderDesc: SilverPowderDesc:
db "Powers up bug-type" db "Powers up BUG-type"
next "moves. (HOLD)@" next "moves. (HOLD)@"
BluApricornDesc: BluApricornDesc:
@ -608,18 +608,18 @@ CleanseTagDesc:
next "#MON. (HOLD)@" next "#MON. (HOLD)@"
MysticWaterDesc: MysticWaterDesc:
db "Powers up water-" db "Powers up WATER-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
TwistedSpoonDesc: TwistedSpoonDesc:
db "Powers up psychic-" db "Powers up PSYCHIC-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
WhtApricornDesc: WhtApricornDesc:
db "A white APRICORN.@" db "A white APRICORN.@"
BlackbeltDesc: BlackbeltDesc:
db "Boosts fighting-" db "Boosts FIGHTING-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
BlkApricornDesc: BlkApricornDesc:
@ -631,7 +631,7 @@ PnkApricornDesc:
next "@" next "@"
BlackGlassesDesc: BlackGlassesDesc:
db "Powers up dark-" db "Powers up DARK-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
SlowpokeTailDesc: SlowpokeTailDesc:
@ -639,23 +639,23 @@ SlowpokeTailDesc:
next "high.@" next "high.@"
PinkBowDesc: PinkBowDesc:
db "Powers up normal-" db "Powers up NORMAL-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
StickDesc: StickDesc:
db "An ordinary stick." db "Ups crit ratio of"
next "Sell low.@" next "FARFETCH'D. (HOLD)@"
SmokeBallDesc: SmokeBallDesc:
db "Escape from wild" db "Escape from wild"
next "#MON. (HOLD)@" next "#MON. (HOLD)@"
NeverMeltIceDesc: NeverMeltIceDesc:
db "Powers up ice-type" db "Powers up ICE-type"
next "moves. (HOLD)@" next "moves. (HOLD)@"
MagnetDesc: MagnetDesc:
db "Boosts electric-" db "Boosts ELECTRIC-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
MiracleBerryDesc: MiracleBerryDesc:
@ -675,7 +675,7 @@ EverStoneDesc:
next "(HOLD)@" next "(HOLD)@"
SpellTagDesc: SpellTagDesc:
db "Powers up ghost-" db "Powers up GHOST-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
RageCandyBarDesc: RageCandyBarDesc:
@ -691,16 +691,16 @@ BlueCardDesc:
next "points.@" next "points.@"
MiracleSeedDesc: MiracleSeedDesc:
db "Powers up grass-" db "Powers up GRASS-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
ThickClubDesc: ThickClubDesc:
db "A bone of some" db "Raises ATTACK of"
next "sort. Sell low.@" next "the CUBONE line.@"
FocusBandDesc: FocusBandDesc:
db "May prevent faint-" db "It may prevent"
next "ing. (HOLD)@" next "fainting. (HOLD)@"
EnergyPowderDesc: EnergyPowderDesc:
db "Restores #MON" db "Restores #MON"
@ -719,7 +719,7 @@ RevivalHerbDesc:
next "#MON. Bitter.@" next "#MON. Bitter.@"
HardStoneDesc: HardStoneDesc:
db "Powers up rock-" db "Powers up ROCK-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
LuckyEggDesc: LuckyEggDesc:
@ -735,8 +735,8 @@ MachinePartDesc:
next "the POWER PLANT.@" next "the POWER PLANT.@"
EggTicketDesc: EggTicketDesc:
db "May use at Golden-" db "This item cannot"
next "rod trade corner.@" next "be used.@"
LostItemDesc: LostItemDesc:
db "The # DOLL lost" db "The # DOLL lost"
@ -758,7 +758,7 @@ PassDesc:
next "MAGNET TRAIN.@" next "MAGNET TRAIN.@"
CharcoalDesc: CharcoalDesc:
db "Powers up fire-" db "Powers up FIRE-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
BerryJuiceDesc: BerryJuiceDesc:
@ -770,11 +770,11 @@ ScopeLensDesc:
next "hit ratio. (HOLD)@" next "hit ratio. (HOLD)@"
MetalCoatDesc: MetalCoatDesc:
db "Powers up steel-" db "Powers up STEEL-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
DragonFangDesc: DragonFangDesc:
db "Powers up dragon-" db "Powers up DRAGON-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
LeftoversDesc: LeftoversDesc:
@ -786,8 +786,8 @@ MysteryBerryDesc:
next "for PP. (HOLD)@" next "for PP. (HOLD)@"
DragonScaleDesc: DragonScaleDesc:
db "A rare dragon-type" db "Powers up DRAGON-"
next "item.@" next "type moves. (HOLD)@"
BerserkGeneDesc: BerserkGeneDesc:
db "Boosts ATTACK but" db "Boosts ATTACK but"
@ -818,8 +818,8 @@ FastBallDesc:
next "ing fast #MON.@" next "ing fast #MON.@"
LightBallDesc: LightBallDesc:
db "An odd, electrical" db "Ups SPECIAL ATTACK"
next "orb. (HOLD)@" next "of PIKACHU. (HOLD)@"
FriendBallDesc: FriendBallDesc:
db "A BALL that makes" db "A BALL that makes"
@ -846,7 +846,7 @@ SunStoneDesc:
next "kinds of #MON.@" next "kinds of #MON.@"
PolkadotBowDesc: PolkadotBowDesc:
db "Powers up normal-" db "Powers up NORMAL-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
AntiquePotDesc: AntiquePotDesc:
@ -921,24 +921,24 @@ MirageMailDesc:
next "(HOLD)@" next "(HOLD)@"
FairyFeatherDesc: FairyFeatherDesc:
db "Powers up fairy-" db "Powers up FAIRY-"
next "type moves. (HOLD)@" next "type moves. (HOLD)@"
OldAmberDesc: OldAmberDesc:
db "Amber with DNA of" db "Fossilized resin"
next "an ancient #MON." next "containing DNA.@"
DomeFossilDesc: DomeFossilDesc:
db "A dome-shaped fossil" db "The shell of an"
next "of an ancient #MON." next "ancient #MON.@"
HelixFossilDesc: HelixFossilDesc:
db "A swirl-shaped fossil" db "The shell of an"
next "of an ancient #MON." next "ancient #MON.@"
WingFossilDesc: WingFossilDesc:
db "A wing-shaped fossil" db "The wing of an"
next "of an ancient #MON." next "ancient #MON.@"
HeartStoneDesc: HeartStoneDesc:
db "Evolves certain" db "Evolves certain"

View file

@ -1409,6 +1409,16 @@ _ItemGotOffText::
text "." text "."
prompt prompt
_ExpShareToggleOn::
text "The EXP.SHARE was"
line "turned on."
prompt
_ExpShareToggleOff::
text "The EXP.SHARE was"
line "turned off."
prompt
_KnowsMoveText:: _KnowsMoveText::
text_ram wStringBuffer1 text_ram wStringBuffer1
text " knows" text " knows"

View file

@ -2188,97 +2188,28 @@ UpdateBattleStateAndExperienceAfterEnemyFaint:
ld a, [wBattleResult] ld a, [wBattleResult]
and BATTLERESULT_BITMASK and BATTLERESULT_BITMASK
ld [wBattleResult], a ; WIN ld [wBattleResult], a ; WIN
call IsAnyMonHoldingExpShare ; Preserve bits of non-fainted participants
jr z, .skip_exp ld a, [wBattleParticipantsNotFainted]
ld hl, wEnemyMonBaseStats ld d, a
ld b, wEnemyMonEnd - wEnemyMonBaseStats push de
.loop
srl [hl]
inc hl
dec b
jr nz, .loop
.skip_exp
ld hl, wEnemyMonBaseStats
ld de, wBackupEnemyMonBaseStats
ld bc, wEnemyMonEnd - wEnemyMonBaseStats
call CopyBytes
xor a
ld [wGivingExperienceToExpShareHolders], a
call GiveExperiencePoints call GiveExperiencePoints
call IsAnyMonHoldingExpShare pop de
; If Exp. Share is ON, give 50% EXP to non-participants
ld a, [wExpShareToggle]
and a
ret z ret z
ld hl, wEnemyMonBaseExp
srl [hl]
ld a, [wBattleParticipantsNotFainted] ld a, [wBattleParticipantsNotFainted]
push af push af
ld a, d ld a, d
xor %00111111
ld [wBattleParticipantsNotFainted], a ld [wBattleParticipantsNotFainted], a
ld hl, wBackupEnemyMonBaseStats
ld de, wEnemyMonBaseStats
ld bc, wEnemyMonEnd - wEnemyMonBaseStats
call CopyBytes
ld a, $1
ld [wGivingExperienceToExpShareHolders], a
call GiveExperiencePoints call GiveExperiencePoints
pop af pop af
ld [wBattleParticipantsNotFainted], a ld [wBattleParticipantsNotFainted], a
ret ret
IsAnyMonHoldingExpShare:
ld a, [wPartyCount]
ld b, a
ld hl, wPartyMon1
ld c, 1
ld d, 0
.loop
push hl
push bc
ld bc, MON_HP
add hl, bc
ld a, [hli]
or [hl]
pop bc
pop hl
jr z, .next
push hl
push bc
ld bc, MON_ITEM
add hl, bc
pop bc
ld a, [hl]
pop hl
cp EXP_SHARE
jr nz, .next
ld a, d
or c
ld d, a
.next
sla c
push de
ld de, PARTYMON_STRUCT_LENGTH
add hl, de
pop de
dec b
jr nz, .loop
ld a, d
ld e, 0
ld b, PARTY_LENGTH
.loop2
srl a
jr nc, .okay
inc e
.okay
dec b
jr nz, .loop2
ld a, e
and a
ret
StopDangerSound: StopDangerSound:
xor a xor a
ld [wLowHealthAlarm], a ld [wLowHealthAlarm], a
@ -2595,10 +2526,6 @@ PlayVictoryMusic:
ld a, [wBattleMode] ld a, [wBattleMode]
dec a dec a
jr nz, .trainer_victory jr nz, .trainer_victory
push de
call IsAnyMonHoldingExpShare
pop de
jr nz, .play_music
ld hl, wPayDayMoney ld hl, wPayDayMoney
ld a, [hli] ld a, [hli]
or [hl] or [hl]
@ -7064,7 +6991,6 @@ GiveExperiencePoints:
bit 0, a bit 0, a
ret nz ret nz
call .EvenlyDivideExpAmongParticipants
xor a xor a
ld [wCurPartyMon], a ld [wCurPartyMon], a
ld bc, wPartyMon1Species ld bc, wPartyMon1Species
@ -7433,40 +7359,6 @@ GiveExperiencePoints:
.done .done
jp ResetBattleParticipants jp ResetBattleParticipants
.EvenlyDivideExpAmongParticipants:
; count number of battle participants
ld a, [wBattleParticipantsNotFainted]
ld b, a
ld c, PARTY_LENGTH
ld d, 0
.count_loop
xor a
srl b
adc d
ld d, a
dec c
jr nz, .count_loop
cp 2
ret c
ld [wTempByteValue], a
ld hl, wEnemyMonBaseStats
ld c, wEnemyMonEnd - wEnemyMonBaseStats
.base_stat_division_loop
xor a
ldh [hDividend + 0], a
ld a, [hl]
ldh [hDividend + 1], a
ld a, [wTempByteValue]
ldh [hDivisor], a
ld b, 2
call Divide
ldh a, [hQuotient + 3]
ld [hli], a
dec c
jr nz, .base_stat_division_loop
ret
BoostExp: BoostExp:
; Multiply experience by 1.5x ; Multiply experience by 1.5x
push bc push bc

View file

@ -38,7 +38,7 @@ ItemEffects:
dw EvoStoneEffect ; FIRE_STONE dw EvoStoneEffect ; FIRE_STONE
dw EvoStoneEffect ; THUNDERSTONE dw EvoStoneEffect ; THUNDERSTONE
dw EvoStoneEffect ; WATER_STONE dw EvoStoneEffect ; WATER_STONE
dw NoEffect ; FAIRY_FEATHER dw NoEffect ; FAIRY_FEATHER
dw VitaminEffect ; HP_UP dw VitaminEffect ; HP_UP
dw VitaminEffect ; PROTEIN dw VitaminEffect ; PROTEIN
dw VitaminEffect ; IRON dw VitaminEffect ; IRON
@ -70,7 +70,7 @@ ItemEffects:
dw CoinCaseEffect ; COIN_CASE dw CoinCaseEffect ; COIN_CASE
dw ItemfinderEffect ; ITEMFINDER dw ItemfinderEffect ; ITEMFINDER
dw PokeFluteEffect ; POKE_FLUTE dw PokeFluteEffect ; POKE_FLUTE
dw NoEffect ; EXP_SHARE dw ExpShareEffect ; EXP_SHARE
dw OldRodEffect ; OLD_ROD dw OldRodEffect ; OLD_ROD
dw GoodRodEffect ; GOOD_ROD dw GoodRodEffect ; GOOD_ROD
dw NoEffect ; SILVER_LEAF dw NoEffect ; SILVER_LEAF
@ -215,11 +215,14 @@ ItemEffects:
; This has been amended for architectural purposes, and because we have a shitload of SW97 items to add. ; This has been amended for architectural purposes, and because we have a shitload of SW97 items to add.
PokeBallEffect: PokeBallEffect:
; BUG: The Dude's catching tutorial may crash if his Poké Ball can't be used (see docs/bugs_and_glitches.md)
ld a, [wBattleMode] ld a, [wBattleMode]
dec a dec a
jp nz, UseBallInTrainerBattle jp nz, UseBallInTrainerBattle
ld a, [wBattleType]
cp BATTLETYPE_TUTORIAL
jr z, .room_in_party ; Fixes a catching tutorial bug
ld a, [wPartyCount] ld a, [wPartyCount]
cp PARTY_LENGTH cp PARTY_LENGTH
jr nz, .room_in_party jr nz, .room_in_party
@ -232,11 +235,10 @@ PokeBallEffect:
jp z, Ball_BoxIsFullMessage jp z, Ball_BoxIsFullMessage
.room_in_party .room_in_party
; BUG: Using a Park Ball in non-Contest battles has a corrupt animation (see docs/bugs_and_glitches.md)
xor a xor a
ld [wWildMon], a ld [wWildMon], a
ld a, [wCurItem] ld a, [wBattleType]
cp PARK_BALL cp BATTLETYPE_CONTEST ; Fixes the Park Ball corrupting graphics when used outside of a Contest
call nz, ReturnToBattle_UseBall call nz, ReturnToBattle_UseBall
ld hl, wOptions ld hl, wOptions
@ -341,12 +343,12 @@ PokeBallEffect:
jr nz, .statuscheck jr nz, .statuscheck
ld a, 1 ld a, 1
.statuscheck .statuscheck
; BUG: BRN/PSN/PAR do not affect catch rate (see docs/bugs_and_glitches.md)
ld b, a ld b, a
ld a, [wEnemyMonStatus] ld a, [wEnemyMonStatus]
and 1 << FRZ | SLP_MASK and 1 << FRZ | SLP_MASK
ld c, 10 ld c, 10
jr nz, .addstatus jr nz, .addstatus
ld a, [wEnemyMonStatus] ; Fixes a bug where Burn, Poison and Paralysis have no effect on catch rate
and a and a
ld c, 5 ld c, 5
jr nz, .addstatus jr nz, .addstatus
@ -358,10 +360,10 @@ PokeBallEffect:
ld a, $ff ld a, $ff
.max_1 .max_1
; BUG: HELD_CATCH_CHANCE has no effect (see docs/bugs_and_glitches.md)
ld d, a ld d, a
push de push de
ld a, [wBattleMonItem] ld a, [wBattleMonItem]
ld b, a ; Fixes this effect having no effect when loaded
farcall GetItemHeldEffect farcall GetItemHeldEffect
ld a, b ld a, b
cp HELD_CATCH_CHANCE cp HELD_CATCH_CHANCE
@ -946,7 +948,7 @@ LoveBallMultiplier:
inc d ; female inc d ; female
.got_wild_gender .got_wild_gender
; BUG: Love Ball boosts catch rate for the wrong gender (see docs/bugs_and_glitches.md) ; BUG?: Love Ball boosts catch rate for the same gender. We're currently keeping it because we're all gay.
ld a, d ld a, d
pop de pop de
cp d cp d
@ -981,7 +983,7 @@ FastBallMultiplier:
push bc push bc
.loop .loop
; BUG: Fast Ball only boosts catch rate for three Pokémon (see docs/bugs_and_glitches.md) ; BUG: Fast Ball only boosts catch rate for three Pokémon (not sure if this has been fixed here)
ld a, BANK(FleeMons) ld a, BANK(FleeMons)
call GetFarByte call GetFarByte
ld c, a ld c, a
@ -1876,19 +1878,16 @@ LoadCurHPIntoBuffer3:
ld [wHPBuffer3], a ld [wHPBuffer3], a
ret ret
LoadHPIntoBuffer3: ; unreferenced ExpShareEffect:
ld a, d ld a, [wExpShareToggle]
ld [wHPBuffer3 + 1], a xor 1
ld a, e ld [wExpShareToggle], a
ld [wHPBuffer3], a and a
ret ld hl, ExpShareToggleOn
jp nz, PrintText
LoadHPFromBuffer3: ; unreferenced ld hl, ExpShareToggleOff
ld a, [wHPBuffer3 + 1] jp PrintText
ld d, a
ld a, [wHPBuffer3]
ld e, a
ret
LoadCurHPIntoBuffer2: LoadCurHPIntoBuffer2:
ld a, MON_HP ld a, MON_HP
@ -2712,6 +2711,14 @@ ItemGotOffText: ; unreferenced
text_far _ItemGotOffText text_far _ItemGotOffText
text_end text_end
ExpShareToggleOff:
text_far _ExpShareToggleOff
text_end
ExpShareToggleOn:
text_far _ExpShareToggleOn
text_end
ApplyPPUp: ApplyPPUp:
ld a, MON_MOVES ld a, MON_MOVES
call GetPartyParamLocation call GetPartyParamLocation

View file

@ -82,7 +82,7 @@ RadioTower1FLuckyNumberManScript:
playsound SFX_2ND_PLACE playsound SFX_2ND_PLACE
waitsfx waitsfx
promptbutton promptbutton
giveitem EXP_SHARE giveitem LUCKY_EGG
iffalse .BagFull iffalse .BagFull
itemnotify itemnotify
setflag ENGINE_LUCKY_NUMBER_SHOW setflag ENGINE_LUCKY_NUMBER_SHOW
@ -275,8 +275,8 @@ RadioTower1FLuckyNumberManOkayMatchText:
cont "three numbers!" cont "three numbers!"
para "You've won second" para "You've won second"
line "prize, an EXP." line "prize, a LUCKY"
cont "SHARE!" cont "EGG!"
done done
RadioTower1FLuckyNumberManWeakMatchText: RadioTower1FLuckyNumberManWeakMatchText:

View file

@ -3020,7 +3020,7 @@ wRegisteredItem:: db
wPlayerState:: db wPlayerState:: db
wHallOfFameCount:: db wHallOfFameCount:: db
ds 1 wExpShareToggle:: db
wTradeFlags:: flag_array NUM_NPC_TRADES wTradeFlags:: flag_array NUM_NPC_TRADES
ds 1 ds 1
wMooMooBerries:: db wMooMooBerries:: db