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Cal and Silver's Houses
This covers everything but Blue's Lab. Cal's House has Cal play the role of SW97 Gold, with his mother lamenting his leaving and his brother Ken praising his travels. Silver's House is a carbon copy of the original. It's worth noting that Silver is less of an arsehole in SW97, so things could change wrt dialogue. This also violates some canon: It's heavily implied in HGSS onwards that Ariana is Silver's mother, chiefly because of her hair. It's worth noting that this hasn't been fully substantiated, and in GSC itself, Ariana has brown/purple hair in all interpretations, which is the basis for the theory. This warrants further discussion.
This commit is contained in:
parent
aa3de1dbe2
commit
be434c287e
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@ -524,6 +524,9 @@ ENDM
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map_const QUIET_CAVE, 27, 18 ; 4
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map_const ROUTE_49_2, 10, 18 ; 5
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map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 6
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map_const SILVERS_HOUSE, 5, 5 ; 7
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map_const CALS_HOUSE_1F, 5, 4 ; 8
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map_const CALS_HOUSE_2F, 5, 4 ; 8
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endgroup
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newgroup BLUE_FOREST ; 27
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@ -375,7 +375,7 @@ ENDM
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connection north, Route10North, ROUTE_10_NORTH, 0
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connection south, LavenderTown, LAVENDER_TOWN, 0
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map_attributes SilentHills, SILENT_HILLS, $00, WEST ; this is on its own for now. add connections to Prince later.
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map_attributes SilentHills, SILENT_HILLS, $05, WEST ; Add Prince and east connections later
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connection west, Route49, ROUTE_49, 0
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map_attributes Route49, ROUTE_49, $05, EAST | WEST
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@ -725,3 +725,6 @@ ENDM
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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map_attributes QuietCave, QUIET_CAVE, $76, 0
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map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
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map_attributes SilversHouse, SILVERS_HOUSE, $00, 0
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map_attributes CalsHouse1F, CALS_HOUSE_1F, $00, 0
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map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
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@ -268,6 +268,7 @@ Route43_Blocks:
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Route39_Blocks:
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INCBIN "maps/Route39.ablk"
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CalsHouse1F_Blocks: ; Identical layout, so let's compress.
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PlayersHouse1F_Blocks:
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INCBIN "maps/PlayersHouse1F.ablk"
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@ -1109,3 +1110,9 @@ CinnabarPokecenter1F_Blocks:
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KantoPokecenter2F_Blocks:
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INCBIN "maps/KantoPokecenter2F.ablk"
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SilversHouse_Blocks:
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INCBIN "maps/SilversHouse.ablk"
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CalsHouse2F_Blocks:
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INCBIN "maps/CalsHouse2F.ablk"
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@ -563,6 +563,9 @@ MapGroup_SilentHills:
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map QuietCave, TILESET_NIHON_01, ROUTE, LANDMARK_QUIET_CAVE, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
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map Route49_2, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
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map SilentHillsPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map CalsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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assert_table_length NUM_SILENT_HILLS_MAPS
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MapGroup_BlueForest:
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@ -504,9 +504,12 @@ INCLUDE "maps/Route49.asm"
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INCLUDE "maps/BlueForest.asm"
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INCLUDE "maps/QuietCave.asm"
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INCLUDE "maps/Route49_2.asm"
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INCLUDE "maps/SilversHouse.asm"
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SECTION "Map Scripts 26", ROMX
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INCLUDE "maps/SilentHillsPokecenter1F.asm"
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INCLUDE "maps/NihonPokecenter2F.asm"
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INCLUDE "maps/KantoPokecenter2F.asm"
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INCLUDE "maps/CalsHouse1F.asm"
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INCLUDE "maps/CalsHouse2F.asm"
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@ -133,6 +133,118 @@ MagazineBookshelfText:
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line "#MON GRAPH…"
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done
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; From the SpaceWorld demo.
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; Localisation uses these sources;
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; TCRF https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text
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; Minamitoku https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
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PCJournalText:
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text "#MON JOURNAL"
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line "HOME PAGE..."
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para "A new #MON has"
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line "been discovered!"
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para "It has been"
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line "named SKARMORY."
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para "SKARMORY's wings"
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line "are strong, and"
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cont "as hard as steel."
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para "It is not only a"
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line "bird #MON, but"
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cont "also part of the"
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cont "new steel type!"
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para "Further research"
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line "is underway."
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done
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; Using TCRF's translation https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text
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SilphPokegearText:
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text "Introducing the"
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line "#GEAR!"
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para "A cutting edge"
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line "watch just for"
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cont "#MON TRAINERs!"
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para "It tells the time"
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line "and makes calls,"
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cont "but add a CARD"
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cont "and it can even"
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cont "show where you"
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cont "are!"
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para "And to top it"
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line "all off, you"
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cont "can even listen"
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cont "to the radio!"
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para "Order yours at..."
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para "It's SILPH CO.'s"
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line "home page."
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done
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; Using TCRF's translation https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text
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AnimeTVText1:
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text "PRIMAPE is on a"
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line "rampage and ASH"
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cont "is running away!"
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para "The #MON anime"
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line "is on TV!"
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done
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; Using Team Spaceworld's translation
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; https://docs.google.com/spreadsheets/d/13UD3ULHk08eaCTM6_F8GbvQz1HBw-VAO87KoA4sBT5c/edit#gid=0
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AnimeTVText2:
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text "BULBASAUR is"
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line "pouting..."
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para "ASH is in a"
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line "bind..."
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para "The #MON anime!"
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done
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; Using Team Spaceworld's translation
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; https://docs.google.com/spreadsheets/d/13UD3ULHk08eaCTM6_F8GbvQz1HBw-VAO87KoA4sBT5c/edit#gid=0
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AnimeTVText3:
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text "PIKACHU is in"
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line "a battle with"
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cont "SPEAROW!"
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para "ASH is moved"
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line "to tears..."
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para "The #MON anime!"
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done
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GenericSinkText:
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text "A spotless sink!"
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line "What's on the menu"
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cont "this evening?"
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done
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GenericStoveText:
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text "The fire in the"
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line "stove is out,"
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cont "safety first!"
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done
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GenericFridgeText:
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text "The inside..."
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para "Is almost empty."
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done
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Nintendo64Text: ; Yeah, I thought there was generic text too.
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text "It's a Nintendo"
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line "64! The latest"
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cont "game console!"
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done
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TeamRocketOathText:
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text "TEAM ROCKET OATH"
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@ -56,6 +56,15 @@ StdScripts::
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add_stdscript PCScript
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add_stdscript GameCornerCoinVendorScript
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add_stdscript HappinessCheckScript
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add_stdscript PCJournalScript ; Added a bunch of Bookshelf-likes.
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add_stdscript SilphPokegearScript ; These will aid in sprucing up the houses.
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add_stdscript AnimeTVScript1
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add_stdscript AnimeTVScript2
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add_stdscript AnimeTVScript3
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add_stdscript GenericSinkScript
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add_stdscript GenericStoveScript
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add_stdscript GenericFridgeScript
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add_stdscript Nintendo64Script
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PokecenterNurseScript:
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; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
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MagazineBookshelfScript:
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farjumptext MagazineBookshelfText
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; From the SW97 Demo
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PCJournalScript:
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farjumptext PCJournalText
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; From the SW97 Demo
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SilphPokegearScript:
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farjumptext SilphPokegearText
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AnimeTVScript1:
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farjumptext AnimeTVText1
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AnimeTVScript2:
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farjumptext AnimeTVText2
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AnimeTVScript3:
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farjumptext AnimeTVText3
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GenericSinkScript:
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farjumptext GenericSinkText
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GenericStoveScript:
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farjumptext GenericStoveText
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GenericFridgeScript:
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farjumptext GenericFridgeText
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Nintendo64Script:
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farjumptext Nintendo64Text
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TeamRocketOathScript:
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farjumptext TeamRocketOathText
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62
maps/CalsHouse1F.asm
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62
maps/CalsHouse1F.asm
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@ -0,0 +1,62 @@
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; Text in this area uses translations from Minamitoku.
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; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
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; Because there's no player here, we're taking the opportunity to expand on Cal.
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; While usually a Trainer House stand-in in Viridian, he is characterised in some ways.
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; For example, he says he's a traveling trainer in GSC.
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; In Stadium 2, he is further characterised and even given a unique design.
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; Everything just kind of falls into place, no?
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object_const_def
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const CALSHOUSE_MOM
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CalsHouse1F_MapScripts:
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def_scene_scripts
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def_callbacks
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CalsMom:
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jumptextfaceplayer CalsMomText
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CalsMomText:
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text "CAL? Oh, he's"
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line "always traveling."
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para "I said I had"
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line "nothing against"
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cont "#MON, but..."
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para "Sometimes, I"
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line "miss him."
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done
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CalsHouseAnimeTV:
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jumpstd AnimeTVScript2
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CalsHouseStove:
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jumpstd GenericStoveScript
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CalsHouseSink:
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jumpstd GenericSinkScript
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CalsHouseFridge:
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jumpstd GenericFridgeScript
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CalsHouse1F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 6, 7, SILENT_HILLS, 2
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warp_event 7, 7, SILENT_HILLS, 2
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warp_event 9, 0, CALS_HOUSE_2F, 1
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def_coord_events
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def_bg_events
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bg_event 4, 1, BGEVENT_READ, CalsHouseAnimeTV
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bg_event 1, 1, BGEVENT_READ, CalsHouseStove
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bg_event 0, 1, BGEVENT_READ, CalsHouseSink
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bg_event 2, 1, BGEVENT_READ, CalsHouseFridge
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def_object_events
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object_event 7, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsMom, -1
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1
maps/CalsHouse2F.ablk
Normal file
1
maps/CalsHouse2F.ablk
Normal file
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@ -0,0 +1 @@
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108
maps/CalsHouse2F.asm
Normal file
108
maps/CalsHouse2F.asm
Normal file
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@ -0,0 +1,108 @@
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; Text in this area uses translations from Minamitoku.
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; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
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; Because there's no player here, we're taking the opportunity to expand on Cal.
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; While usually a Trainer House stand-in in Viridian, he is characterised in some ways.
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; For example, he says he's a traveling trainer in GSC.
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; In Stadium 2, he is further characterised and even given a unique design.
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; Everything just kind of falls into place, no?
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object_const_def
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const CALSHOUSE_KEN
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CalsHouse2F_MapScripts:
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def_scene_scripts
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def_callbacks
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CalsHouseKen:
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jumptextfaceplayer CalsHouseKenText
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CalsHouseKenText:
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text "CAL? He's my"
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line "brother!"
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para "He'd always go"
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line "out to places"
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cont "where strong"
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cont "TRAINERs are."
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para "WHITE CITY..."
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line "VIRIDIAN CITY..."
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para "Places like that!"
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line "He's so cool!"
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done
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; Usually, there's a thing about Skarmory here, but Silver's House details it, so let's use this unused quote instead.
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CalsHousePCText:
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jumpstd SilphPokegearScript
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CalsHouse2FAnimeTV:
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jumpstd AnimeTVScript3
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CalsHouseBookshelf1:
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jumpstd PictureBookshelfScript
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CalsHouseBookshelf2:
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jumpstd MagazineBookshelfScript
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CalsHouseN64:
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jumpstd Nintendo64Script
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CalsHouseRadio:
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jumptext CalsHouseRadioText
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; Using this translation
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; https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text
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; Could be a jumpstd but I don't see it being used in many places...
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CalsHouseRadioText:
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text "You're listening"
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line "to JOPM, NIHON's"
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cont "best-rated radio"
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cont "station!"
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para "Now presenting the"
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line "#MON News."
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para "...world-renowned"
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line "PROFESSOR reported"
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cont "missing in KANTO!"
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para "It's suspected"
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line "that PROF. OAK"
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cont "could have left"
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cont "for a new LAB, but"
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cont "we cannot disprove"
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cont "that foul play"
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cont "could be afoot."
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para "Even AIDEs are"
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line "concerned."
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para "...that concludes"
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line "today's news."
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para "Coming up, music"
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line "with MARY!"
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done
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CalsHouse2F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 9, 0, CALS_HOUSE_1F, 3
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def_coord_events
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def_bg_events
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bg_event 7, 1, BGEVENT_READ, CalsHouse2FAnimeTV
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bg_event 5, 1, BGEVENT_READ, CalsHouseBookshelf1
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bg_event 1, 1, BGEVENT_READ, CalsHouseBookshelf1
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bg_event 3, 1, BGEVENT_READ, CalsHousePCText
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bg_event 7, 2, BGEVENT_READ, CalsHouseN64
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bg_event 2, 1, BGEVENT_READ, CalsHouseRadio
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def_object_events
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object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsHouseKen, -1
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@ -1,6 +1,6 @@
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! ! !WWE
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R
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!
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ERETvUXYG~IJ
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ERETnUXYG~IJ
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HEF|}BEJ~EJ@AAB
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DBIIIIJHIBTvUDJX5YHIJ|}~EEE
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DBIIIIJHIBTnUDJX5YHIJ|}~EEE
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@ -26,14 +26,14 @@ SilentHillsSign2:
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SilentHillsSign2Text:
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text "SILENT HILLS"
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line "The Silent Town"
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line "Ever peaceful..."
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done
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SilentHillsSign3:
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jumptext SilentHillsSign3Text
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SilentHillsSign3Text:
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text "TO LET"
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text "TO LET" ; It technically says "HOUSE TO RENT" but this is more natural.
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done
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SilentHillsSign4:
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@ -77,10 +77,10 @@ SilentHills_MapEvents:
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def_warp_events
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warp_event 13, 4, SILENT_HILLS_POKECENTER_1F, 1 ; Pokecenter
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warp_event 5, 4, PLAYERS_HOUSE_1F, 1 ; Cal's House
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warp_event 5, 4, CALS_HOUSE_1F, 1 ; Cal's House
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warp_event 14, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
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warp_event 15, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
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warp_event 3, 12, PLAYERS_HOUSE_1F, 1 ; Silver's House
|
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warp_event 3, 12, SILVERS_HOUSE, 1 ; Silver's House
|
||||
|
||||
def_coord_events
|
||||
|
||||
|
|
1
maps/SilversHouse.ablk
Normal file
1
maps/SilversHouse.ablk
Normal file
|
@ -0,0 +1 @@
|
|||
|
49
maps/SilversHouse.asm
Normal file
49
maps/SilversHouse.asm
Normal file
|
@ -0,0 +1,49 @@
|
|||
; Text in this area uses translations from Minamitoku.
|
||||
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
|
||||
|
||||
object_const_def
|
||||
const SILVERSHOUSE_MOM
|
||||
|
||||
SilversHouse_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
SilversMom:
|
||||
jumptextfaceplayer SilversMomText
|
||||
|
||||
SilversMomText:
|
||||
text "The other day,"
|
||||
line "I saw a strangely-"
|
||||
cont "colored PIDGEY!"
|
||||
done
|
||||
|
||||
SilversHousePCJournal:
|
||||
jumpstd PCJournalScript
|
||||
|
||||
SilversHouseAnimeTV:
|
||||
jumpstd AnimeTVScript1
|
||||
|
||||
SilversHouseStove:
|
||||
jumpstd GenericStoveScript
|
||||
|
||||
SilversHouseSink:
|
||||
jumpstd GenericSinkScript
|
||||
|
||||
SilversHouse_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 4, 9, SILENT_HILLS, 5
|
||||
warp_event 5, 9, SILENT_HILLS, 5
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 0, 1, BGEVENT_READ, SilversHousePCJournal
|
||||
bg_event 4, 1, BGEVENT_READ, SilversHouseAnimeTV
|
||||
bg_event 9, 1, BGEVENT_READ, SilversHouseStove
|
||||
bg_event 8, 1, BGEVENT_READ, SilversHouseSink
|
||||
|
||||
def_object_events
|
||||
object_event 5, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SilversMom, -1
|
Loading…
Reference in a new issue