Commit graph

45 commits

Author SHA1 Message Date
Llinos Evans 892e8fc6b1 Summer Beach House fixes, evo moves (bugs!)
Evo moves commit is unfinished and doesn't work properly. Script in evolve.asm has details.

Summer Beach House now teaches Pikachu Surf and has two issues; one is that backing out of teaching Pikachu causes issues (basically, it only goes a correct way if you say yes), and the teaching menu uses tiles from the overworld because I am stupid.

Are you a bad enough dude to fix these bugs?
2024-08-04 14:40:07 +01:00
Llinos Evans 0dd22ececa Summer Beach House (buggy!)
This adds the Summer Beach House from Pokemon Yellow to Route 19, in an effort to make Kanto a bit more interesting.

The code for teaching Pikachu is very buggy right now and someone should check it out. I usually throw code out if it isn't functional but this seems extremely close to working.
2024-08-04 02:27:27 +01:00
Zeta_Null 150708bbd3 Sevii Islands Work 2024-08-01 17:51:41 -04:00
Zeta_Null e2b7782861 SGB Palette improvements and fixes!
- Spaceworld-ish SGB morning palettes
- Flash caves work now
- Menu Account displays without bugged colors
- Also small Mt. Ember tweaks and a collision fix
2024-08-01 01:09:22 -04:00
Llinos Evans 1bc5644edc Bug Catching Contest gives a funny Gligar
If you win the Bug Catching Contest, the man will give you an Earthquake Gligar.

The code that gives it a special move is a bit fucked up because I tried to add a Farfetch'd function, but I can't be bothered to finish the functionality because I'm stupid (it is actually quite easy I'm just lazy)
2024-07-30 20:53:14 +01:00
Zeta_Null 1e0220bf06 Sevii bullshit at 3 AM
- Sevii islands tileset
- One Island mapping
- Sevii islands SGB and roof colors
2024-07-30 03:09:24 -04:00
Llinos Evans 8d9afdcd2b Committing old shinkai progress
It's in a better state than when it started soooo
2024-07-30 01:11:00 +01:00
Llinos Evans 76c497dd99 Partial Safari Game implementation
This adds some infrastructure for the Safari Game, specifically;
- The guards who let you in; the ticket is given and Safari Balls are provided; you also get the leaving early and so on. Bit janky at times.
- Infrastructure for the step system, albeit unfinished; the steps aren't initially counted and there's no kicking out process yet.

All in all, it's now playable, but the loss conditions are not yet finished. I shall now lay down in a dark room.
2024-07-29 18:42:40 +01:00
Llinos Evans b64504b9fd The Safari Zone is now functional!
This adds a clause into the wild encounter setup that sets the Safari BattleType if you're within the relevant landmarks. Therefore, all that's now needed is a way to check the Safari Balls in the player's bag before kicking them out, which should be easily triggered by looking in their bag.
2024-07-29 17:15:27 +01:00
Llinos Evans 30af5bc815 Decoration shop import
Unsure where to place these yet, made something on the spreadsheet to find my bearings. All I know is I want it!

I had to change `endtext` to an sjump as we don't actually have that script in our ROM. Polished is very different to pokecrystal. Luckily, everything else went off without a hitch.
2024-07-29 12:55:59 +01:00
Llinos Evans 6b12b3d992 Lavender Crypt puzzle maps
The connections between maps, as well as Dokuroar's boss battle, are not finished. However, everything else is, including the warps themselves. My brain is just a bit too small for a puzzle like this, so I require assistance.
2024-07-26 16:55:36 +01:00
Llinos Evans cd08f11fa4 Sepia City Gym & badge infrastructure
Nihon badges now count and Sepia City has its Gym Leader. All fully functional.

I've also distributed the transfer-exclusive Kanto Pokemon items to their relevant owners, plus the Polkadot Bow.
2024-07-25 15:29:35 +01:00
Llinos Evans 37980e84d0 Lots of new trainer classes & pics, port kep cries
This adds Tohjo Giovanni, Archer, Ariana, Prof. Blue, and fixes various bugs with my last commit. Also fixes the bug with Chris's img not having an embedded palette.

I also ported over all the KEP cries that are available as a bunch were incomplete or seemingly being remade.

Next step is to integrate much of this.
2024-07-25 02:18:19 +01:00
Zeta_Null d9f6aaa557 Lickilord sprite ingame and animated 2024-07-24 11:33:30 -04:00
Llinos Evans 4eb81eec25 OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them.

Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend.

Gold Berry tree exists to make them renewable in-game, I think this is very important.

The flypoint seems bugged.
2024-07-22 23:40:53 +01:00
Llinos Evans d3fbd1f846 Safari Game battle type & bug fix
This adds the restoration of the Safari Zone from Pokemon October. There isn't a proper place for this yet, but there will be soon!

It seems to have issues with tiles, which I am assuming to either be the tilemap clearing or something relating to Zeta's custom ball palettes, since I had to add the Safari Ball. Can you get to that, @ZetaNull?

2ff835730b

also fixed the unnumbered route errors.
2024-07-21 23:36:56 +01:00
Llinos Evans bcfafaaf83 Honey Pot & Grandma
Ported from Pokemon October.
8114fead91
1a6f3e4f03
d00cd6fafd

Alterations have been made in that the treemonset has been diversified a bit further, having Munchlax like in DPP. They're L60, intended to be used in Nihon.

I haven't placed the grandma in the region yet, intending for her to be in Old City.
2024-07-21 23:00:43 +01:00
Llinos Evans 869986db26 uncommitted bits 2024-07-21 22:26:04 +01:00
Llinos Evans 13a253073b Winner's Path modifications
- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush.
- Added a depressed switch tile to accomodate the new functionality.
- New switch collision type for boulder puzzles.
- Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space.
2024-07-19 11:48:04 +01:00
Llinos Evans 157bfdc15b Winner's Path outside & connected
This makes and connects Winner's Path Outside to Victory Road Gate. Also fixes bugs in Winner's Path that caused signs to crash the game.

Next, making the route that connects to Silent Hills, and reintegrating Mt. Silver!
2024-07-18 16:15:40 +01:00
Llinos Evans 7ef292a431 (very rough) Winner's Path
This implements Winner's Path into the game, complete with trainers and wild Pokemon. There's still a lot to do, though.

The Debug Lady that gave Celebi now gives Furret because it gets all the important HMs, which we need to...test things. Naturally, you have all the badges now too!
2024-07-17 23:12:24 +01:00
Martha Schilling a291a6a45a GSC-style Fossil Aerodactyl/Kabutops sprites
Entirely done by yours truly! (With some help from Llinos on sorting out Aerodactyl's wing)

Also fixed the Pokedex fill command in the debug room.
2024-07-16 16:14:25 +01:00
Llinos Evans e61255bbf1 PCC enhancements (and GS Ball restoration)
This adds a bunch of PCC-related stuff to the building, most notably the GS Ball, making Celebi obtainable natively.

Chances are, we would repeat this for the MysticTicket and Mew.

This restores a bunch of text and adapts it to various bits and pieces. Of course, a lot still needs to be done. Very happy with how it's turning out, though!
2024-07-13 10:28:14 +01:00
Llinos Evans 36d0916e8e Pewter Museum of Science
Most things are now done. Blockset is presentable, so expansion can be done with time.

Things not done:
- Scarlet/Violet Books (I want to do these like Bill's favourite Pokemon PC from RBY)
- Computer things for a fossil machine (Take from the Oak Lab tileset I sorted in KEP?? Or do what the RoA place does? Both require tileset modifications and map expansion)
- Aerodactyl/Kabutops fossil displays.

Pretty good, huh?
2024-07-12 23:33:26 +01:00
Llinos Evans d8d111abf5 Fossil scientist is now functional tm
There's a couple bugs here and there, but it's good enough and I think the bugs are related to how I tested it.

Doesn't use specials because it seems to just cause comical glitches to occur.

The Museum and Ruins of Alph fossil guys will talk differently, implying they're different individuals. The Museum one talks like in HGSS, the RoA one talks like the RBY one and comments on the Unown researcher's lack of care for fossils.

Also reused some PokeCom centre lore.
2024-07-12 11:23:25 +01:00
Misty Cass 0b7b88d954 Gambling, Breeding, and Ressurection: My Kinda Night 2024-07-11 22:15:38 -04:00
Llinos Evans 967e87462f Route 48 deets
Now has wildmons, a map, and a few signs.

It seems the map usually has street stalls, so we would need tiles made for this before the map is in a presentable state. Any ideas?
2024-07-11 11:53:01 +01:00
Llinos Evans 91e1763395 Breakable rocks now have items, add Club Fossil 2024-07-10 11:06:37 +01:00
Llinos Evans 4972915076 Luxwan
Now the random farfetch'd are worth catching!

Also I fucked up the channels on the sprite can someone get that
2024-07-06 18:16:45 +01:00
Martha Schilling a5f7d81202 The Rise of Dokuroar
Perhaps a little biased that I'm finishing this one first, but this one's my personal favourite BetaMon.

- Sprite from Pokemon October currently

- Changed the Debug Mode second encounter to a shiny, so easier shiny form testing can be done
2024-07-04 11:25:28 +01:00
Misty afbd0f7680
Violet Waters and Lush Trees! (#19) 2024-07-04 10:28:47 +01:00
Martha Schilling 4d0a61454c Bug Fixes, missing files, the ROM builds now 2024-07-02 10:15:48 +01:00
Martha Schilling 7554222e3c Random additions because Martha was bored
- Gave the Debug Room its own name and placement on the map, simply being '?????' and up in the top-left corner of Nihon.

- Added a feature where the shiny palette of a Pokemon can be seen by pressing Select on the Pokedex screen.

- Added preliminary sprites for Belledam, Bipulla, Burgela, Coinpur, Jungela, Pupperon, Stromen, and Tricules.

- Added preliminary shiny palettes for Bipulla, Bellignan, Burgela, Coinpur, Jungela and Tricules

- Changed Debug Room's layout again slightly

- Added another NPC to the Debug Room that gives you a bunch of useful items when spoken to, mainly all of the HMs and Apriballs, plus some Master Balls, Rare Candies and more.
2024-03-26 21:58:13 +00:00
Martha Schilling 92e60de76d Update DebugRoom.asm
Adds a new NPC to the Debug Area that auto-completes the Pokedex when spoken to, plus gives you a free Celebi. Helpful for checking out dex entries, cries and other stuff like it.
2024-03-21 21:23:30 +00:00
Martha Schilling 51a7593d6f These Fires be Gouging, yo
The bolts are also raging but they look fucking dumb so who cares

- Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous.

- Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC.

- Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly

- Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance.

- Changed the layout of the Beginning World (Debug Room) ever so slightly.
2024-03-15 20:56:55 +00:00
Misty 0721a89fea WE FORGOT WYNAUT 2023-11-19 03:20:34 -05:00
Misty e85c0ac4d6 The Road To Violet City! 2023-11-19 01:09:06 -05:00
Llinos Evans b60dbd5afb Improve Debug Lady
This adds a bunch of stuff that's helpful for debugging to the lady, such as;
- All flypoints set up to now
- Pokedex
- Pokegear with map card
2023-11-05 12:37:20 +00:00
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Zeta_Null e9cab6db16 Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
Llinos Evans bd35a6c862 Cubburn and Palssio families
This adds the Cubburn and Palssio families; Silent Hills can start proper development from here.
2023-11-02 14:37:12 +00:00
Llinos Evans 4c1d1132aa Cliff Cave & bits
This fully adds Cliff Cave itself. The rest of the route isn't there, but you can access the cave via the Debug Room, featuring a crudely made cave structure.

I've also modified the Rock Smash wild data to feature some additional Pokemon. The Beach has a 20% Corsola, and Dark Cave has a 20% Phanpy, among other bits. Level scaling has also been applied.

The Cliff Cave music isn't right, I believe...but I don't know what it's actually meant to use, I haven't played HGSS since it was current gen.
2023-11-02 12:00:07 +00:00
Llinos Evans 038970363f Kurt instamakes balls now 2023-11-01 20:31:28 +00:00
Zeta_Null d9bc71f5de Sinjoh Ruins test track!
Not broken up about it if we decide to just go with a demake of the original song for the sinjoh ruins but if we want a more original one here's a thing I slapped the fuck together lol

Currently plays in the Debug Room.
2023-11-01 00:38:02 -04:00
Zeta_Null e8482b7991 DEBUG ROOM!! 2023-10-30 17:44:30 -04:00