Commit graph

30 commits

Author SHA1 Message Date
Llinos Evans cd08f11fa4 Sepia City Gym & badge infrastructure
Nihon badges now count and Sepia City has its Gym Leader. All fully functional.

I've also distributed the transfer-exclusive Kanto Pokemon items to their relevant owners, plus the Polkadot Bow.
2024-07-25 15:29:35 +01:00
Llinos Evans 7a5cbd31dc White City progressgating
This commit adds some events to the White City gate that prevent the player from getting too ahead of themselves. I've also expanded Route 66 and Winner's Path so you don't get that ugly gate ending too early.

Oh, and Cal has his teams and some notes for the future chucked in.

The player needs to dumpsterfuck Green to access White City now!
2024-07-25 12:55:45 +01:00
Llinos Evans 37980e84d0 Lots of new trainer classes & pics, port kep cries
This adds Tohjo Giovanni, Archer, Ariana, Prof. Blue, and fixes various bugs with my last commit. Also fixes the bug with Chris's img not having an embedded palette.

I also ported over all the KEP cries that are available as a bunch were incomplete or seemingly being remade.

Next step is to integrate much of this.
2024-07-25 02:18:19 +01:00
Misty c27b9b57e2
Challengers Approaching!
Challengers Approaching!
2024-07-24 18:11:37 -04:00
Llinos Evans 989a12a7b8 ROM builds now
Got palfix installed and working, now all the sprites will run!
2024-07-24 23:11:20 +01:00
U-DESKTOP-IKOGN35\wazzu 89ea76e75e Challengers Approaching! 2024-07-24 18:07:16 -04:00
Llinos Evans 8f81afde08 ah! kurt was very interesting!
His trainer class was タマしょくにん - basically "Ballsmith". let's give him that!
2024-07-24 20:47:31 +01:00
Llinos Evans 66c71c1a97 PvK has the goods
This adds a ton of overworld sprites, some from KEP, others from SW97/99, for you all to mess around with. It also adds the prototype trainer sprites from SW99 to use with the old trainer classes, though some don't have modern GSC shading.

Unfortunately, the SW99 trainer sprites need palfixing and my PC can't be fucked running it for some reason.

Lots of potential here, particularly with making Mediums now use their distinct sprites, and having Channelers to fit into the mix. I'll be using these when fleshing out the Haunted House and Lavender Crypt.

South Guy still doesn't have a name, so internally, they are called such.

Green from KEP/TPP Anniversary Red has been imported too, because she's awesome like that.

Yes this commit has the cat sprite. All rise for the best thing ever.
2024-07-24 20:40:44 +01:00
Llinos Evans e944e11479 Old City is now Sepia City, two houses
Earl now lives in Sepia City and alludes to White City, family house added too. City renamed Sepia City.
2024-07-23 12:50:30 +01:00
Martha Schilling 12928cfc81 Minor spelling mistake :)
It's KazAppelin. Whoops.
2024-07-21 22:48:31 +01:00
Llinos Evans bf65943f9e fuck 2024-07-21 09:54:32 +01:00
Llinos Evans e7ee37a1d9 New teams for E4, Kanto Gym Leaders, etc 2024-07-21 09:53:04 +01:00
Llinos Evans 980b8dc47a Bug fixes
- Fixed a bug where you couldn't walk through one of the Kanto rock tiles
- Fixed a bug where you couldn't go back through the Winner's Path cave exits
- Fixed a bug where some trainers would glitch when walking on Silent Hills mapgroups
- Optimised the Silent Hills spriteset
- Modified Painter Dali and Super Nerd Gregg's teams
- Modified Winners Path's wild data to feature L56 Chanseys for use with the Repel Trick.
- Fixed some text so it scrolls better
2024-07-19 08:19:25 +01:00
Llinos Evans 289b250e89 Unnumbered Route
This route is unnumbered for now, because it's technically the last Nihon Route (numbered 23 in-prototype) and I don't know how to number it yet. It's easily find/replaced once we're sure, anyway.

Wild data uses the prototype's plus a couple edits, levels are kept low as you're actually entering here.

It's official: Nihon is connected to Johto and Kanto now!
2024-07-18 17:51:01 +01:00
Llinos Evans 157bfdc15b Winner's Path outside & connected
This makes and connects Winner's Path Outside to Victory Road Gate. Also fixes bugs in Winner's Path that caused signs to crash the game.

Next, making the route that connects to Silent Hills, and reintegrating Mt. Silver!
2024-07-18 16:15:40 +01:00
Llinos Evans 7ef292a431 (very rough) Winner's Path
This implements Winner's Path into the game, complete with trainers and wild Pokemon. There's still a lot to do, though.

The Debug Lady that gave Celebi now gives Furret because it gets all the important HMs, which we need to...test things. Naturally, you have all the badges now too!
2024-07-17 23:12:24 +01:00
Llinos Evans 3c79717bbd marking well proton correctly
we need to make him an executive and/or change the rocket classes up at some point...
2024-07-17 13:26:49 +01:00
Llinos Evans 1b77f551f1 Viridian Forest fixes and enhancements
- Fixed various tile port issues and made various visual enhancements. Now generally closer to the Kanto styled Viridian Forest.
- Added Lass Ikue, a trainer referencing Ikue Otani, to the area where the Yellow Lass was. Required updating the spriteset but it seems fine.
- Added parties for all the trainers, which were missed on the initial import.
- Fixed various inaccurate capitalisations.
- Fixed gate warps. Considering adding a Honey girl here if we ever do that?
- Restored various RBY NPCs in the Pewter and Viridian gates to the forest, saying largely the same stuff. Just keeps things move lively.
2024-07-17 13:12:28 +01:00
Zeta_Null 913850d433 Trainerpic command and Fossils 2024-07-13 15:04:17 -04:00
Llinos Evans ae81f290d2 Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
2024-07-09 20:20:51 +01:00
Llinos Evans d336fdb9da Trainer tweaks
Increased Johto frequency a tad and added some more interesting bits.

I have labelled a bunch of unused trainers and put in some questions/prompts for further improvements

Levels NEED looking at by someone better than me (hi misty how r u)
2024-07-09 16:21:43 +01:00
Llinos Evans 1e629ebc1a 11 new trainer classes
This adds the lost RBY trainer classes and a few unused ones. No sprites because I keep messing up the alpha channels among other things. I shall simply ask Martha.

Also spruced up the readme slightly.
2024-07-08 00:14:17 +01:00
Llinos Evans 5e55e217be Revert "Gym Scaling proof of concept"
This reverts commit 442b9b9956.
2023-11-05 12:21:28 +00:00
Llinos Evans 442b9b9956 Gym Scaling proof of concept
pokecrystal requires a very different approach to gym scaling. This is based on the phone code.

Could absolutely be revised in a myriad of ways.
2023-11-05 12:14:20 +00:00
Llinos Evans ebab1da7b4 Route 49_2
This completes the SW97 demo content, featuring translated text!
2023-11-04 02:54:06 +00:00
Llinos Evans e7fb81e28e Quiet Cave
This adds Quiet Cave, with all the relevant details. Wild Pokemon still don't appear, though.

I defined it as a route, as if it were a cave, the Pokemon would jump out anywhere, regardless of grass.
2023-11-04 01:47:45 +00:00
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Martha Schilling d4170f5fa8 Walking Wake and the Guardian Beast!
- Added preliminary data for Walking Wake and the new Legendary Pokemon Shi-Shi.
- Changed Bellignan's dex entry to reference how Sprout Tower was constructed.
- Changed some dialogue in Sprout Tower to reflect this.

Wake sprite by EyeDonutz
Shi-Shi sprite by me, but still unfinished. Will definitely rework sometime.
2023-10-26 16:16:00 +01:00
Zeta_Null b3a3e27906 Initial giant enby Commit
- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on  the trainer card to a more purple one to facilitate Topaz's graphics

KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
2023-09-11 11:26:46 -04:00
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00