mirror of
https://github.com/thornAvery/jep-hack.git
synced 2026-02-07 16:45:24 +13:00
CHANGES ARE COMMENTED IN WRAM.ASM, IF ANYTHING BREAKS, CHECK THERE. Not thoroughly tested but I've yeeted some unused shit in WRAM to be able to fit Misc WRAM 1 back in the right bank. Side note but according to pret if a ds has a blank space above and below it then it should be unused? May be wise to double check this |
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|---|---|---|
| .. | ||
| battle | ||
| battle_anims | ||
| battle_tower | ||
| collision | ||
| decorations | ||
| events | ||
| items | ||
| maps | ||
| moves | ||
| phone | ||
| pokemon | ||
| radio | ||
| sprite_anims | ||
| sprites | ||
| text | ||
| tilesets | ||
| trainers | ||
| types | ||
| wild | ||
| credits_script.asm | ||
| credits_strings.asm | ||
| default_options.asm | ||
| growth_rates.asm | ||
| icon_pointers.asm | ||
| mon_menu.asm | ||
| party_menu_qualities.asm | ||
| player_names.asm | ||
| predef_pointers.asm | ||
| sgb_ctrl_packets.asm | ||
| text_buffers.asm | ||
| tilesets.asm | ||