jep-hack/data
Zeta_Null 2e053211ec ITEMFIX: I hate working with WRAM
CHANGES ARE COMMENTED IN WRAM.ASM, IF ANYTHING BREAKS, CHECK THERE.

Not thoroughly tested but I've yeeted some unused shit in WRAM to be able to fit Misc WRAM 1 back in the right bank.
Side note but according to pret if a ds has a blank space above and below it then it should be unused? May be wise to double check this
2024-12-13 01:00:32 -05:00
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battle Add move effect for Coin Hurl 2024-08-27 00:54:58 +01:00
battle_anims Fairy Moves and Correcting an Oops 2024-08-27 00:25:56 -04:00
battle_tower
collision
decorations
events Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
items
maps Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
moves Fairy Moves and Correcting an Oops 2024-08-27 00:25:56 -04:00
phone
pokemon Ajawalcan is here! Also, Inoshika buffs. 2024-10-29 20:37:29 +00:00
radio
sprite_anims
sprites
text Haunted House groundwork 2024-08-15 20:49:25 +01:00
tilesets ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
trainers minor tweaks 2024-11-24 19:56:45 +00:00
types Fairy Type Rework 2024-10-18 03:03:54 -04:00
wild Fix route numbers and add wild data 2024-10-29 18:42:26 +00:00
credits_script.asm
credits_strings.asm
default_options.asm
growth_rates.asm
icon_pointers.asm
mon_menu.asm
party_menu_qualities.asm
player_names.asm putting together the progression 2024-09-02 19:06:43 +01:00
predef_pointers.asm
sgb_ctrl_packets.asm
text_buffers.asm
tilesets.asm Quiet Cave Tileset 2024-10-20 02:36:28 -04:00