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![]() Some maps are broken up or edited to allow for seamless transitions instead of needing several warps. (Area 1 is split vertically, Area 2 needs a horizontal split. The connection between area 1 and 2 also will have to be shifted up from where it is in RBY to prevent border blocks showing up where they shouldn't.) |
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.. | ||
attributes.asm | ||
blocks.asm | ||
environment_colors.asm | ||
flypoints.asm | ||
landmarks.asm | ||
map_data.asm | ||
maps.asm | ||
outdoor_sprites.asm | ||
roofs.asm | ||
scenes.asm | ||
scripts.asm | ||
setup_script_pointers.asm | ||
setup_scripts.asm | ||
sgb_roof_pal_inds.asm | ||
spawn_points.asm |