jep-hack/maps/CoralCityOakHouse.asm
2024-12-30 16:31:54 +00:00

51 lines
1.3 KiB
NASM

; Impostor Oak's house in Coral City. The player has to find him~
object_const_def
const CORALCITYOAKHOUSE_WOMAN
const CORALCITYOAKHOUSE_OAK
CoralCityOakHouse_MapScripts:
def_scene_scripts
def_callbacks
; There's a woman that Impostor Oak shacks up with for some reason.
; To me, this must be either his wife, or someone he womanises to score a hideout.
; I chose the funniest option possible.
CoralCityOakHouseWomanScript:
jumptextfaceplayer CoralCityOakHouseWomanText
CoralCityOakHouseWomanText:
text "OAK? Oh, he's a"
line "wonderful man, is"
cont "he not?"
para "We met not too"
line "long ago, it was"
cont "love at first"
cont "sight!"
done
; Obviously not finished.
CoralCityOakHouseOakScript:
jumptextfaceplayer CoralCityOakHouseOakText
CoralCityOakHouseOakText:
text "Comment to be"
line "written."
done
CoralCityOakHouse_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 7, CORAL_CITY, 5
warp_event 5, 7, CORAL_CITY, 5
def_coord_events
def_bg_events
def_object_events
object_event 0, 2, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CoralCityOakHouseWomanScript, -1
object_event 6, 4, SPRITE_OAK, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CoralCityOakHouseOakScript, -1