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This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them. Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend. Gold Berry tree exists to make them renewable in-game, I think this is very important. The flypoint seems bugged.
67 lines
1.8 KiB
NASM
67 lines
1.8 KiB
NASM
object_const_def
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const OLDCITYPOKECENTER1F_NURSE
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const OLDCITYPOKECENTER1F_FISHER
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const OLDCITYPOKECENTER1F_COOLTRAINER_M
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const OLDCITYPOKECENTER1F_COOLTRAINER_F
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OldCityPokecenter1F_MapScripts:
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def_scene_scripts
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def_callbacks
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OldCityPokecenter1FNurseScript:
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jumpstd PokecenterNurseScript
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OldCityPokecenter1FCoolTrainerMScript:
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jumptextfaceplayer OldCityPokecenter1FCoolTrainerMText
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OldCityPokecenter1FCoolTrainerMText:
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text "There's a strange"
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line "house full of odd"
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cont "geeks on ROUTE 50."
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para "I wonder why? Is"
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line "something going"
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cont "on?"
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done
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OldCityPokecenter1FCoolTrainerFScript:
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jumptextfaceplayer OldCityPokecenter1FCoolTrainerFText
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OldCityPokecenter1FCoolTrainerFText:
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text "WALKER is always"
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line "riding on his"
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cont "SKARMORY!"
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para "The problem is, he"
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line "doesn't leave time"
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cont "for challengers…"
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done
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OldCityPokecenter1FFisherScript:
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jumptextfaceplayer OldCityPokecenter1FFisherText
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OldCityPokecenter1FFisherText:
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text "I caught a strange"
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line "fish #MON with"
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cont "wings!"
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done
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OldCityPokecenter1F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 3, 7, OLD_CITY, 12
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warp_event 4, 7, OLD_CITY, 12
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warp_event 0, 7, NIHON_POKECENTER_2F, 1
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def_coord_events
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def_bg_events
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def_object_events
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object_event 5, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FNurseScript, -1
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object_event 13, 3, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FFisherScript, -1
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object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FCoolTrainerFScript, -1
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object_event 7, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FCoolTrainerMScript, -1
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