jep-hack/constants
Llinos Evans ac0d055474 Readme update, Lake of Rage changes, and must be 8-bit fixes
A slapdash of various little bits and pieces.
- Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC.
- Move constants now have their 16-bit IDs set up
- Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober
- Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files.
- Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?)
- Fixed AI scoring with Water Sport (hopefully)
- Updated the readme with some of our progress over the past 5 months.
2025-01-03 13:19:09 +00:00
..
16_bit_locking_constants.asm
16_bit_translation_constants.asm
audio_constants.asm
battle_anim_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
battle_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
battle_tower_constants.asm
collision_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
credits_constants.asm
cry_constants.asm
deco_constants.asm
engine_flags.asm
event_flags.asm Savoy, Ruddy, and Coral houses 2024-12-30 16:31:54 +00:00
gfx_constants.asm
hardware_constants.asm
icon_constants.asm
input_constants.asm
item_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
item_data_constants.asm
landmark_constants.asm Integrate Route 53 2025-01-01 19:39:59 +00:00
map_constants.asm Integrate Route 53 2025-01-01 19:39:59 +00:00
map_data_constants.asm
map_object_constants.asm
map_setup_constants.asm
mart_constants.asm
menu_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
misc_constants.asm
mobile_constants.asm
move_constants.asm Readme update, Lake of Rage changes, and must be 8-bit fixes 2025-01-03 13:19:09 +00:00
move_effect_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
music_constants.asm There's a Coral in my Sepia! (#49) 2024-12-28 13:47:59 +00:00
npc_trade_constants.asm
phone_constants.asm
pokemon_constants.asm
pokemon_data_constants.asm
printer_constants.asm
radio_constants.asm
scgb_constants.asm
script_constants.asm
serial_constants.asm
sfx_constants.asm
sprite_anim_constants.asm
sprite_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00
sprite_data_constants.asm
text_constants.asm
tileset_constants.asm underwater tileset shit, brings number of errors down to 20 2024-12-29 16:50:30 -05:00
trainer_constants.asm
trainer_data_constants.asm
type_constants.asm
wram_constants.asm Strong Arm, Water Sport, and more HMs. 2024-12-28 06:26:01 +00:00