jep-hack/maps/PokemonPagoda5F.asm
Llinos Evans e43decef70 Pokemon Pagoda
This gives Sepia City all of its locations.

The pagoda uses references to the Five-Story Pagoda story from 1891, with Sages using various 成语 translated into English.

This also adds the Elder class, assigning it to Li and (now) Roen.

The Elder in the pagoda is not yet battle-able as I haven't really fit anything into the story. No cutscenes, etc, it's all too early.
2024-07-26 13:17:15 +01:00

68 lines
1.3 KiB
NASM

object_const_def
PokemonPagoda5F_MapScripts:
def_scene_scripts
def_callbacks
PokemonPagoda5FStatue:
jumptext PokemonPagoda5FStatueText
PokemonPagoda5FSign:
jumptext PokemonPagoda5FSignText
PokemonPagoda5FButsudan:
jumptext PokemonPagoda5FButsudanText
PokemonPagoda5FStatueText:
text "It's a statue of"
line "ABRA."
done
; Very very very much set to change.
PokemonPagoda5FSignText: ; 女娲补天
text "There was once"
line "a beast with the"
cont "strength and"
cont "spirit to trans-"
cont "form the world."
para "By patching a"
line "heavenly hole,"
cont "it prevented our"
cont "disaster."
done
PokemonPagoda5FButsudanText:
text "It's a butsudan!"
done
ElderRoenScript:
faceplayer
opentext
writetext ElderRoenFirstText
waitbutton
closetext
end
ElderRoenFirstText:
text "Comment to be"
line "written."
done
PokemonPagoda5F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 5, 5, POKEMON_PAGODA_4F, 2
def_coord_events
def_bg_events
bg_event 4, 1, BGEVENT_READ, PokemonPagoda5FSign
bg_event 2, 0, BGEVENT_READ, PokemonPagoda5FStatue
bg_event 3, 0, BGEVENT_READ, PokemonPagoda5FButsudan
def_object_events
object_event 2, 3, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, ElderRoenScript, -1