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![]() Issues occurred resulting from an incomplete implementation of Inverse Battles from Commit #e59cc2b3292f3da336e89ef23b15b234bf469368. Attempts to fix have been made through completing the implementation, which also accounts for proto-Fairy. Additionally, some semi-invulnerable glitches have attempts made to resolve them, involving a generic list and 16bitification of the compare commands. Damage processing seems iffy but this needs more testing. Type matchups function correctly, though. |
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16 | ||
battle | ||
battle_anims | ||
debug | ||
events | ||
games | ||
gfx | ||
items | ||
link | ||
math | ||
menus | ||
movie | ||
overworld | ||
phone | ||
pokedex | ||
pokegear | ||
pokemon | ||
printer | ||
rtc | ||
tilesets | ||
predef.asm | ||
smallflag.asm |