Updating the credits

Added a few more names from the README into the in-game credits, and used the original draft of the ending theme to extend the music.
This commit is contained in:
Martha Schilling 2023-11-29 23:09:20 +00:00
parent 7369d378dc
commit 02e6aa7bb0
8 changed files with 460 additions and 7 deletions

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@ -381,7 +381,7 @@ If you use our implementations of anything at all, it is encouraged to submit Pu
* Chatot4444 - Assisting with gym scaling code.
* Enigami - Reworking the Battle Tent's RestoreTeam code to make it work properly.
* LadyMisticus - Made a well-documented spreadsheet for the hack that details every Pokemon's stats, movepools and locations, plus more!
* Ness the Unexplained - Helped with writing NPC dialogue and Pokédex entries for new Pokémon such as Gyopin.
* HeadBoiSkye - Helped with writing NPC dialogue and Pokédex entries for new Pokémon such as Gyopin.
* ZumiIsawhat? - Restorations of prototype OST.
* FrenchOrange - Reconstructions of various overworld prototype sprites.
* Helix Chamber, RacieBeep, loumilouminosus, Orchid, GBCRetro, & catstorm26 - Prototype Pokémon sprites. Precise credits are available [here](https://cdn.discordapp.com/attachments/1014321591657709569/1015347305483878521/unknown.png).

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@ -73,17 +73,27 @@
const CRED_ALBA
const CRED_HELIX
const CRED_FO
const CRED_ZETA
const CRED_PS_DEVS
const CRED_AUS
const CRED_PAUL
const CRED_DUO
const CRED_KEP_MUSIC
const CRED_LUCI
const CRED_ZUMI
const CRED_BGVC
const CRED_KEP_THANKS
const CRED_FRRF
const CRED_MISTY
const CRED_THORNAVERY
const CRED_DANNYE
const CRED_EROSUNICA
const CRED_BLUEZANGOOSE
const CRED_SKYE
const CRED_CHATOT
const CRED_ENI
const CRED_VORT
const CRED_PRET
DEF NUM_CRED_STRINGS EQU const_value
const_def -1, -1

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@ -287,6 +287,196 @@ Music_RBYCredits_Ch1::
note A_, 1
note_type 12, 11, 1
note A_, 8
;; P1-5
note_type 12, 12, 3
octave 3
note D_, 1
rest 1
note G_, 1
rest 1
note G_, 1
rest 1
note D_, 1
rest 1
note G_, 1
rest 1
note G_, 1
rest 1
note D_, 1
rest 1
note G_, 1
rest 1
;; P1-6
note E_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note E_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note E_, 1
rest 1
note A_, 1
rest 1
;; P1-7
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
;; P1-8
note D_, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note D_, 1
rest 1
note F#, 1
rest 1
note F#, 1
rest 1
note D_, 1
rest 1
note F#, 1
rest 1
;; P1-9
note D_, 1
rest 1
note G_, 1
rest 1
note G_, 1
rest 1
note D_, 1
rest 1
note G_, 1
rest 1
note G_, 1
rest 1
note D_, 1
rest 1
note G_, 1
rest 1
;; P1-10
note E_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note E_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note E_, 1
rest 1
note A_, 1
rest 1
;; P1-11
note F#, 1
rest 1
note B_, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
;; P1-12
note D_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note D_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note D_, 1
rest 1
note A_, 1
rest 1
;; P1-13
note D_, 1
rest 5
note D_, 1
rest 5
note D_, 1
rest 3
;; P1-14
note E_, 1
rest 5
note E_, 1
rest 5
note E_, 1
rest 3
;; P1-15
note F#, 1
rest 5
note F#, 1
rest 5
note F#, 1
rest 3
;; P1-16
note D_, 1
rest 5
note D_, 1
rest 5
note F#, 4
;; P1-1
note_type 12, 12, 3
octave 4
note D_, 6
octave 3
note B_, 1
octave 4
note D_, 1
note E_, 6
note C_, 1
note E_, 1
;; P1-2
note F_, 6
note D_, 1
note F_, 1
note G_, 1
rest 3
note A#, 1
rest 2
note A#, 1
;; P1-3
note B_, 16
;; P1-4
note G_, 1
rest 15
sound_ret
@ -577,6 +767,110 @@ Music_RBYCredits_Ch2::
note A_, 1
note_type 12, 12, 1
note A_, 8
;; P2-5
note_type 12, 13, 3
octave 3
note G_, 1
rest 5
note G_, 1
rest 5
note G_, 1
rest 3
;; P2-6
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 2
octave 4
note C_, 1
;; P2-7
octave 3
note B_, 12
rest 3
octave 4
note C_, 1
;; P2-8
octave 3
note B_, 6
rest 1
octave 4
note C_, 1
note D_, 6
rest 1
note C_, 1
;; P2-9
note D_, 12
rest 3
note C_, 1
;; P2-10
note E_, 12
rest 3
note E_, 1
;; P2-11
note F#, 12
rest 3
note E_, 1
;; P2-12
note F#, 6
rest 1
note G_, 1
note A_, 8
;; P2-13
octave 3
note G_, 1
rest 5
note G_, 1
rest 5
note G_, 1
rest 3
;; P2-14
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P2-15
note B_, 1
rest 5
note B_, 1
rest 5
note B_, 1
rest 3
;; P2-16
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P2-1
note_type 12, 13, 3
octave 4
note G_, 6
note D_, 1
note G_, 1
note A_, 6
note F_, 1
note A_, 1
;; P2-2
note A#, 6
note G_, 1
note A#, 1
octave 5
note C_, 1
rest 3
note D#, 1
rest 2
note D#, 1
;; P2-3
note G_, 16
;; P2-4
note G_, 1
rest 11
octave 3
sound_ret
@ -721,6 +1015,120 @@ Music_RBYCredits_Ch3::
note A_, 1
note A_, 1
rest 7
;; P3-5
note_type 12, 1, 0
octave 4
note G_, 1
rest 5
note G_, 1
rest 5
note G_, 1
rest 3
;; P3-6
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-7
note B_, 1
rest 5
note B_, 1
rest 5
note B_, 1
rest 3
;; P3-8
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-9
note G_, 1
rest 5
note G_, 1
rest 5
note G_, 1
rest 3
;; P3-10
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-11
note B_, 1
rest 5
note B_, 1
rest 5
note B_, 1
rest 3
;; P3-12
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-13
note G_, 1
rest 5
note G_, 1
rest 5
note G_, 1
rest 3
;; P3-14
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-15
note B_, 1
rest 5
note B_, 1
rest 5
note B_, 1
rest 3
;; P3-16
note A_, 1
rest 5
note A_, 1
rest 5
note A_, 1
rest 3
;; P3-1
note_type 12, 1, 0
octave 4
note B_, 6
note G_, 1
note B_, 1
octave 5
note C_, 6
octave 4
note A_, 1
octave 5
note C_, 1
;; P3-2
note D_, 6
octave 4
note A#, 1
octave 5
note D_, 1
note E_, 1
rest 3
note G_, 1
rest 2
note G_, 1
;; P3-3
note G_, 16
;; P3-4
note G_, 1
rest 15
sound_ret
Music_RBYCredits_branch_7ffa4::

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@ -15,6 +15,7 @@ CreditsMons:
db VENUSAUR
db CHARIZARD
db TOTARTLE
db UMBREON
db OMEGADGE
db ARTICUNO_G
db ZAPDOS_G

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@ -38,9 +38,13 @@ CreditsOrder:
db CRED_EXECUTIVE, CRED_YAMAUCHI, CRED_TEXT_FADE_MON
db CRED_KEP_STAFF, CRED_TEXT_FADE
db CRED_KEP_DEVS, CRED_PVK, CRED_MAH, CRED_EMA, CRED_TEXT_FADE_MON
db CRED_KEP_SPRITES, CRED_ALBA, CRED_HELIX, CRED_FO, CRED_TEXT_FADE_MON
db CRED_KEP_SPRITES, CRED_ALBA, CRED_HELIX, CRED_FO, CRED_TEXT_FADE
db CRED_KEP_SPRITES, CRED_ZETA, CRED_PVK, CRED_MAH, CRED_TEXT_FADE_MON
db CRED_PS_DEVS, CRED_AUS, CRED_PAUL, CRED_DUO, CRED_TEXT_FADE_MON
db CRED_KEP_THANKS, CRED_FRRF, CRED_DANNYE, CRED_EROSUNICA, CRED_TEXT_FADE
db CRED_KEP_THANKS, CRED_CHATOT, CRED_ENI, CRED_VORT, CRED_TEXT_FADE_MON
db CRED_KEP_MUSIC, CRED_LUCI, CRED_ZUMI, CRED_BGVC, CRED_TEXT_FADE_MON
db CRED_KEP_THANKS, CRED_FRRF, CRED_MISTY, CRED_THORNAVERY, CRED_TEXT_FADE
db CRED_KEP_THANKS, CRED_PRET, CRED_DANNYE, CRED_EROSUNICA, CRED_TEXT_FADE
db CRED_KEP_THANKS, CRED_SKYE, CRED_BLUEZANGOOSE, CRED_CHATOT, CRED_TEXT_FADE
db CRED_KEP_THANKS, CRED_ENI, CRED_VORT, CRED_TEXT_FADE_MON
db CRED_COPYRIGHT, CRED_TEXT_FADE_MON
db CRED_THE_END

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@ -74,17 +74,27 @@ CreditsTextPointers:
dw CredAlba
dw CredHelix
dw CredFO
dw CredZetaNull
dw CredPSDevs
dw CredAus
dw CredPaul
dw CredDuo
dw CredKEPMusic
dw CredLuci
dw CredZumi
dw CredBGVC
dw CredKEPThanks
dw CredFrrf
dw CredMisty
dw CredThornAvery
dw CredDannye
dw CredEro
dw CredBlueZangoose
dw CredSkye
dw CredChatot
dw CredEni
dw CredVort
dw CredPret
assert_table_length NUM_CRED_STRINGS
CredVersion:
@ -233,6 +243,8 @@ CredHelix:
db -6, "HELIX CHAMBER@"
CredFO:
db -6, "FRENCH ORANGE@"
CredZetaNull:
db -4, "ZETA-NULL@"
CredPSDevs:
db -5, "SHOWDOWN MOD@"
CredAus:
@ -241,17 +253,35 @@ CredPaul:
db -4, "PAULLUXX@"
CredDuo:
db -2, "DUOM2@"
CredKEPMusic:
db -4, "KEP MUSIC@"
CredLuci:
db -4, "LUCISHRIMP@"
CredZumi:
db -5, "ZUMIISAWHAT?@"
CredBGVC:
db -2, "BGVC@"
CredKEPThanks:
db -6, "SPECIAL THANKS@"
CredFrrf:
db -2, "FRRF@"
CredMisty:
db -5, "LADYMISTICUS@"
CredThornAvery:
db -4, "THORNAVERY@"
CredDannye:
db -4, "DANNYE33@"
CredEro:
db -4, "EROSUNICA@"
CredBlueZangoose:
db -5, "BLUEZANGOOSE@"
CredSkye:
db -5, "HEADBOISKYE@"
CredChatot:
db -4, "CHATOT4444@"
CredEni:
db -3, "ENIGAMI@"
CredVort:
db -3, "VORTIENE@"
CredPret:
db -4, "PRET ET AL@"

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@ -8,11 +8,11 @@ RedsHouse2F_Object:
;warp_event 5, 1, ROCKET_HIDEOUT_B4F, 2 ; - Test Giovanni 1
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
;warp_event 5, 1, CELESTE_HILL, 1 ; - Test GMolt
;warp_event 5, 1, HALL_OF_FAME, 1 ; Test post-game setup
warp_event 5, 1, HALL_OF_FAME, 1 ; Test post-game setup
;warp_event 5, 1, GARNET_CAVERN_B1F, 1 ; Test GCuno
;warp_event 5, 1, FARAWAY_ISLAND_INSIDE, 1 ; Test Mew
;warp_event 5, 1, GIOVANNIS_ROOM, 1 ; Test spinner tiles
warp_event 5, 1, CINNABAR_LAB_FOSSIL_ROOM, 1 ; Test new tileset and fossils
;warp_event 5, 1, CINNABAR_LAB_FOSSIL_ROOM, 1 ; Test new tileset and fossils
def_bg_events

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@ -140,12 +140,12 @@ ROMX $1D
"Maps 19"
"Itemfinder 1"
"Maps 20"
"Vending Machine"
"Maps 21"
"Itemfinder 2"
ROMX $1E
"bank1E"
ROMX $1F
"Vending Machine"
"Sound Effect Headers 3"
; "Music Headers 3"
"Sound Effects 3"