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Faster health bar
A simple 1-character change that does so much. Usually, the game delays it by 2 frames per pixel, so changing it to 1 doubles the speed. If it remains too slow, I believe it can be removed entirely, but I'm avoiding it in case of bugs. I also changed the debug Pokemon to Croakozuna as Pound is s/e vs Dark, allowing for an easier visual. Rhydon changed to Rhyperior for the same reason; more damage, better visual.
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@ -68,6 +68,7 @@ QoL Enhancements
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- All 217 (current) Pokemon can be obtained without the use of trading or glitches, including Mew!
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- New Pokedex entries for most Pokemon are available, sourced from the original 1996 Pokedex book by Creatures Inc., restoring a ton of old Kanto lore. Thanks to [Dr. Lava and Nob Ogasaware](http://lavacutcontent.com/1996-creatures-pokedex-translation-1/) for their incredible work translating and writing about it!
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- Fast text has no frame delay between text scrolling, doubling the scroll speed. It's also been made the default option, so you don't need to go into the Options menu for it.
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- HP bar has been doubled in speed, having a 1 frame delay per pixel rather than 2.
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- Trainer DVs are perfect-15s.
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- The protagonist is referred to in a gender neutral manner.
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- PC added to Celadon Hotel where the invisible event usually is. Why not?
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@ -90,8 +90,8 @@ TestBattle:
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ld [hl], a
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; Give the player a
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; level 20 Rhydon.
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ld a, RHYDON
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; level 20 Rhyperior.
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ld a, RHYPERIOR
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ld [wcf91], a
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ld a, 20
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ld [wCurEnemyLVL], a
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@ -102,7 +102,7 @@ TestBattle:
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; Fight against a
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; level 20 Rhydon.
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ld a, RHYDON
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ld a, CROAKOZUNA
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ld [wCurOpponent], a
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predef InitOpponent
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@ -144,7 +144,7 @@ UpdateHPBar_AnimateHPBar:
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push de
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ld d, $6
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call DrawHPBar
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ld c, 2
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ld c, 1 ; was 2, this doubles hp bar speed
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call DelayFrames
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pop de
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ld a, [wHPBarDelta] ; +1 or -1
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