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Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
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277 changed files with 4346 additions and 4358 deletions
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@ -1,45 +1,45 @@
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_PokemonTower3BattleText1: ; 99776 (26:5776)
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_PokemonTower3BattleText1:: ; 99776 (26:5776)
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text "Urrg...Awaa..."
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line "Huhu...graa.."
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done
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_PokemonTower3EndBattleText1: ; 99794 (26:5794)
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_PokemonTower3EndBattleText1:: ; 99794 (26:5794)
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text "Hwa!"
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line "I'm saved!"
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prompt
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_PokemonTower3AfterBattleText1: ; 997a4 (26:57a4)
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_PokemonTower3AfterBattleText1:: ; 997a4 (26:57a4)
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text "The GHOSTs can be"
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line "identified by the"
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cont "SILPH SCOPE."
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done
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_PokemonTower3BattleText2: ; 997d6 (26:57d6)
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_PokemonTower3BattleText2:: ; 997d6 (26:57d6)
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text "Kekeke...."
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line "Kwaaah!"
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done
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_PokemonTower3EndBattleText2: ; 997ea (26:57ea)
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_PokemonTower3EndBattleText2:: ; 997ea (26:57ea)
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text "Hmm?"
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line "What am I doing?"
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prompt
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_PokemonTower3AfterBattleText2: ; 99801 (26:5801)
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_PokemonTower3AfterBattleText2:: ; 99801 (26:5801)
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text "Sorry! I was"
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line "possessed!"
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done
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_PokemonTower3BattleText3: ; 9981a (26:581a)
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_PokemonTower3BattleText3:: ; 9981a (26:581a)
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text "Be gone!"
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line "Evil spirit!"
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done
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_PokemonTower3EndBattleText3: ; 99831 (26:5831)
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_PokemonTower3EndBattleText3:: ; 99831 (26:5831)
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text "Whew!"
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line "The spirit left!"
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prompt
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_PokemonTower3AfterBattleText3: ; 99849 (26:5849)
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_PokemonTower3AfterBattleText3:: ; 99849 (26:5849)
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text "My friends were"
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line "possessed too!"
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done
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