Fix game time labels

This commit is contained in:
PikalaxALT 2016-01-03 14:17:10 -05:00
parent 1a5a108bdf
commit 28dc5686b0
50 changed files with 80 additions and 78 deletions

View file

@ -90,7 +90,7 @@ MainMenu: ; 5af2 (1:5af2)
jp .mainMenuLoop
.choseContinue
call DisplayContinueGameInfo
ld hl,wd126
ld hl,wCurrentMapScriptFlags
set 5,[hl]
.inputLoop
xor a
@ -411,12 +411,12 @@ PrintNumOwnedMons: ; 5e42 (1:5e42)
jp PrintNumber
PrintPlayTime: ; 5e55 (1:5e55)
ld de, wPlayTimeHours + 1
ld de, wPlayTimeHours
lb bc, 1, 3
call PrintNumber
ld [hl], $6d
inc hl
ld de, wPlayTimeMinutes + 1
ld de, wPlayTimeMinutes
lb bc, LEADING_ZEROES | 1, 2
jp PrintNumber

View file

@ -601,12 +601,12 @@ DrawTrainerInfo: ; 1349a (4:749a)
ld c,$e3
call PrintBCDNumber
coord hl, 9, 6
ld de,wPlayTimeHours + 1 ; hours
ld de,wPlayTimeHours ; hours
lb bc, LEFT_ALIGN | 1, 3
call PrintNumber
ld [hl],$d6 ; colon tile ID
inc hl
ld de,wPlayTimeMinutes + 1 ; minutes
ld de,wPlayTimeMinutes ; minutes
lb bc, LEADING_ZEROES | 1, 2
jp PrintNumber