mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-12-05 19:10:07 +13:00
Fix object constant names
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
This commit is contained in:
parent
0e48333fb8
commit
4452acb021
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@ -10,7 +10,7 @@ AgathaObject: ; 0x76534 (size=44)
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db $0 ; signs
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db $1 ; objects
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object SPRITE_AGATHA, $5, $2, FACE, DOWN, $1, AGATHA + $C8, $1
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object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, AGATHA + $C8, $1
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; warp-to
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EVENT_DISP AGATHAS_ROOM_WIDTH, $b, $4 ; BRUNOS_ROOM
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@ -12,7 +12,7 @@ BeachHouseObjects: ; 0xf23a4
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db 1,$d,6
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db 2 ; objects
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object SPRITE_FISHER, 2, 3, FACE, DOWN, 1 ; surfin' dude
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object SPRITE_FISHER, 2, 3, STAY, DOWN, 1 ; surfin' dude
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object $3d, 5, 3, WALK, $01, 2 ; pikachu
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; warp-to
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@ -8,9 +8,9 @@ BikeShopObject: ; 0x1d866 (size=38)
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db $0 ; signs
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db $3 ; objects
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object SPRITE_BIKE_SHOP_GUY, $6, $2, FACE, STAY, $1 ; person
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object SPRITE_BIKE_SHOP_GUY, $6, $2, STAY, NONE, $1 ; person
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object SPRITE_MOM_GEISHA, $5, $6, WALK, $1, $2 ; person
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object SPRITE_BUG_CATCHER, $1, $3, FACE, UP, $3 ; person
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object SPRITE_BUG_CATCHER, $1, $3, STAY, UP, $3 ; person
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; warp-to
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EVENT_DISP BIKE_SHOP_WIDTH, $7, $2
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@ -8,9 +8,9 @@ BillsHouseObject: ; 0x1e8df (size=38)
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db $0 ; signs
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db $3 ; objects
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object SPRITE_SLOWBRO, $6, $5, FACE, STAY, $1 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $4, $4, FACE, STAY, $2 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $6, $5, FACE, STAY, $3 ; person
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object SPRITE_SLOWBRO, $6, $5, STAY, NONE, $1 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $4, $4, STAY, NONE, $2 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $6, $5, STAY, NONE, $3 ; person
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; warp-to
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EVENT_DISP BILLS_HOUSE_WIDTH, $7, $2
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@ -8,9 +8,9 @@ BluesHouseObject: ; 19bce (6:5bce)
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db $0 ; signs
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db $3 ; objects
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object SPRITE_DAISY, $2, $3, FACE, LEFT, $1 ; Daisy, sitting by map
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object SPRITE_DAISY, $2, $3, STAY, RIGHT, $1 ; Daisy, sitting by map
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object SPRITE_DAISY, $6, $4, WALK, $1, $2, $0 ; Daisy, walking around
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object SPRITE_BOOK_MAP_DEX, $3, $3, FACE, STAY, $3, $0 ; map on table
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object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $3, $0 ; map on table
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; warp-to
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EVENT_DISP BLUES_HOUSE_WIDTH, $7, $2
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@ -10,7 +10,7 @@ BrunoObject: ; 0x763d7 (size=44)
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db $0 ; signs
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db $1 ; objects
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object SPRITE_BRUNO, $5, $2, FACE, DOWN, $1, BRUNO + $C8, $1
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object SPRITE_BRUNO, $5, $2, STAY, DOWN, $1, BRUNO + $C8, $1
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; warp-to
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EVENT_DISP BRUNOS_ROOM_WIDTH, $b, $4 ; LORELEIS_ROOM
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@ -29,12 +29,12 @@ CeladonCityObject: ; 0x18022 (size=189)
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db $9 ; objects
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object SPRITE_LITTLE_GIRL, $8, $11, WALK, $0, $1 ; person
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object SPRITE_OLD_PERSON, $b, $1c, FACE, UP, $2 ; person
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object SPRITE_OLD_PERSON, $b, $1c, STAY, UP, $2 ; person
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object SPRITE_GIRL, $e, $13, WALK, $1, $3 ; person
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object SPRITE_OLD_PERSON, $19, $16, FACE, DOWN, $4 ; person
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object SPRITE_OLD_PERSON, $16, $10, FACE, DOWN, $5 ; person
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object SPRITE_FISHER2, $20, $c, FACE, RIGHT, $6 ; person
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object SPRITE_SLOWBRO, $1e, $c, FACE, LEFT, $7 ; person
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object SPRITE_OLD_PERSON, $19, $16, STAY, DOWN, $4 ; person
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object SPRITE_OLD_PERSON, $16, $10, STAY, DOWN, $5 ; person
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object SPRITE_FISHER2, $20, $c, STAY, LEFT, $6 ; person
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object SPRITE_SLOWBRO, $1e, $c, STAY, RIGHT, $7 ; person
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object SPRITE_ROCKET, $20, $1d, WALK, $2, $8 ; person
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object SPRITE_ROCKET, $2a, $e, WALK, $2, $9 ; person
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@ -9,10 +9,10 @@ CeladonDinerObject: ; 0x491bc (size=50)
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db $5 ; objects
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object SPRITE_COOK, $8, $5, WALK, $2, $1 ; person
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object SPRITE_MOM_GEISHA, $7, $2, FACE, STAY, $2 ; person
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object SPRITE_FAT_BALD_GUY, $1, $4, FACE, DOWN, $3 ; person
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object SPRITE_FISHER2, $5, $3, FACE, LEFT, $4 ; person
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object SPRITE_GYM_HELPER, $0, $1, FACE, DOWN, $5 ; person
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object SPRITE_MOM_GEISHA, $7, $2, STAY, NONE, $2 ; person
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object SPRITE_FAT_BALD_GUY, $1, $4, STAY, DOWN, $3 ; person
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object SPRITE_FISHER2, $5, $3, STAY, RIGHT, $4 ; person
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object SPRITE_GYM_HELPER, $0, $1, STAY, DOWN, $5 ; person
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; warp-to
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EVENT_DISP CELADON_DINER_WIDTH, $7, $3
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@ -10,17 +10,17 @@ CeladonGameCornerObject: ; 0x48fa0 (size=99)
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db $4, $9, $c ; CeladonGameCornerText12
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db $b ; objects
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object SPRITE_FOULARD_WOMAN, $2, $6, FACE, DOWN, $1 ; person
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object SPRITE_MART_GUY, $5, $6, FACE, DOWN, $2 ; person
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object SPRITE_FAT_BALD_GUY, $2, $a, FACE, RIGHT, $3 ; person
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object SPRITE_FOULARD_WOMAN, $2, $d, FACE, RIGHT, $4 ; person
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object SPRITE_FISHER, $5, $b, FACE, LEFT, $5 ; person
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object SPRITE_MOM_GEISHA, $8, $b, FACE, RIGHT, $6 ; person
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object SPRITE_GYM_HELPER, $8, $e, FACE, RIGHT, $7 ; person
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object SPRITE_GAMBLER, $b, $f, FACE, LEFT, $8 ; person
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object SPRITE_MART_GUY, $e, $b, FACE, RIGHT, $9 ; person
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object SPRITE_GENTLEMAN, $11, $d, FACE, LEFT, $a ; person
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object SPRITE_ROCKET, $9, $5, FACE, UP, $b, ROCKET + $C8, $7
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object SPRITE_FOULARD_WOMAN, $2, $6, STAY, DOWN, $1 ; person
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object SPRITE_MART_GUY, $5, $6, STAY, DOWN, $2 ; person
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object SPRITE_FAT_BALD_GUY, $2, $a, STAY, LEFT, $3 ; person
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object SPRITE_FOULARD_WOMAN, $2, $d, STAY, LEFT, $4 ; person
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object SPRITE_FISHER, $5, $b, STAY, RIGHT, $5 ; person
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object SPRITE_MOM_GEISHA, $8, $b, STAY, LEFT, $6 ; person
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object SPRITE_GYM_HELPER, $8, $e, STAY, LEFT, $7 ; person
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object SPRITE_GAMBLER, $b, $f, STAY, RIGHT, $8 ; person
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object SPRITE_MART_GUY, $e, $b, STAY, LEFT, $9 ; person
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object SPRITE_GENTLEMAN, $11, $d, STAY, RIGHT, $a ; person
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object SPRITE_ROCKET, $9, $5, STAY, UP, $b, ROCKET + $C8, $7
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; warp-to
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EVENT_DISP GAME_CORNER_WIDTH, $11, $f
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@ -8,14 +8,14 @@ CeladonGymObject: ; 0x48b30 (size=84)
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db $0 ; signs
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db $8 ; objects
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object SPRITE_ERIKA, $4, $3, FACE, DOWN, $1, ERIKA + $C8, $1
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object SPRITE_LASS, $2, $b, FACE, LEFT, $2, LASS + $C8, $11
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object SPRITE_FOULARD_WOMAN, $7, $a, FACE, RIGHT, $3, BEAUTY + $C8, $1
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object SPRITE_LASS, $9, $5, FACE, DOWN, $4, JR__TRAINER_F + $C8, $b
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object SPRITE_FOULARD_WOMAN, $1, $5, FACE, DOWN, $5, BEAUTY + $C8, $2
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object SPRITE_LASS, $6, $3, FACE, DOWN, $6, LASS + $C8, $12
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object SPRITE_FOULARD_WOMAN, $3, $3, FACE, DOWN, $7, BEAUTY + $C8, $3
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object SPRITE_LASS, $5, $3, FACE, DOWN, $8, COOLTRAINER_F + $C8, $1
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object SPRITE_ERIKA, $4, $3, STAY, DOWN, $1, ERIKA + $C8, $1
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object SPRITE_LASS, $2, $b, STAY, RIGHT, $2, LASS + $C8, $11
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object SPRITE_FOULARD_WOMAN, $7, $a, STAY, LEFT, $3, BEAUTY + $C8, $1
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object SPRITE_LASS, $9, $5, STAY, DOWN, $4, JR__TRAINER_F + $C8, $b
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object SPRITE_FOULARD_WOMAN, $1, $5, STAY, DOWN, $5, BEAUTY + $C8, $2
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object SPRITE_LASS, $6, $3, STAY, DOWN, $6, LASS + $C8, $12
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object SPRITE_FOULARD_WOMAN, $3, $3, STAY, DOWN, $7, BEAUTY + $C8, $3
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object SPRITE_LASS, $5, $3, STAY, DOWN, $8, COOLTRAINER_F + $C8, $1
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; warp-to
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EVENT_DISP CELADON_GYM_WIDTH, $11, $4
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@ -8,8 +8,8 @@ CeladonHotelObject: ; 0x49281 (size=38)
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db $0 ; signs
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db $3 ; objects
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object SPRITE_OLD_MEDIUM_WOMAN, $3, $1, FACE, DOWN, $1 ; person
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object SPRITE_FOULARD_WOMAN, $2, $4, FACE, STAY, $2 ; person
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object SPRITE_OLD_MEDIUM_WOMAN, $3, $1, STAY, DOWN, $1 ; person
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object SPRITE_FOULARD_WOMAN, $2, $4, STAY, NONE, $2 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $8, $4, WALK, $2, $3 ; person
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; warp-to
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@ -8,9 +8,9 @@ CeladonHouseObject: ; 0x49227 (size=38)
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db $0 ; signs
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db $3 ; objects
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object SPRITE_OLD_PERSON, $4, $2, FACE, DOWN, $1 ; person
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object SPRITE_OLD_PERSON, $4, $2, STAY, DOWN, $1 ; person
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object SPRITE_ROCKET, $1, $4, WALK, $0, $2 ; person
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object SPRITE_SAILOR, $5, $6, FACE, RIGHT, $3 ; person
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object SPRITE_SAILOR, $5, $6, STAY, LEFT, $3 ; person
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; warp-to
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EVENT_DISP CELADON_HOUSE_WIDTH, $7, $2
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@ -12,8 +12,8 @@ CeladonMansion1Object: ; 0x486cf (size=71)
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db $9, $4, $5 ; CeladonMansion1Text5
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db $4 ; objects
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object SPRITE_SLOWBRO, $0, $5, FACE, LEFT, $1 ; person
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object SPRITE_OLD_MEDIUM_WOMAN, $1, $5, FACE, DOWN, $2 ; person
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object SPRITE_SLOWBRO, $0, $5, STAY, RIGHT, $1 ; person
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object SPRITE_OLD_MEDIUM_WOMAN, $1, $5, STAY, DOWN, $2 ; person
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object SPRITE_CLEFAIRY, $1, $8, WALK, $2, $3 ; person
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object SPRITE_SLOWBRO, $4, $4, WALK, $1, $4 ; person
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@ -14,10 +14,10 @@ CeladonMansion3Object: ; 0x487ff (size=72)
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db $9, $4, $8 ; CeladonMansion3Text8
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db $4 ; objects
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object SPRITE_BIKE_SHOP_GUY, $0, $4, FACE, UP, $1 ; person
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object SPRITE_MART_GUY, $3, $4, FACE, UP, $2 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $0, $7, FACE, UP, $3 ; person
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object SPRITE_LAPRAS_GIVER, $2, $3, FACE, STAY, $4 ; person
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object SPRITE_BIKE_SHOP_GUY, $0, $4, STAY, UP, $1 ; person
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object SPRITE_MART_GUY, $3, $4, STAY, UP, $2 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $0, $7, STAY, UP, $3 ; person
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object SPRITE_LAPRAS_GIVER, $2, $3, STAY, NONE, $4 ; person
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; warp-to
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EVENT_DISP CELADON_MANSION_3_WIDTH, $1, $6 ; CELADON_MANSION_2
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@ -8,8 +8,8 @@ CeladonMansion5Object: ; 0x1dd5c (size=32)
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db $0 ; signs
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db $2 ; objects
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object SPRITE_HIKER, $2, $2, FACE, DOWN, $1 ; person
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object SPRITE_BALL, $4, $3, FACE, STAY, $2 ; person
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object SPRITE_HIKER, $2, $2, STAY, DOWN, $1 ; person
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object SPRITE_BALL, $4, $3, STAY, NONE, $2 ; person
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; warp-to
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EVENT_DISP CELADON_MANSION_5_WIDTH, $7, $2 ; CELADON_MANSION_4
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@ -14,7 +14,7 @@ CeladonMart1Object: ; 0x60f9e (size=64)
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db $1, $e, $3 ; CeladonMart1Text3
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db $1 ; objects
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object SPRITE_CABLE_CLUB_WOMAN, $8, $3, FACE, DOWN, $1 ; person
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object SPRITE_CABLE_CLUB_WOMAN, $8, $3, STAY, DOWN, $1 ; person
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; warp-to
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EVENT_DISP CELADON_MART_1_WIDTH, $7, $2
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@ -10,9 +10,9 @@ CeladonMart2Object: ; 0x56111 (size=55)
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db $1, $e, $5 ; CeladonMart2Text5
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db $4 ; objects
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object SPRITE_MART_GUY, $5, $3, FACE, DOWN, $1 ; person
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object SPRITE_MART_GUY, $6, $3, FACE, DOWN, $2 ; person
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object SPRITE_FAT_BALD_GUY, $13, $5, FACE, STAY, $3 ; person
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object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $1 ; person
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object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $2 ; person
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object SPRITE_FAT_BALD_GUY, $13, $5, STAY, NONE, $3 ; person
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object SPRITE_GIRL, $e, $4, WALK, $1, $4 ; person
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; warp-to
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@ -21,11 +21,11 @@ CeladonMart3Object: ; 0x482c4 (size=94)
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db $1, $a, $11 ; CeladonMart3Text17
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db $5 ; objects
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object SPRITE_MART_GUY, $10, $5, FACE, STAY, $1 ; person
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object SPRITE_GAMEBOY_KID_COPY, $b, $6, FACE, LEFT, $2 ; person
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object SPRITE_GAMEBOY_KID_COPY, $7, $2, FACE, DOWN, $3 ; person
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object SPRITE_GAMEBOY_KID_COPY, $8, $2, FACE, DOWN, $4 ; person
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object SPRITE_YOUNG_BOY, $2, $5, FACE, UP, $5 ; person
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object SPRITE_MART_GUY, $10, $5, STAY, NONE, $1 ; person
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object SPRITE_GAMEBOY_KID_COPY, $b, $6, STAY, RIGHT, $2 ; person
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object SPRITE_GAMEBOY_KID_COPY, $7, $2, STAY, DOWN, $3 ; person
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object SPRITE_GAMEBOY_KID_COPY, $8, $2, STAY, DOWN, $4 ; person
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object SPRITE_YOUNG_BOY, $2, $5, STAY, UP, $5 ; person
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; warp-to
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EVENT_DISP CELADON_MART_3_WIDTH, $1, $c ; CELADON_MART_4
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@ -10,7 +10,7 @@ CeladonMart4Object: ; 0x48370 (size=49)
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db $1, $e, $4 ; CeladonMart4Text4
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db $3 ; objects
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object SPRITE_MART_GUY, $5, $7, FACE, STAY, $1 ; person
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object SPRITE_MART_GUY, $5, $7, STAY, NONE, $1 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $f, $5, WALK, $2, $2 ; person
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object SPRITE_BUG_CATCHER, $5, $2, WALK, $2, $3 ; person
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@ -11,9 +11,9 @@ CeladonMart5Object: ; 0x49085 (size=55)
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db $4 ; objects
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object SPRITE_GENTLEMAN, $e, $5, WALK, $1, $1 ; person
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object SPRITE_SAILOR, $2, $6, FACE, STAY, $2 ; person
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object SPRITE_MART_GUY, $5, $3, FACE, DOWN, $3 ; person
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object SPRITE_MART_GUY, $6, $3, FACE, DOWN, $4 ; person
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object SPRITE_SAILOR, $2, $6, STAY, NONE, $2 ; person
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object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $3 ; person
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object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $4 ; person
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; warp-to
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EVENT_DISP CELADON_MART_5_WIDTH, $1, $c ; CELADON_MART_ROOF
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@ -11,7 +11,7 @@ CeladonMartRoofObject: ; 0x485a8 (size=36)
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db $2, $d, $6 ; CeladonMartRoofText6
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db $2 ; objects
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object SPRITE_BLACK_HAIR_BOY_2, $a, $4, FACE, RIGHT, $1 ; person
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object SPRITE_BLACK_HAIR_BOY_2, $a, $4, STAY, LEFT, $1 ; person
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object SPRITE_LITTLE_GIRL, $5, $5, WALK, $0, $2 ; person
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|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ CeladonPokecenterObject: ; 0x488d2 (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $7, $3, WALK, $2, $2 ; person
|
||||
object SPRITE_FOULARD_WOMAN, $a, $5, WALK, $0, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CELADON_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ CeladonPrizeRoomObject: ; 0x49108 (size=41)
|
|||
db $2, $6, $5 ; CeladonPrizeRoomText5
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_BALDING_GUY, $1, $4, FACE, STAY, $1 ; person
|
||||
object SPRITE_BALDING_GUY, $1, $4, STAY, NONE, $1 ; person
|
||||
object SPRITE_GAMBLER, $7, $3, WALK, $2, $2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -22,17 +22,17 @@ CeruleanCityObject: ; 0x18786 (size=170)
|
|||
db $15, $1b, $11 ; CeruleanCityText17
|
||||
|
||||
db $b ; objects
|
||||
object SPRITE_BLUE, $14, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_ROCKET, $1e, $8, FACE, STAY, $2, ROCKET + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, FACE, DOWN, $3 ; person
|
||||
object SPRITE_BLUE, $14, $2, STAY, DOWN, $1 ; person
|
||||
object SPRITE_ROCKET, $1e, $8, STAY, NONE, $2, ROCKET + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, STAY, DOWN, $3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $f, $12, WALK, $1, $4 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $9, $15, WALK, $2, $5 ; person
|
||||
object SPRITE_GUARD, $1c, $c, FACE, DOWN, $6 ; person
|
||||
object SPRITE_LASS, $1d, $1a, FACE, RIGHT, $7 ; person
|
||||
object SPRITE_SLOWBRO, $1c, $1a, FACE, DOWN, $8 ; person
|
||||
object SPRITE_GUARD, $1c, $c, STAY, DOWN, $6 ; person
|
||||
object SPRITE_LASS, $1d, $1a, STAY, LEFT, $7 ; person
|
||||
object SPRITE_SLOWBRO, $1c, $1a, STAY, DOWN, $8 ; person
|
||||
object SPRITE_LASS, $9, $1b, WALK, $2, $9 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $4, $c, FACE, DOWN, $a ; person
|
||||
object SPRITE_GUARD, $1b, $c, FACE, DOWN, $b ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $4, $c, STAY, DOWN, $a ; person
|
||||
object SPRITE_GUARD, $1b, $c, STAY, DOWN, $b ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CERULEAN_CITY_WIDTH, $b, $1b ; TRASHED_HOUSE
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ CeruleanGymObject: ; 0x5c834 (size=50)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_BRUNETTE_GIRL, $4, $2, FACE, DOWN, $1, MISTY + $C8, $1
|
||||
object SPRITE_LASS, $2, $3, FACE, LEFT, $2, JR__TRAINER_F + $C8, $1
|
||||
object SPRITE_SWIMMER, $8, $7, FACE, RIGHT, $3, SWIMMER + $C8, $1
|
||||
object SPRITE_GYM_HELPER, $7, $a, FACE, DOWN, $4 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, $4, $2, STAY, DOWN, $1, MISTY + $C8, $1
|
||||
object SPRITE_LASS, $2, $3, STAY, RIGHT, $2, JR__TRAINER_F + $C8, $1
|
||||
object SPRITE_SWIMMER, $8, $7, STAY, LEFT, $3, SWIMMER + $C8, $1
|
||||
object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CERULEAN_GYM_WIDTH, $d, $4
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ CeruleanHouse1Object: ; 0x1d710 (size=32)
|
|||
db $0 ; signs
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_OLD_MEDIUM_WOMAN, $5, $4, FACE, RIGHT, $1 ; person
|
||||
object SPRITE_GAMBLER, $1, $2, FACE, STAY, $2 ; person
|
||||
object SPRITE_OLD_MEDIUM_WOMAN, $5, $4, STAY, LEFT, $1 ; person
|
||||
object SPRITE_GAMBLER, $1, $2, STAY, NONE, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CERULEAN_HOUSE_1_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ CeruleanHouse2Object: ; 0x74ebe (size=34)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_FAT_BALD_GUY, $5, $3, FACE, LEFT, $1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $5, $3, STAY, RIGHT, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CERULEAN_HOUSE_2_WIDTH, $0, $2
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ CeruleanHouseTrashedObject: ; 0x1d6bf (size=43)
|
|||
db $0, $3, $3 ; CeruleanHouseTrashedText3
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_FISHER, $2, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_FISHER, $2, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GIRL, $5, $6, WALK, $2, $2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ CeruleanMartObject: ; 0x5c8a8 (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $3, $4, WALK, $1, $2 ; person
|
||||
object SPRITE_LASS, $6, $2, WALK, $2, $3 ; person
|
||||
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ CeruleanPokecenterObject: ; 0x5c65f (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $a, $5, WALK, $0, $2 ; person
|
||||
object SPRITE_GENTLEMAN, $4, $3, FACE, DOWN, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_GENTLEMAN, $4, $3, STAY, DOWN, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CERULEAN_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -8,15 +8,15 @@ CinnabarGymObject: ; 0x75acc (size=90)
|
|||
db $0 ; signs
|
||||
|
||||
db $9 ; objects
|
||||
object SPRITE_FAT_BALD_GUY, $3, $3, FACE, DOWN, $1, BLAINE + $C8, $1
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $11, $2, FACE, DOWN, $2, SUPER_NERD + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $11, $8, FACE, DOWN, $3, BURGLAR + $C8, $4
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $4, FACE, DOWN, $4, SUPER_NERD + $C8, $a
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $8, FACE, DOWN, $5, BURGLAR + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $e, FACE, DOWN, $6, SUPER_NERD + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $e, FACE, DOWN, $7, BURGLAR + $C8, $6
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $8, FACE, DOWN, $8, SUPER_NERD + $C8, $c
|
||||
object SPRITE_GYM_HELPER, $10, $d, FACE, DOWN, $9 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $3, $3, STAY, DOWN, $1, BLAINE + $C8, $1
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $11, $2, STAY, DOWN, $2, SUPER_NERD + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $11, $8, STAY, DOWN, $3, BURGLAR + $C8, $4
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $4, STAY, DOWN, $4, SUPER_NERD + $C8, $a
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $8, STAY, DOWN, $5, BURGLAR + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $b, $e, STAY, DOWN, $6, SUPER_NERD + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $e, STAY, DOWN, $7, BURGLAR + $C8, $6
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, DOWN, $8, SUPER_NERD + $C8, $c
|
||||
object SPRITE_GYM_HELPER, $10, $d, STAY, DOWN, $9 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_GYM_WIDTH, $11, $10
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ CinnabarIslandObject: ; 0x1c022 (size=71)
|
|||
|
||||
db $2 ; objects
|
||||
object SPRITE_GIRL, $c, $5, WALK, $2, $1 ; person
|
||||
object SPRITE_GAMBLER, $e, $6, FACE, STAY, $2 ; person
|
||||
object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_ISLAND_WIDTH, $3, $6 ; MANSION_1
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ CinnabarMartObject: ; 0x75e91 (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person
|
||||
object SPRITE_ERIKA, $6, $2, FACE, STAY, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $3, $4, FACE, STAY, $3 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_ERIKA, $6, $2, STAY, NONE, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $3, $4, STAY, NONE, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_MART_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ CinnabarPokecenterObject: ; 0x75e46 (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_LASS, $9, $4, WALK, $0, $2 ; person
|
||||
object SPRITE_GENTLEMAN, $2, $6, FACE, STAY, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_GENTLEMAN, $2, $6, STAY, NONE, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@ CopycatsHouse1FObject: ; 0x75ee3 (size=46)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MOM_GEISHA, $2, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $5, $4, FACE, RIGHT, $2 ; person
|
||||
object SPRITE_MOM_GEISHA, $2, $2, STAY, DOWN, $1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $5, $4, STAY, LEFT, $2 ; person
|
||||
object SPRITE_CLEFAIRY, $1, $4, WALK, $1, $3 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ CopycatsHouse2FObject: ; 0x5cd21 (size=48)
|
|||
db $5 ; objects
|
||||
object SPRITE_BRUNETTE_GIRL, $4, $3, WALK, $0, $1 ; person
|
||||
object SPRITE_BIRD, $4, $6, WALK, $2, $2 ; person
|
||||
object SPRITE_SLOWBRO, $5, $1, FACE, DOWN, $3 ; person
|
||||
object SPRITE_BIRD, $2, $0, FACE, DOWN, $4 ; person
|
||||
object SPRITE_CLEFAIRY, $1, $6, FACE, LEFT, $5 ; person
|
||||
object SPRITE_SLOWBRO, $5, $1, STAY, DOWN, $3 ; person
|
||||
object SPRITE_BIRD, $2, $0, STAY, DOWN, $4 ; person
|
||||
object SPRITE_CLEFAIRY, $1, $6, STAY, RIGHT, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP COPYCATS_HOUSE_2F_WIDTH, $1, $7 ; COPYCATS_HOUSE_1F
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ DayCareMObject: ; 0x56459 (size=26)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_GENTLEMAN, $2, $3, FACE, LEFT, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $2, $3, STAY, RIGHT, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP DAYCAREM_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ DiglettsCaveEntranceRoute11Object: ; 0x1e5ca (size=34)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_GAMBLER, $2, $3, FACE, STAY, $1 ; person
|
||||
object SPRITE_GAMBLER, $2, $3, STAY, NONE, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP DIGLETTS_CAVE_ENTRANCE_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ DiglettsCaveRoute2Object: ; 0x1debf (size=34)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_FISHER, $3, $3, FACE, STAY, $1 ; person
|
||||
object SPRITE_FISHER, $3, $3, STAY, NONE, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP DIGLETTS_CAVE_EXIT_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@ FanClubObject: ; 0x59c97 (size=62)
|
|||
db $0, $6, $8 ; FanClubText8
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_FISHER2, $6, $3, FACE, RIGHT, $1 ; person
|
||||
object SPRITE_GIRL, $1, $3, FACE, LEFT, $2 ; person
|
||||
object SPRITE_CLEFAIRY, $6, $4, FACE, RIGHT, $3 ; person
|
||||
object SPRITE_SEEL, $1, $4, FACE, LEFT, $4 ; person
|
||||
object SPRITE_GENTLEMAN, $3, $1, FACE, DOWN, $5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $5, $1, FACE, DOWN, $6 ; person
|
||||
object SPRITE_FISHER2, $6, $3, STAY, LEFT, $1 ; person
|
||||
object SPRITE_GIRL, $1, $3, STAY, RIGHT, $2 ; person
|
||||
object SPRITE_CLEFAIRY, $6, $4, STAY, LEFT, $3 ; person
|
||||
object SPRITE_SEEL, $1, $4, STAY, RIGHT, $4 ; person
|
||||
object SPRITE_GENTLEMAN, $3, $1, STAY, DOWN, $5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $5, $1, STAY, DOWN, $6 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMON_FAN_CLUB_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,13 +8,13 @@ FightingDojoObject: ; 0x5cf9b (size=72)
|
|||
db $0 ; signs
|
||||
|
||||
db $7 ; objects
|
||||
object SPRITE_HIKER, $5, $3, FACE, DOWN, $1, BLACKBELT + $C8, $1
|
||||
object SPRITE_HIKER, $3, $4, FACE, LEFT, $2, BLACKBELT + $C8, $2
|
||||
object SPRITE_HIKER, $3, $6, FACE, LEFT, $3, BLACKBELT + $C8, $3
|
||||
object SPRITE_HIKER, $5, $5, FACE, RIGHT, $4, BLACKBELT + $C8, $4
|
||||
object SPRITE_HIKER, $5, $7, FACE, RIGHT, $5, BLACKBELT + $C8, $5
|
||||
object SPRITE_BALL, $4, $1, FACE, STAY, $6 ; person
|
||||
object SPRITE_BALL, $5, $1, FACE, STAY, $7 ; person
|
||||
object SPRITE_HIKER, $5, $3, STAY, DOWN, $1, BLACKBELT + $C8, $1
|
||||
object SPRITE_HIKER, $3, $4, STAY, RIGHT, $2, BLACKBELT + $C8, $2
|
||||
object SPRITE_HIKER, $3, $6, STAY, RIGHT, $3, BLACKBELT + $C8, $3
|
||||
object SPRITE_HIKER, $5, $5, STAY, LEFT, $4, BLACKBELT + $C8, $4
|
||||
object SPRITE_HIKER, $5, $7, STAY, LEFT, $5, BLACKBELT + $C8, $5
|
||||
object SPRITE_BALL, $4, $1, STAY, NONE, $6 ; person
|
||||
object SPRITE_BALL, $5, $1, STAY, NONE, $7 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $4
|
||||
|
|
|
|||
|
|
@ -31,14 +31,14 @@ FuchsiaCityObject: ; 0x18bd4 (size=178)
|
|||
db $a ; objects
|
||||
object SPRITE_BUG_CATCHER, $a, $c, WALK, $2, $1 ; person
|
||||
object SPRITE_GAMBLER, $1c, $11, WALK, $2, $2 ; person
|
||||
object SPRITE_FISHER2, $1e, $e, FACE, DOWN, $3 ; person
|
||||
object SPRITE_BUG_CATCHER, $18, $8, FACE, UP, $4 ; person
|
||||
object SPRITE_FISHER2, $1e, $e, STAY, DOWN, $3 ; person
|
||||
object SPRITE_BUG_CATCHER, $18, $8, STAY, UP, $4 ; person
|
||||
object SPRITE_CLEFAIRY, $1f, $5, WALK, $0, $5 ; person
|
||||
object SPRITE_BALL, $19, $6, FACE, STAY, $6 ; person
|
||||
object SPRITE_BALL, $19, $6, STAY, NONE, $6 ; person
|
||||
object SPRITE_SLOWBRO, $c, $6, WALK, $2, $7 ; person
|
||||
object SPRITE_SLOWBRO, $1e, $c, WALK, $2, $8 ; person
|
||||
object SPRITE_SEEL, $8, $11, WALK, $0, $9 ; person
|
||||
object SPRITE_OMANYTE, $6, $5, FACE, STAY, $a ; person
|
||||
object SPRITE_OMANYTE, $6, $5, STAY, NONE, $a ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_CITY_WIDTH, $d, $5 ; FUCHSIA_MART
|
||||
|
|
|
|||
|
|
@ -8,14 +8,14 @@ FuchsiaGymObject: ; 0x75658 (size=82)
|
|||
db $0 ; signs
|
||||
|
||||
db $8 ; objects
|
||||
object SPRITE_BLACKBELT, $4, $a, FACE, DOWN, $1, KOGA + $C8, $1
|
||||
object SPRITE_ROCKER, $8, $d, FACE, DOWN, $2, JUGGLER + $C8, $7
|
||||
object SPRITE_ROCKER, $7, $8, FACE, LEFT, $3, JUGGLER + $C8, $3
|
||||
object SPRITE_ROCKER, $1, $c, FACE, DOWN, $4, JUGGLER + $C8, $8
|
||||
object SPRITE_ROCKER, $3, $5, FACE, UP, $5, TAMER + $C8, $1
|
||||
object SPRITE_ROCKER, $8, $2, FACE, DOWN, $6, TAMER + $C8, $2
|
||||
object SPRITE_ROCKER, $2, $7, FACE, RIGHT, $7, JUGGLER + $C8, $4
|
||||
object SPRITE_GYM_HELPER, $7, $f, FACE, DOWN, $8 ; person
|
||||
object SPRITE_BLACKBELT, $4, $a, STAY, DOWN, $1, KOGA + $C8, $1
|
||||
object SPRITE_ROCKER, $8, $d, STAY, DOWN, $2, JUGGLER + $C8, $7
|
||||
object SPRITE_ROCKER, $7, $8, STAY, RIGHT, $3, JUGGLER + $C8, $3
|
||||
object SPRITE_ROCKER, $1, $c, STAY, DOWN, $4, JUGGLER + $C8, $8
|
||||
object SPRITE_ROCKER, $3, $5, STAY, UP, $5, TAMER + $C8, $1
|
||||
object SPRITE_ROCKER, $8, $2, STAY, DOWN, $6, TAMER + $C8, $2
|
||||
object SPRITE_ROCKER, $2, $7, STAY, LEFT, $7, JUGGLER + $C8, $4
|
||||
object SPRITE_GYM_HELPER, $7, $f, STAY, DOWN, $8 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_GYM_WIDTH, $11, $4
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ FuchsiaHouse1Object: ; 0x75031 (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MOM_GEISHA, $2, $3, FACE, LEFT, $1 ; person
|
||||
object SPRITE_GAMBLER, $7, $2, FACE, UP, $2 ; person
|
||||
object SPRITE_BUG_CATCHER, $5, $5, FACE, STAY, $3 ; person
|
||||
object SPRITE_MOM_GEISHA, $2, $3, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_GAMBLER, $7, $2, STAY, UP, $2 ; person
|
||||
object SPRITE_BUG_CATCHER, $5, $5, STAY, NONE, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_HOUSE_1_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -10,9 +10,9 @@ FuchsiaHouse2Object: ; 0x75180 (size=45)
|
|||
db $3, $5, $5 ; FuchsiaHouse2Text5
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_WARDEN, $2, $3, FACE, STAY, $1 ; person
|
||||
object SPRITE_BALL, $8, $3, FACE, STAY, $2, RARE_CANDY
|
||||
object SPRITE_BOULDER, $8, $4, FACE, BOULDER_MOVEMENT_BYTE_2, $3 ; person
|
||||
object SPRITE_WARDEN, $2, $3, STAY, NONE, $1 ; person
|
||||
object SPRITE_BALL, $8, $3, STAY, NONE, $2, RARE_CANDY
|
||||
object SPRITE_BOULDER, $8, $4, STAY, BOULDER_MOVEMENT_BYTE_2, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_HOUSE_2_WIDTH, $7, $4
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ FuchsiaHouse3Object: ; 0x56221 (size=34)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_FISHER, $5, $3, FACE, LEFT, $1 ; person
|
||||
object SPRITE_FISHER, $5, $3, STAY, RIGHT, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_HOUSE_3_WIDTH, $0, $2
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ FuchsiaMartObject: ; 0x1dd9b (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $4, $2, FACE, STAY, $2 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $4, $2, STAY, NONE, $2 ; person
|
||||
object SPRITE_LASS, $6, $5, WALK, $1, $3 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ FuchsiaMeetingRoomObject: ; 0x756fc (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_WHITE_PLAYER, $4, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_WHITE_PLAYER, $0, $2, FACE, UP, $2 ; person
|
||||
object SPRITE_WHITE_PLAYER, $a, $1, FACE, DOWN, $3 ; person
|
||||
object SPRITE_WHITE_PLAYER, $4, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_WHITE_PLAYER, $0, $2, STAY, UP, $2 ; person
|
||||
object SPRITE_WHITE_PLAYER, $a, $1, STAY, DOWN, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_MEETING_ROOM_WIDTH, $7, $4
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ FuchsiaPokecenterObject: ; 0x7507d (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_ROCKER, $2, $3, FACE, STAY, $2 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_ROCKER, $2, $3, STAY, NONE, $2 ; person
|
||||
object SPRITE_LASS, $6, $5, WALK, $2, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP FUCHSIA_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ GaryObject: ; 0x7612f (size=48)
|
|||
db $0 ; signs
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_BLUE, $4, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_OAK, $3, $7, FACE, UP, $2 ; person
|
||||
object SPRITE_BLUE, $4, $2, STAY, DOWN, $1 ; person
|
||||
object SPRITE_OAK, $3, $7, STAY, UP, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CHAMPIONS_ROOM_WIDTH, $7, $3 ; LANCES_ROOM
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ HallofFameRoomObject: ; 0x5a571 (size=26)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_OAK, $5, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_OAK, $5, $2, STAY, DOWN, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP HALL_OF_FAME_WIDTH, $7, $4 ; CHAMPIONS_ROOM
|
||||
|
|
|
|||
|
|
@ -9,11 +9,11 @@ IndigoPlateauLobbyObject: ; 0x19c95 (size=58)
|
|||
db $0 ; signs
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_NURSE, $7, $5, FACE, DOWN, $1 ; person
|
||||
object SPRITE_GYM_HELPER, $4, $9, FACE, LEFT, $2 ; person
|
||||
object SPRITE_LASS, $5, $1, FACE, DOWN, $3 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $d, $6, FACE, DOWN, $5 ; person
|
||||
object SPRITE_NURSE, $7, $5, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GYM_HELPER, $4, $9, STAY, RIGHT, $2 ; person
|
||||
object SPRITE_LASS, $5, $1, STAY, DOWN, $3 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $d, $6, STAY, DOWN, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP INDIGO_PLATEAU_LOBBY_WIDTH, $b, $7
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ Lab1Object: ; 0x75bb3 (size=62)
|
|||
db $4, $11, $5 ; Lab1Text5
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_FISHER, $1, $3, FACE, STAY, $1 ; person
|
||||
object SPRITE_FISHER, $1, $3, STAY, NONE, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_LAB_1_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ Lab2Object: ; 0x75c45 (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_OLD_PERSON, $1, $4, FACE, STAY, $2 ; person
|
||||
object SPRITE_FOULARD_WOMAN, $5, $5, FACE, UP, $3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $2, STAY, DOWN, $1 ; person
|
||||
object SPRITE_OLD_PERSON, $1, $4, STAY, NONE, $2 ; person
|
||||
object SPRITE_FOULARD_WOMAN, $5, $5, STAY, UP, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_LAB_2_WIDTH, $7, $2 ; CINNABAR_LAB_1
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ Lab3Object: ; 0x75cec (size=41)
|
|||
db $1, $2, $5 ; Lab3Text5
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_OAK_AIDE, $7, $2, FACE, DOWN, $1 ; person
|
||||
object SPRITE_OAK_AIDE, $7, $2, STAY, DOWN, $1 ; person
|
||||
object SPRITE_OAK_AIDE, $2, $3, WALK, $2, $2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ Lab4Object: ; 0x75df0 (size=32)
|
|||
|
||||
db $2 ; objects
|
||||
object SPRITE_OAK_AIDE, $5, $2, WALK, $2, $1 ; person
|
||||
object SPRITE_OAK_AIDE, $7, $6, FACE, UP, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $7, $6, STAY, UP, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP CINNABAR_LAB_4_WIDTH, $7, $2 ; CINNABAR_LAB_1
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ LanceObject: ; 0x5a3c5 (size=36)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_LANCE, $6, $1, FACE, DOWN, $1, LANCE + $C8, $1
|
||||
object SPRITE_LANCE, $6, $1, STAY, DOWN, $1, LANCE + $C8, $1
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LANCES_ROOM_WIDTH, $10, $18 ; AGATHAS_ROOM
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ LavenderHouse1Object: ; 0x1d96a (size=56)
|
|||
db $0 ; signs
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, FACE, STAY, $1 ; person
|
||||
object SPRITE_LITTLE_GIRL, $6, $3, FACE, DOWN, $2 ; person
|
||||
object SPRITE_SLOWBRO, $6, $4, FACE, UP, $3 ; person
|
||||
object SPRITE_SLOWBRO, $1, $3, FACE, STAY, $4 ; person
|
||||
object SPRITE_MR_FUJI, $3, $1, FACE, STAY, $5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $3, FACE, STAY, $6 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, NONE, $1 ; person
|
||||
object SPRITE_LITTLE_GIRL, $6, $3, STAY, DOWN, $2 ; person
|
||||
object SPRITE_SLOWBRO, $6, $4, STAY, UP, $3 ; person
|
||||
object SPRITE_SLOWBRO, $1, $3, STAY, NONE, $4 ; person
|
||||
object SPRITE_MR_FUJI, $3, $1, STAY, NONE, $5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $6 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LAVENDER_HOUSE_1_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ LavenderHouse2Object: ; 0x1d9e6 (size=32)
|
|||
db $0 ; signs
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_SLOWBRO, $3, $5, FACE, UP, $1 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, $2, $4, FACE, LEFT, $2 ; person
|
||||
object SPRITE_SLOWBRO, $3, $5, STAY, UP, $1 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, $2, $4, STAY, RIGHT, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LAVENDER_HOUSE_2_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ LavenderMartObject: ; 0x5c95d (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person
|
||||
object SPRITE_BALDING_GUY, $3, $4, FACE, STAY, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $7, $2, FACE, STAY, $3 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_BALDING_GUY, $3, $4, STAY, NONE, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $7, $2, STAY, NONE, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LAVENDER_MART_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ LavenderPokecenterObject: ; 0x5c8f4 (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $5, $3, FACE, STAY, $2 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $5, $3, STAY, NONE, $2 ; person
|
||||
object SPRITE_LITTLE_GIRL, $2, $6, WALK, $1, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LAVENDER_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ LavenderTownObject: ; 0x4402d (size=88)
|
|||
|
||||
db $3 ; objects
|
||||
object SPRITE_LITTLE_GIRL, $f, $9, WALK, $0, $1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $9, $a, FACE, STAY, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $9, $a, STAY, NONE, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $8, $7, WALK, $2, $3 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ LoreleiObject: ; 0x76280 (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_LORELEI, $5, $2, FACE, DOWN, $1, LORELEI + $C8, $1
|
||||
object SPRITE_LORELEI, $5, $2, STAY, DOWN, $1, LORELEI + $C8, $1
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP LORELEIS_ROOM_WIDTH, $b, $4 ; INDIGO_PLATEAU_LOBBY
|
||||
|
|
|
|||
|
|
@ -14,9 +14,9 @@ Mansion1Object: ; 0x443a4 (size=90)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_OAK_AIDE, $11, $11, FACE, RIGHT, $1, SCIENTIST + $C8, $4
|
||||
object SPRITE_BALL, $e, $3, FACE, STAY, $2, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $12, $15, FACE, STAY, $3, CARBOS
|
||||
object SPRITE_OAK_AIDE, $11, $11, STAY, LEFT, $1, SCIENTIST + $C8, $4
|
||||
object SPRITE_BALL, $e, $3, STAY, NONE, $2, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $12, $15, STAY, NONE, $3, CARBOS
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MANSION_1_WIDTH, $1b, $4
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ Mansion2Object: ; 0x520d1 (size=63)
|
|||
|
||||
db $4 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $11, WALK, $2, $1, BURGLAR + $C8, $7
|
||||
object SPRITE_BALL, $1c, $7, FACE, STAY, $2, CALCIUM
|
||||
object SPRITE_BOOK_MAP_DEX, $12, $2, FACE, STAY, $3 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $16, FACE, STAY, $4 ; person
|
||||
object SPRITE_BALL, $1c, $7, STAY, NONE, $2, CALCIUM
|
||||
object SPRITE_BOOK_MAP_DEX, $12, $2, STAY, NONE, $3 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $16, STAY, NONE, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MANSION_2_WIDTH, $a, $5 ; MANSION_1
|
||||
|
|
|
|||
|
|
@ -10,10 +10,10 @@ Mansion3Object: ; 0x522e6 (size=64)
|
|||
|
||||
db $5 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, BURGLAR + $C8, $8
|
||||
object SPRITE_OAK_AIDE, $14, $b, FACE, RIGHT, $2, SCIENTIST + $C8, $c
|
||||
object SPRITE_BALL, $1, $10, FACE, STAY, $3, MAX_POTION
|
||||
object SPRITE_BALL, $19, $5, FACE, STAY, $4, IRON
|
||||
object SPRITE_BOOK_MAP_DEX, $6, $c, FACE, STAY, $5 ; person
|
||||
object SPRITE_OAK_AIDE, $14, $b, STAY, LEFT, $2, SCIENTIST + $C8, $c
|
||||
object SPRITE_BALL, $1, $10, STAY, NONE, $3, MAX_POTION
|
||||
object SPRITE_BALL, $19, $5, STAY, NONE, $4, IRON
|
||||
object SPRITE_BOOK_MAP_DEX, $6, $c, STAY, NONE, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MANSION_3_WIDTH, $a, $7 ; MANSION_2
|
||||
|
|
|
|||
|
|
@ -7,14 +7,14 @@ Mansion4Object: ; 0x52498 (size=69)
|
|||
db $0 ; signs
|
||||
|
||||
db $8 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $10, $17, FACE, STAY, $1, BURGLAR + $C8, $9
|
||||
object SPRITE_OAK_AIDE, $1b, $b, FACE, DOWN, $2, SCIENTIST + $C8, $d
|
||||
object SPRITE_BALL, $a, $2, FACE, STAY, $3, RARE_CANDY
|
||||
object SPRITE_BALL, $1, $16, FACE, STAY, $4, FULL_RESTORE
|
||||
object SPRITE_BALL, $13, $19, FACE, STAY, $5, TM_14
|
||||
object SPRITE_BALL, $5, $4, FACE, STAY, $6, TM_22
|
||||
object SPRITE_BOOK_MAP_DEX, $10, $14, FACE, STAY, $7 ; person
|
||||
object SPRITE_BALL, $5, $d, FACE, STAY, $8, SECRET_KEY
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $10, $17, STAY, NONE, $1, BURGLAR + $C8, $9
|
||||
object SPRITE_OAK_AIDE, $1b, $b, STAY, DOWN, $2, SCIENTIST + $C8, $d
|
||||
object SPRITE_BALL, $a, $2, STAY, NONE, $3, RARE_CANDY
|
||||
object SPRITE_BALL, $1, $16, STAY, NONE, $4, FULL_RESTORE
|
||||
object SPRITE_BALL, $13, $19, STAY, NONE, $5, TM_14
|
||||
object SPRITE_BALL, $5, $4, STAY, NONE, $6, TM_22
|
||||
object SPRITE_BOOK_MAP_DEX, $10, $14, STAY, NONE, $7 ; person
|
||||
object SPRITE_BALL, $5, $d, STAY, NONE, $8, SECRET_KEY
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MANSION_4_WIDTH, $16, $17 ; MANSION_1
|
||||
|
|
|
|||
|
|
@ -12,19 +12,19 @@ MtMoon1Object: ; 0x49b06 (size=145)
|
|||
db $17, $f, $e ; MtMoon1Text14
|
||||
|
||||
db $d ; objects
|
||||
object SPRITE_HIKER, $5, $6, FACE, DOWN, $1, HIKER + $C8, $1
|
||||
object SPRITE_BUG_CATCHER, $c, $10, FACE, LEFT, $2, YOUNGSTER + $C8, $3
|
||||
object SPRITE_LASS, $1e, $4, FACE, DOWN, $3, LASS + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, FACE, UP, $4, SUPER_NERD + $C8, $1
|
||||
object SPRITE_LASS, $10, $17, FACE, DOWN, $5, LASS + $C8, $6
|
||||
object SPRITE_BUG_CATCHER, $7, $16, FACE, DOWN, $6, BUG_CATCHER + $C8, $7
|
||||
object SPRITE_BUG_CATCHER, $1e, $1b, FACE, LEFT, $7, BUG_CATCHER + $C8, $8
|
||||
object SPRITE_BALL, $2, $14, FACE, STAY, $8, POTION
|
||||
object SPRITE_BALL, $2, $2, FACE, STAY, $9, MOON_STONE
|
||||
object SPRITE_BALL, $23, $1f, FACE, STAY, $a, RARE_CANDY
|
||||
object SPRITE_BALL, $24, $17, FACE, STAY, $b, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $14, $21, FACE, STAY, $c, POTION
|
||||
object SPRITE_BALL, $5, $20, FACE, STAY, $d, TM_12
|
||||
object SPRITE_HIKER, $5, $6, STAY, DOWN, $1, HIKER + $C8, $1
|
||||
object SPRITE_BUG_CATCHER, $c, $10, STAY, RIGHT, $2, YOUNGSTER + $C8, $3
|
||||
object SPRITE_LASS, $1e, $4, STAY, DOWN, $3, LASS + $C8, $5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, STAY, UP, $4, SUPER_NERD + $C8, $1
|
||||
object SPRITE_LASS, $10, $17, STAY, DOWN, $5, LASS + $C8, $6
|
||||
object SPRITE_BUG_CATCHER, $7, $16, STAY, DOWN, $6, BUG_CATCHER + $C8, $7
|
||||
object SPRITE_BUG_CATCHER, $1e, $1b, STAY, RIGHT, $7, BUG_CATCHER + $C8, $8
|
||||
object SPRITE_BALL, $2, $14, STAY, NONE, $8, POTION
|
||||
object SPRITE_BALL, $2, $2, STAY, NONE, $9, MOON_STONE
|
||||
object SPRITE_BALL, $23, $1f, STAY, NONE, $a, RARE_CANDY
|
||||
object SPRITE_BALL, $24, $17, STAY, NONE, $b, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $14, $21, STAY, NONE, $c, POTION
|
||||
object SPRITE_BALL, $5, $20, STAY, NONE, $d, TM_12
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MT_MOON_1_WIDTH, $23, $e
|
||||
|
|
|
|||
|
|
@ -10,15 +10,15 @@ MtMoon3Object: ; 0x49fdb (size=102)
|
|||
db $0 ; signs
|
||||
|
||||
db $9 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $c, $8, FACE, LEFT, $1, SUPER_NERD + $C8, $2
|
||||
object SPRITE_ROCKET, $b, $10, FACE, DOWN, $2, ROCKET + $C8, $1
|
||||
object SPRITE_ROCKET, $f, $16, FACE, DOWN, $3, ROCKET + $C8, $2
|
||||
object SPRITE_ROCKET, $1d, $b, FACE, UP, $4, ROCKET + $C8, $3
|
||||
object SPRITE_ROCKET, $1d, $11, FACE, RIGHT, $5, ROCKET + $C8, $4
|
||||
object SPRITE_OMANYTE, $c, $6, FACE, STAY, $6 ; person
|
||||
object SPRITE_OMANYTE, $d, $6, FACE, STAY, $7 ; person
|
||||
object SPRITE_BALL, $19, $15, FACE, STAY, $8, HP_UP
|
||||
object SPRITE_BALL, $1d, $5, FACE, STAY, $9, TM_01
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $c, $8, STAY, RIGHT, $1, SUPER_NERD + $C8, $2
|
||||
object SPRITE_ROCKET, $b, $10, STAY, DOWN, $2, ROCKET + $C8, $1
|
||||
object SPRITE_ROCKET, $f, $16, STAY, DOWN, $3, ROCKET + $C8, $2
|
||||
object SPRITE_ROCKET, $1d, $b, STAY, UP, $4, ROCKET + $C8, $3
|
||||
object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, ROCKET + $C8, $4
|
||||
object SPRITE_OMANYTE, $c, $6, STAY, NONE, $6 ; person
|
||||
object SPRITE_OMANYTE, $d, $6, STAY, NONE, $7 ; person
|
||||
object SPRITE_BALL, $19, $15, STAY, NONE, $8, HP_UP
|
||||
object SPRITE_BALL, $1d, $5, STAY, NONE, $9, TM_01
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MT_MOON_3_WIDTH, $9, $19 ; MT_MOON_2
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ MtMoonPokecenterObject: ; 0x49376 (size=56)
|
|||
db $0 ; signs
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_BUG_CATCHER, $4, $3, FACE, UP, $2 ; person
|
||||
object SPRITE_GENTLEMAN, $7, $3, FACE, UP, $3 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_BUG_CATCHER, $4, $3, STAY, UP, $2 ; person
|
||||
object SPRITE_GENTLEMAN, $7, $3, STAY, UP, $3 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $a, $6, WALK, $2, $4 ; person
|
||||
object SPRITE_CLIPBOARD, $7, $2, FACE, STAY, $5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $6 ; person
|
||||
object SPRITE_CLIPBOARD, $7, $2, STAY, NONE, $5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $6 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MT_MOON_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -11,11 +11,11 @@ Museum1FObject: ; 0x5c2c1 (size=74)
|
|||
db $0 ; signs
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_OAK_AIDE, $c, $4, FACE, RIGHT, $1 ; person
|
||||
object SPRITE_GAMBLER, $1, $4, FACE, STAY, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $f, $2, FACE, DOWN, $3 ; person
|
||||
object SPRITE_OAK_AIDE, $11, $4, FACE, STAY, $4 ; person
|
||||
object SPRITE_OLD_AMBER, $10, $2, FACE, STAY, $5 ; person
|
||||
object SPRITE_OAK_AIDE, $c, $4, STAY, LEFT, $1 ; person
|
||||
object SPRITE_GAMBLER, $1, $4, STAY, NONE, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $f, $2, STAY, DOWN, $3 ; person
|
||||
object SPRITE_OAK_AIDE, $11, $4, STAY, NONE, $4 ; person
|
||||
object SPRITE_OLD_AMBER, $10, $2, STAY, NONE, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MUSEUM_1F_WIDTH, $7, $a
|
||||
|
|
|
|||
|
|
@ -10,10 +10,10 @@ Museum2FObject: ; 0x5c34b (size=48)
|
|||
|
||||
db $5 ; objects
|
||||
object SPRITE_BUG_CATCHER, $1, $7, WALK, $2, $1 ; person
|
||||
object SPRITE_OLD_PERSON, $0, $5, FACE, DOWN, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $7, $5, FACE, DOWN, $3 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, $b, $5, FACE, STAY, $4 ; person
|
||||
object SPRITE_HIKER, $c, $5, FACE, DOWN, $5 ; person
|
||||
object SPRITE_OLD_PERSON, $0, $5, STAY, DOWN, $2 ; person
|
||||
object SPRITE_OAK_AIDE, $7, $5, STAY, DOWN, $3 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, $b, $5, STAY, NONE, $4 ; person
|
||||
object SPRITE_HIKER, $c, $5, STAY, DOWN, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP MUSEUM_2F_WIDTH, $7, $7 ; MUSEUM_1F
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ NameRaterObject: ; 0x1dad6 (size=26)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_MR_MASTERBALL, $5, $3, FACE, RIGHT, $1 ; person
|
||||
object SPRITE_MR_MASTERBALL, $5, $3, STAY, LEFT, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP NAME_RATERS_HOUSE_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,17 +8,17 @@ OaksLabObject: ; 0x1d40a (size=88)
|
|||
db $0 ; signs
|
||||
|
||||
db $b ; objects
|
||||
object SPRITE_BLUE, $4, $3, FACE, STAY, $1, SONY1 + $C8, $1
|
||||
object SPRITE_BALL, $6, $3, FACE, STAY, $2 ; person
|
||||
object SPRITE_BALL, $7, $3, FACE, STAY, $3 ; person
|
||||
object SPRITE_BALL, $8, $3, FACE, STAY, $4 ; person
|
||||
object SPRITE_OAK, $5, $2, FACE, DOWN, $5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $2, $1, FACE, STAY, $6 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $1, FACE, STAY, $7 ; person
|
||||
object SPRITE_OAK, $5, $a, FACE, UP, $8 ; person
|
||||
object SPRITE_BLUE, $4, $3, STAY, NONE, $1, SONY1 + $C8, $1
|
||||
object SPRITE_BALL, $6, $3, STAY, NONE, $2 ; person
|
||||
object SPRITE_BALL, $7, $3, STAY, NONE, $3 ; person
|
||||
object SPRITE_BALL, $8, $3, STAY, NONE, $4 ; person
|
||||
object SPRITE_OAK, $5, $2, STAY, DOWN, $5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $2, $1, STAY, NONE, $6 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, $3, $1, STAY, NONE, $7 ; person
|
||||
object SPRITE_OAK, $5, $a, STAY, UP, $8 ; person
|
||||
object SPRITE_GIRL, $1, $9, WALK, $1, $9 ; person
|
||||
object SPRITE_OAK_AIDE, $2, $a, FACE, STAY, $a ; person
|
||||
object SPRITE_OAK_AIDE, $8, $a, FACE, STAY, $b ; person
|
||||
object SPRITE_OAK_AIDE, $2, $a, STAY, NONE, $a ; person
|
||||
object SPRITE_OAK_AIDE, $8, $a, STAY, NONE, $b ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP OAKS_LAB_WIDTH, $b, $4
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ PalletTownObject: ; 0x182c3 (size=58)
|
|||
db $5, $b, $7 ; PalletTownText7
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_OAK, $8, $5, FACE, STAY, $1 ; person
|
||||
object SPRITE_OAK, $8, $5, STAY, NONE, $1 ; person
|
||||
object SPRITE_GIRL, $3, $8, WALK, $0, $2 ; person
|
||||
object SPRITE_FISHER2, $b, $e, WALK, $0, $3 ; person
|
||||
|
||||
|
|
|
|||
|
|
@ -20,11 +20,11 @@ PewterCityObject: ; 0x18577 (size=111)
|
|||
db $17, $19, $c ; PewterCityText12
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_LASS, $8, $f, FACE, STAY, $1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $11, $19, FACE, STAY, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $1b, $11, FACE, STAY, $3 ; person
|
||||
object SPRITE_LASS, $8, $f, STAY, NONE, $1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $11, $19, STAY, NONE, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $1b, $11, STAY, NONE, $3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $1a, $19, WALK, $2, $4 ; person
|
||||
object SPRITE_BUG_CATCHER, $23, $10, FACE, DOWN, $5 ; person
|
||||
object SPRITE_BUG_CATCHER, $23, $10, STAY, DOWN, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_CITY_WIDTH, $7, $e ; MUSEUM_1F
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterGymObject: ; 0x5c52e (size=42)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $4, $1, FACE, DOWN, $1, BROCK + $C8, $1
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $3, $6, FACE, LEFT, $2, JR__TRAINER_M + $C8, $1
|
||||
object SPRITE_GYM_HELPER, $7, $a, FACE, DOWN, $3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $4, $1, STAY, DOWN, $1, BROCK + $C8, $1
|
||||
object SPRITE_BLACK_HAIR_BOY_1, $3, $6, STAY, RIGHT, $2, JR__TRAINER_M + $C8, $1
|
||||
object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_GYM_WIDTH, $d, $4
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterHouse1Object: ; 0x1d616 (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_SLOWBRO, $4, $5, FACE, RIGHT, $1 ; person
|
||||
object SPRITE_YOUNG_BOY, $3, $5, FACE, LEFT, $2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $1, $2, FACE, STAY, $3 ; person
|
||||
object SPRITE_SLOWBRO, $4, $5, STAY, LEFT, $1 ; person
|
||||
object SPRITE_YOUNG_BOY, $3, $5, STAY, RIGHT, $2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, $1, $2, STAY, NONE, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_HOUSE_1_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ PewterHouse2Object: ; 0x1d659 (size=32)
|
|||
db $0 ; signs
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_GAMBLER, $2, $3, FACE, LEFT, $1 ; person
|
||||
object SPRITE_BUG_CATCHER, $4, $5, FACE, STAY, $2 ; person
|
||||
object SPRITE_GAMBLER, $2, $3, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_BUG_CATCHER, $4, $5, STAY, NONE, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_HOUSE_2_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterMartObject: ; 0x74cda (size=38)
|
|||
db $0 ; signs
|
||||
|
||||
db $3 ; objects
|
||||
object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person
|
||||
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
|
||||
object SPRITE_BUG_CATCHER, $3, $3, WALK, $1, $2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $5, $5, FACE, STAY, $3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $5, $5, STAY, NONE, $3 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_MART_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ PewterPokecenterObject: ; 0x5c60d (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $b, $7, FACE, RIGHT, $2 ; person
|
||||
object SPRITE_CLEFAIRY, $1, $3, FACE, DOWN, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $b, $7, STAY, LEFT, $2 ; person
|
||||
object SPRITE_CLEFAIRY, $1, $3, STAY, DOWN, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP PEWTER_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -9,11 +9,11 @@ PokemonTower1Object: ; 0x60452 (size=58)
|
|||
db $0 ; signs
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $f, $d, FACE, UP, $1 ; person
|
||||
object SPRITE_MOM_GEISHA, $6, $8, FACE, STAY, $2 ; person
|
||||
object SPRITE_BALDING_GUY, $8, $c, FACE, STAY, $3 ; person
|
||||
object SPRITE_GIRL, $d, $7, FACE, STAY, $4 ; person
|
||||
object SPRITE_MEDIUM, $11, $7, FACE, RIGHT, $5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $f, $d, STAY, UP, $1 ; person
|
||||
object SPRITE_MOM_GEISHA, $6, $8, STAY, NONE, $2 ; person
|
||||
object SPRITE_BALDING_GUY, $8, $c, STAY, NONE, $3 ; person
|
||||
object SPRITE_GIRL, $d, $7, STAY, NONE, $4 ; person
|
||||
object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $5 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_1_WIDTH, $11, $a
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ PokemonTower2Object: ; 0x60646 (size=32)
|
|||
db $0 ; signs
|
||||
|
||||
db $2 ; objects
|
||||
object SPRITE_BLUE, $e, $5, FACE, STAY, $1 ; person
|
||||
object SPRITE_MEDIUM, $3, $7, FACE, LEFT, $2 ; person
|
||||
object SPRITE_BLUE, $e, $5, STAY, NONE, $1 ; person
|
||||
object SPRITE_MEDIUM, $3, $7, STAY, RIGHT, $2 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_2_WIDTH, $9, $3 ; POKEMONTOWER_3
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ PokemonTower3Object: ; 0x6075d (size=51)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_MEDIUM, $c, $3, FACE, RIGHT, $1, CHANNELER + $C8, $5
|
||||
object SPRITE_MEDIUM, $9, $8, FACE, DOWN, $2, CHANNELER + $C8, $6
|
||||
object SPRITE_MEDIUM, $a, $d, FACE, DOWN, $3, CHANNELER + $C8, $8
|
||||
object SPRITE_BALL, $c, $1, FACE, STAY, $4, ESCAPE_ROPE
|
||||
object SPRITE_MEDIUM, $c, $3, STAY, LEFT, $1, CHANNELER + $C8, $5
|
||||
object SPRITE_MEDIUM, $9, $8, STAY, DOWN, $2, CHANNELER + $C8, $6
|
||||
object SPRITE_MEDIUM, $a, $d, STAY, DOWN, $3, CHANNELER + $C8, $8
|
||||
object SPRITE_BALL, $c, $1, STAY, NONE, $4, ESCAPE_ROPE
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_3_WIDTH, $9, $3 ; POKEMONTOWER_2
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ PokemonTower4Object: ; 0x6088b (size=65)
|
|||
db $0 ; signs
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_MEDIUM, $5, $a, FACE, LEFT, $1, CHANNELER + $C8, $9
|
||||
object SPRITE_MEDIUM, $f, $7, FACE, DOWN, $2, CHANNELER + $C8, $a
|
||||
object SPRITE_MEDIUM, $e, $c, FACE, RIGHT, $3, CHANNELER + $C8, $c
|
||||
object SPRITE_BALL, $c, $a, FACE, STAY, $4, ELIXER
|
||||
object SPRITE_BALL, $9, $a, FACE, STAY, $5, AWAKENING
|
||||
object SPRITE_BALL, $c, $10, FACE, STAY, $6, HP_UP
|
||||
object SPRITE_MEDIUM, $5, $a, STAY, RIGHT, $1, CHANNELER + $C8, $9
|
||||
object SPRITE_MEDIUM, $f, $7, STAY, DOWN, $2, CHANNELER + $C8, $a
|
||||
object SPRITE_MEDIUM, $e, $c, STAY, LEFT, $3, CHANNELER + $C8, $c
|
||||
object SPRITE_BALL, $c, $a, STAY, NONE, $4, ELIXER
|
||||
object SPRITE_BALL, $9, $a, STAY, NONE, $5, AWAKENING
|
||||
object SPRITE_BALL, $c, $10, STAY, NONE, $6, HP_UP
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_4_WIDTH, $9, $3 ; POKEMONTOWER_5
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ PokemonTower5Object: ; 0x60a48 (size=65)
|
|||
db $0 ; signs
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_MEDIUM, $c, $8, FACE, STAY, $1 ; person
|
||||
object SPRITE_MEDIUM, $11, $7, FACE, RIGHT, $2, CHANNELER + $C8, $e
|
||||
object SPRITE_MEDIUM, $e, $3, FACE, RIGHT, $3, CHANNELER + $C8, $10
|
||||
object SPRITE_MEDIUM, $6, $a, FACE, LEFT, $4, CHANNELER + $C8, $11
|
||||
object SPRITE_MEDIUM, $9, $10, FACE, LEFT, $5, CHANNELER + $C8, $12
|
||||
object SPRITE_BALL, $6, $e, FACE, STAY, $6, NUGGET
|
||||
object SPRITE_MEDIUM, $c, $8, STAY, NONE, $1 ; person
|
||||
object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $2, CHANNELER + $C8, $e
|
||||
object SPRITE_MEDIUM, $e, $3, STAY, LEFT, $3, CHANNELER + $C8, $10
|
||||
object SPRITE_MEDIUM, $6, $a, STAY, RIGHT, $4, CHANNELER + $C8, $11
|
||||
object SPRITE_MEDIUM, $9, $10, STAY, RIGHT, $5, CHANNELER + $C8, $12
|
||||
object SPRITE_BALL, $6, $e, STAY, NONE, $6, NUGGET
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_5_WIDTH, $9, $3 ; POKEMONTOWER_4
|
||||
|
|
|
|||
|
|
@ -8,11 +8,11 @@ PokemonTower6Object: ; 0x60c5b (size=58)
|
|||
db $0 ; signs
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_MEDIUM, $c, $a, FACE, LEFT, $1, CHANNELER + $C8, $13
|
||||
object SPRITE_MEDIUM, $9, $5, FACE, DOWN, $2, CHANNELER + $C8, $14
|
||||
object SPRITE_MEDIUM, $10, $5, FACE, RIGHT, $3, CHANNELER + $C8, $15
|
||||
object SPRITE_BALL, $6, $8, FACE, STAY, $4, RARE_CANDY
|
||||
object SPRITE_BALL, $e, $e, FACE, STAY, $5, X_ACCURACY
|
||||
object SPRITE_MEDIUM, $c, $a, STAY, RIGHT, $1, CHANNELER + $C8, $13
|
||||
object SPRITE_MEDIUM, $9, $5, STAY, DOWN, $2, CHANNELER + $C8, $14
|
||||
object SPRITE_MEDIUM, $10, $5, STAY, LEFT, $3, CHANNELER + $C8, $15
|
||||
object SPRITE_BALL, $6, $8, STAY, NONE, $4, RARE_CANDY
|
||||
object SPRITE_BALL, $e, $e, STAY, NONE, $5, X_ACCURACY
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POKEMONTOWER_6_WIDTH, $9, $12 ; POKEMONTOWER_5
|
||||
|
|
|
|||
|
|
@ -8,15 +8,15 @@ PokemonTower7Object: ; 0x60ef6 (size=42)
|
|||
|
||||
IF DEF(_YELLOW)
|
||||
db 3 ; objects
|
||||
object SPRITE_JESSIE, $a 8, 8, FACE, DOWN, 1
|
||||
object SPRITE_JAMES, $b, 8, FACE, DOWN, 2
|
||||
object SPRITE_MR_FUJI, $a, 3, FACE, DOWN, 3
|
||||
object SPRITE_JESSIE, $a 8, 8, STAY, DOWN, 1
|
||||
object SPRITE_JAMES, $b, 8, STAY, DOWN, 2
|
||||
object SPRITE_MR_FUJI, $a, 3, STAY, DOWN, 3
|
||||
ELSE
|
||||
db $4 ; objects
|
||||
object SPRITE_ROCKET, $9, $b, FACE, LEFT, $1, ROCKET + $C8, $13
|
||||
object SPRITE_ROCKET, $c, $9, FACE, RIGHT, $2, ROCKET + $C8, $14
|
||||
object SPRITE_ROCKET, $9, $7, FACE, LEFT, $3, ROCKET + $C8, $15
|
||||
object SPRITE_MR_FUJI, $a, $3, FACE, DOWN, $4 ; person
|
||||
object SPRITE_ROCKET, $9, $b, STAY, RIGHT, $1, ROCKET + $C8, $13
|
||||
object SPRITE_ROCKET, $c, $9, STAY, LEFT, $2, ROCKET + $C8, $14
|
||||
object SPRITE_ROCKET, $9, $7, STAY, RIGHT, $3, ROCKET + $C8, $15
|
||||
object SPRITE_MR_FUJI, $a, $3, STAY, DOWN, $4 ; person
|
||||
ENDC
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -9,20 +9,20 @@ PowerPlantObject: ; 0x1e3bf (size=135)
|
|||
db $0 ; signs
|
||||
|
||||
db $e ; objects
|
||||
object SPRITE_BALL, $9, $14, FACE, STAY, $1, VOLTORB, 40
|
||||
object SPRITE_BALL, $20, $12, FACE, STAY, $2, VOLTORB, 40
|
||||
object SPRITE_BALL, $15, $19, FACE, STAY, $3, VOLTORB, 40
|
||||
object SPRITE_BALL, $19, $12, FACE, STAY, $4, ELECTRODE, 43
|
||||
object SPRITE_BALL, $17, $22, FACE, STAY, $5, VOLTORB, 40
|
||||
object SPRITE_BALL, $1a, $1c, FACE, STAY, $6, VOLTORB, 40
|
||||
object SPRITE_BALL, $15, $e, FACE, STAY, $7, ELECTRODE, 43
|
||||
object SPRITE_BALL, $25, $20, FACE, STAY, $8, VOLTORB, 40
|
||||
object SPRITE_BIRD, $4, $9, FACE, UP, $9, ZAPDOS, 50
|
||||
object SPRITE_BALL, $7, $19, FACE, STAY, $a, CARBOS
|
||||
object SPRITE_BALL, $1c, $3, FACE, STAY, $b, HP_UP
|
||||
object SPRITE_BALL, $22, $3, FACE, STAY, $c, RARE_CANDY
|
||||
object SPRITE_BALL, $1a, $20, FACE, STAY, $d, TM_25
|
||||
object SPRITE_BALL, $14, $20, FACE, STAY, $e, TM_33
|
||||
object SPRITE_BALL, $9, $14, STAY, NONE, $1, VOLTORB, 40
|
||||
object SPRITE_BALL, $20, $12, STAY, NONE, $2, VOLTORB, 40
|
||||
object SPRITE_BALL, $15, $19, STAY, NONE, $3, VOLTORB, 40
|
||||
object SPRITE_BALL, $19, $12, STAY, NONE, $4, ELECTRODE, 43
|
||||
object SPRITE_BALL, $17, $22, STAY, NONE, $5, VOLTORB, 40
|
||||
object SPRITE_BALL, $1a, $1c, STAY, NONE, $6, VOLTORB, 40
|
||||
object SPRITE_BALL, $15, $e, STAY, NONE, $7, ELECTRODE, 43
|
||||
object SPRITE_BALL, $25, $20, STAY, NONE, $8, VOLTORB, 40
|
||||
object SPRITE_BIRD, $4, $9, STAY, UP, $9, ZAPDOS, 50
|
||||
object SPRITE_BALL, $7, $19, STAY, NONE, $a, CARBOS
|
||||
object SPRITE_BALL, $1c, $3, STAY, NONE, $b, HP_UP
|
||||
object SPRITE_BALL, $22, $3, STAY, NONE, $c, RARE_CANDY
|
||||
object SPRITE_BALL, $1a, $20, STAY, NONE, $d, TM_25
|
||||
object SPRITE_BALL, $14, $20, STAY, NONE, $e, TM_33
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP POWER_PLANT_WIDTH, $23, $4
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ RedsHouse1FObject: ; 481e4 (12:41e4)
|
|||
db $1, $3, $2 ; TV
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_MOM, $5, $4, FACE, RIGHT, $1 ; Mom
|
||||
object SPRITE_MOM, $5, $4, STAY, LEFT, $1 ; Mom
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP REDS_HOUSE_1F_WIDTH, $7, $2
|
||||
|
|
|
|||
|
|
@ -11,13 +11,13 @@ RocketHideout1Object: ; 0x44ce7 (size=98)
|
|||
db $0 ; signs
|
||||
|
||||
db $7 ; objects
|
||||
object SPRITE_ROCKET, $1a, $8, FACE, RIGHT, $1, ROCKET + $C8, $8
|
||||
object SPRITE_ROCKET, $c, $6, FACE, LEFT, $2, ROCKET + $C8, $9
|
||||
object SPRITE_ROCKET, $12, $11, FACE, DOWN, $3, ROCKET + $C8, $a
|
||||
object SPRITE_ROCKET, $f, $19, FACE, LEFT, $4, ROCKET + $C8, $b
|
||||
object SPRITE_ROCKET, $1c, $12, FACE, RIGHT, $5, ROCKET + $C8, $c
|
||||
object SPRITE_BALL, $b, $e, FACE, STAY, $6, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $9, $11, FACE, STAY, $7, HYPER_POTION
|
||||
object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, ROCKET + $C8, $8
|
||||
object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, ROCKET + $C8, $9
|
||||
object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, ROCKET + $C8, $a
|
||||
object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, ROCKET + $C8, $b
|
||||
object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, ROCKET + $C8, $c
|
||||
object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE
|
||||
object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $2, $17 ; ROCKET_HIDEOUT_2
|
||||
|
|
|
|||
|
|
@ -11,11 +11,11 @@ RocketHideout2Object: ; 0x450f7 (size=80)
|
|||
db $0 ; signs
|
||||
|
||||
db $5 ; objects
|
||||
object SPRITE_ROCKET, $14, $c, FACE, DOWN, $1, ROCKET + $C8, $d
|
||||
object SPRITE_BALL, $1, $b, FACE, STAY, $2, MOON_STONE
|
||||
object SPRITE_BALL, $10, $8, FACE, STAY, $3, NUGGET
|
||||
object SPRITE_BALL, $6, $c, FACE, STAY, $4, TM_07
|
||||
object SPRITE_BALL, $3, $15, FACE, STAY, $5, SUPER_POTION
|
||||
object SPRITE_ROCKET, $14, $c, STAY, DOWN, $1, ROCKET + $C8, $d
|
||||
object SPRITE_BALL, $1, $b, STAY, NONE, $2, MOON_STONE
|
||||
object SPRITE_BALL, $10, $8, STAY, NONE, $3, NUGGET
|
||||
object SPRITE_BALL, $6, $c, STAY, NONE, $4, TM_07
|
||||
object SPRITE_BALL, $3, $15, STAY, NONE, $5, SUPER_POTION
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $8, $1b ; ROCKET_HIDEOUT_1
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ RocketHideout3Object: ; 0x4534d (size=50)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_ROCKET, $a, $16, FACE, LEFT, $1, ROCKET + $C8, $e
|
||||
object SPRITE_ROCKET, $1a, $c, FACE, UP, $2, ROCKET + $C8, $f
|
||||
object SPRITE_BALL, $1a, $11, FACE, STAY, $3, TM_10
|
||||
object SPRITE_BALL, $14, $e, FACE, STAY, $4, RARE_CANDY
|
||||
object SPRITE_ROCKET, $a, $16, STAY, RIGHT, $1, ROCKET + $C8, $e
|
||||
object SPRITE_ROCKET, $1a, $c, STAY, UP, $2, ROCKET + $C8, $f
|
||||
object SPRITE_BALL, $1a, $11, STAY, NONE, $3, TM_10
|
||||
object SPRITE_BALL, $14, $e, STAY, NONE, $4, RARE_CANDY
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCKET_HIDEOUT_3_WIDTH, $6, $19 ; ROCKET_HIDEOUT_2
|
||||
|
|
|
|||
|
|
@ -9,15 +9,15 @@ RocketHideout4Object: ; 0x455f1 (size=95)
|
|||
db $0 ; signs
|
||||
|
||||
db $9 ; objects
|
||||
object SPRITE_GIOVANNI, $19, $3, FACE, DOWN, $1, GIOVANNI + $C8, $1
|
||||
object SPRITE_ROCKET, $17, $c, FACE, DOWN, $2, ROCKET + $C8, $10
|
||||
object SPRITE_ROCKET, $1a, $c, FACE, DOWN, $3, ROCKET + $C8, $11
|
||||
object SPRITE_ROCKET, $b, $2, FACE, DOWN, $4, ROCKET + $C8, $12
|
||||
object SPRITE_BALL, $a, $c, FACE, STAY, $5, HP_UP
|
||||
object SPRITE_BALL, $9, $4, FACE, STAY, $6, TM_02
|
||||
object SPRITE_BALL, $c, $14, FACE, STAY, $7, IRON
|
||||
object SPRITE_BALL, $19, $2, FACE, STAY, $8, SILPH_SCOPE
|
||||
object SPRITE_BALL, $a, $2, FACE, STAY, $9, LIFT_KEY
|
||||
object SPRITE_GIOVANNI, $19, $3, STAY, DOWN, $1, GIOVANNI + $C8, $1
|
||||
object SPRITE_ROCKET, $17, $c, STAY, DOWN, $2, ROCKET + $C8, $10
|
||||
object SPRITE_ROCKET, $1a, $c, STAY, DOWN, $3, ROCKET + $C8, $11
|
||||
object SPRITE_ROCKET, $b, $2, STAY, DOWN, $4, ROCKET + $C8, $12
|
||||
object SPRITE_BALL, $a, $c, STAY, NONE, $5, HP_UP
|
||||
object SPRITE_BALL, $9, $4, STAY, NONE, $6, TM_02
|
||||
object SPRITE_BALL, $c, $14, STAY, NONE, $7, IRON
|
||||
object SPRITE_BALL, $19, $2, STAY, NONE, $8, SILPH_SCOPE
|
||||
object SPRITE_BALL, $a, $2, STAY, NONE, $9, LIFT_KEY
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCKET_HIDEOUT_4_WIDTH, $a, $13 ; ROCKET_HIDEOUT_3
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@ RockTunnel1Object: ; 0x445f6 (size=127)
|
|||
db $1d, $b, $8 ; RockTunnel1Text8
|
||||
|
||||
db $7 ; objects
|
||||
object SPRITE_HIKER, $7, $5, FACE, DOWN, $1, HIKER + $C8, $c
|
||||
object SPRITE_HIKER, $5, $10, FACE, DOWN, $2, HIKER + $C8, $d
|
||||
object SPRITE_HIKER, $11, $f, FACE, RIGHT, $3, HIKER + $C8, $e
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $17, $8, FACE, RIGHT, $4, POKEMANIAC + $C8, $7
|
||||
object SPRITE_LASS, $25, $15, FACE, RIGHT, $5, JR__TRAINER_F + $C8, $11
|
||||
object SPRITE_LASS, $16, $18, FACE, DOWN, $6, JR__TRAINER_F + $C8, $12
|
||||
object SPRITE_LASS, $20, $18, FACE, LEFT, $7, JR__TRAINER_F + $C8, $13
|
||||
object SPRITE_HIKER, $7, $5, STAY, DOWN, $1, HIKER + $C8, $c
|
||||
object SPRITE_HIKER, $5, $10, STAY, DOWN, $2, HIKER + $C8, $d
|
||||
object SPRITE_HIKER, $11, $f, STAY, LEFT, $3, HIKER + $C8, $e
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $17, $8, STAY, LEFT, $4, POKEMANIAC + $C8, $7
|
||||
object SPRITE_LASS, $25, $15, STAY, LEFT, $5, JR__TRAINER_F + $C8, $11
|
||||
object SPRITE_LASS, $16, $18, STAY, DOWN, $6, JR__TRAINER_F + $C8, $12
|
||||
object SPRITE_LASS, $20, $18, STAY, RIGHT, $7, JR__TRAINER_F + $C8, $13
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCK_TUNNEL_1_WIDTH, $3, $f
|
||||
|
|
|
|||
|
|
@ -10,14 +10,14 @@ RockTunnel2Object: ; 0x4613d (size=100)
|
|||
db $0 ; signs
|
||||
|
||||
db $8 ; objects
|
||||
object SPRITE_LASS, $b, $d, FACE, DOWN, $1, JR__TRAINER_F + $C8, $9
|
||||
object SPRITE_HIKER, $6, $a, FACE, DOWN, $2, HIKER + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, FACE, DOWN, $3, POKEMANIAC + $C8, $3
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $14, $15, FACE, LEFT, $4, POKEMANIAC + $C8, $4
|
||||
object SPRITE_HIKER, $1e, $a, FACE, DOWN, $5, HIKER + $C8, $a
|
||||
object SPRITE_LASS, $e, $1c, FACE, LEFT, $6, JR__TRAINER_F + $C8, $a
|
||||
object SPRITE_HIKER, $21, $5, FACE, LEFT, $7, HIKER + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $1a, $1e, FACE, DOWN, $8, POKEMANIAC + $C8, $5
|
||||
object SPRITE_LASS, $b, $d, STAY, DOWN, $1, JR__TRAINER_F + $C8, $9
|
||||
object SPRITE_HIKER, $6, $a, STAY, DOWN, $2, HIKER + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, DOWN, $3, POKEMANIAC + $C8, $3
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $14, $15, STAY, RIGHT, $4, POKEMANIAC + $C8, $4
|
||||
object SPRITE_HIKER, $1e, $a, STAY, DOWN, $5, HIKER + $C8, $a
|
||||
object SPRITE_LASS, $e, $1c, STAY, RIGHT, $6, JR__TRAINER_F + $C8, $a
|
||||
object SPRITE_HIKER, $21, $5, STAY, RIGHT, $7, HIKER + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $1a, $1e, STAY, DOWN, $8, POKEMANIAC + $C8, $5
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCK_TUNNEL_2_WIDTH, $19, $21 ; ROCK_TUNNEL_1
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ RockTunnelPokecenterObject: ; 0x493d4 (size=44)
|
|||
db $0 ; signs
|
||||
|
||||
db $4 ; objects
|
||||
object SPRITE_NURSE, $3, $1, FACE, DOWN, $1 ; person
|
||||
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
|
||||
object SPRITE_GENTLEMAN, $7, $3, WALK, $2, $2 ; person
|
||||
object SPRITE_FISHER2, $2, $5, FACE, STAY, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, FACE, DOWN, $4 ; person
|
||||
object SPRITE_FISHER2, $2, $5, STAY, NONE, $3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROCK_TUNNEL_POKECENTER_WIDTH, $7, $3
|
||||
|
|
|
|||
|
|
@ -14,12 +14,12 @@ Route10Object: ; 0x582f6 (size=96)
|
|||
db $29, $5, $a ; Route10Text10
|
||||
|
||||
db $6 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $a, $2c, FACE, RIGHT, $1, POKEMANIAC + $C8, $1
|
||||
object SPRITE_HIKER, $3, $39, FACE, UP, $2, HIKER + $C8, $7
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $e, $40, FACE, RIGHT, $3, POKEMANIAC + $C8, $2
|
||||
object SPRITE_LASS, $7, $19, FACE, RIGHT, $4, JR__TRAINER_F + $C8, $7
|
||||
object SPRITE_HIKER, $3, $3d, FACE, DOWN, $5, HIKER + $C8, $8
|
||||
object SPRITE_LASS, $7, $36, FACE, DOWN, $6, JR__TRAINER_F + $C8, $8
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $a, $2c, STAY, LEFT, $1, POKEMANIAC + $C8, $1
|
||||
object SPRITE_HIKER, $3, $39, STAY, UP, $2, HIKER + $C8, $7
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $e, $40, STAY, LEFT, $3, POKEMANIAC + $C8, $2
|
||||
object SPRITE_LASS, $7, $19, STAY, LEFT, $4, JR__TRAINER_F + $C8, $7
|
||||
object SPRITE_HIKER, $3, $3d, STAY, DOWN, $5, HIKER + $C8, $8
|
||||
object SPRITE_LASS, $7, $36, STAY, DOWN, $6, JR__TRAINER_F + $C8, $8
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROUTE_10_WIDTH, $13, $b ; ROCK_TUNNEL_POKECENTER
|
||||
|
|
|
|||
|
|
@ -12,16 +12,16 @@ Route11Object: ; 0x584e0 (size=127)
|
|||
db $5, $1, $b ; Route11Text11
|
||||
|
||||
db $a ; objects
|
||||
object SPRITE_GAMBLER, $a, $e, FACE, DOWN, $1, GAMBLER + $C8, $1
|
||||
object SPRITE_GAMBLER, $1a, $9, FACE, DOWN, $2, GAMBLER + $C8, $2
|
||||
object SPRITE_BUG_CATCHER, $d, $5, FACE, RIGHT, $3, YOUNGSTER + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $24, $b, FACE, DOWN, $4, ENGINEER + $C8, $2
|
||||
object SPRITE_BUG_CATCHER, $16, $4, FACE, UP, $5, YOUNGSTER + $C8, $a
|
||||
object SPRITE_GAMBLER, $2d, $7, FACE, DOWN, $6, GAMBLER + $C8, $3
|
||||
object SPRITE_GAMBLER, $21, $3, FACE, UP, $7, GAMBLER + $C8, $4
|
||||
object SPRITE_BUG_CATCHER, $2b, $5, FACE, LEFT, $8, YOUNGSTER + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $2d, $10, FACE, RIGHT, $9, ENGINEER + $C8, $3
|
||||
object SPRITE_BUG_CATCHER, $16, $c, FACE, UP, $a, YOUNGSTER + $C8, $c
|
||||
object SPRITE_GAMBLER, $a, $e, STAY, DOWN, $1, GAMBLER + $C8, $1
|
||||
object SPRITE_GAMBLER, $1a, $9, STAY, DOWN, $2, GAMBLER + $C8, $2
|
||||
object SPRITE_BUG_CATCHER, $d, $5, STAY, LEFT, $3, YOUNGSTER + $C8, $9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $24, $b, STAY, DOWN, $4, ENGINEER + $C8, $2
|
||||
object SPRITE_BUG_CATCHER, $16, $4, STAY, UP, $5, YOUNGSTER + $C8, $a
|
||||
object SPRITE_GAMBLER, $2d, $7, STAY, DOWN, $6, GAMBLER + $C8, $3
|
||||
object SPRITE_GAMBLER, $21, $3, STAY, UP, $7, GAMBLER + $C8, $4
|
||||
object SPRITE_BUG_CATCHER, $2b, $5, STAY, RIGHT, $8, YOUNGSTER + $C8, $b
|
||||
object SPRITE_BLACK_HAIR_BOY_2, $2d, $10, STAY, LEFT, $9, ENGINEER + $C8, $3
|
||||
object SPRITE_BUG_CATCHER, $16, $c, STAY, UP, $a, YOUNGSTER + $C8, $c
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROUTE_11_WIDTH, $8, $31 ; ROUTE_11_GATE_1F
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ Route11GateObject: ; 0x49416 (size=50)
|
|||
db $0 ; signs
|
||||
|
||||
db $1 ; objects
|
||||
object SPRITE_GUARD, $4, $1, FACE, STAY, $1 ; person
|
||||
object SPRITE_GUARD, $4, $1, STAY, NONE, $1 ; person
|
||||
|
||||
; warp-to
|
||||
EVENT_DISP ROUTE_11_GATE_1F_WIDTH, $4, $0
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue