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dannye 4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
audio Rename/organize part 4 of 4 2015-07-03 14:39:40 -05:00
blue Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
constants Enumerate map constants 2015-07-17 11:20:35 -05:00
data Fix object constant names 2015-07-18 22:36:22 -05:00
engine Consolidate coord macros 2015-07-18 15:52:03 -05:00
extras@698b0fc7e6 serial/trade/misc 2015-02-07 02:43:08 -08:00
gfx Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
home Consolidate coord macros 2015-07-18 15:52:03 -05:00
maps Swap trade center and battle center 2015-07-16 23:21:57 -05:00
pic Replace .pic with .png. 2014-04-04 23:13:09 -04:00
red Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
scripts Consolidate coord macros 2015-07-18 15:52:03 -05:00
text Name the last of unnamed text 2015-06-12 11:00:25 -05:00
yellow Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
.gitignore Don't ignore .map files 2015-01-24 09:15:09 -05:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm Rename/organize part 3 of 4 2015-07-03 14:39:24 -05:00
blue.asm Added charmaps. 2014-11-04 20:29:26 -05:00
charmap.asm Added charmaps. 2014-11-04 20:29:26 -05:00
constants.asm Merge branch 'master' of https://github.com/dannye/pokered 2014-10-20 18:56:21 -06:00
home.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
hram.asm fix variable naming 2015-07-18 08:17:46 -07:00
INSTALL.md INSTALL: git clone --recursive 2015-02-07 11:39:27 -08:00
macros.asm Fix object constant names 2015-07-18 22:36:22 -05:00
main.asm Consolidate coord macros 2015-07-18 15:52:03 -05:00
Makefile make compare depends on red and blue being built. 2015-01-18 19:43:45 -05:00
README.md Update IRC links. 2014-11-15 23:35:54 -07:00
red.asm Added charmaps. 2014-11-04 20:29:26 -05:00
roms.md5 Rom checksums for use with md5sum -c 2014-02-14 00:11:06 -05:00
sram.asm hall of fame / credits 2015-07-14 19:46:52 -07:00
text.asm fix variable naming 2015-07-18 08:17:46 -07:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm fix variable naming 2015-07-18 08:17:46 -07:00
yellow.asm Added charmaps. 2014-11-04 20:29:26 -05:00

Pokémon Red and Blue

This is a disassembly of Pokémon Red and Blue.

It builds the following roms:

  • Pokemon Red (UE) [S][!].gb md5: 3d45c1ee9abd5738df46d2bdda8b57dc
  • Pokemon Blue (UE) [S][!].gb md5: 50927e843568814f7ed45ec4f944bd8b

To set up the repository, see INSTALL.md.

See also