Reference more static banks.

This commit is contained in:
yenatch 2014-04-02 12:47:49 -04:00
parent 8039c8db78
commit 56a3115141

View file

@ -8273,7 +8273,7 @@ Func_32f9:: ; 32f9 (0:32f9)
Func_32fe:: ; 32fe (0:32fe)
ld hl, Func_5685d
asm_3301:: ; 3301 (0:3301)
ld b, $15
ld b, BANK(Func_567f9) ; BANK(Func_56819), BANK(Func_5683d), BANK(Func_5685d)
jp Bankswitch ; indirect jump to one of the four functions
CheckForEngagingTrainers:: ; 3306 (0:3306)
@ -13287,7 +13287,7 @@ Func_5530
ld a, $1
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
ld b, BANK(Func_39bd5)
call Bankswitch
ld hl, wEnemyMons
call Func_57d6
@ -13346,7 +13346,7 @@ Func_5530
ld a, $4
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
ld b, BANK(Func_39bd5)
call Bankswitch
call Func_57d6
jp .asm_565b
@ -13441,7 +13441,7 @@ Func_5530
ld a, $4
ld [$d11b], a
ld hl, Func_39bd5
ld b, $e
ld b, BANK(Func_39bd5)
call Bankswitch
call Func_57d6
call LoadScreenTilesFromBuffer1
@ -56207,11 +56207,13 @@ UnnamedText_3bbdc: ; 3bbdc (e:7bdc)
db "@"
BankswitchEtoF: ; 3bbe1 (e:7be1)
ld b, $f
ld b, BANK(BattleCore)
jp Bankswitch
SECTION "bankF",ROMX,BANK[$F]
BattleCore:
; These are move effects (second value from the Moves table in bank $E).
EffectsArray1: ; 3c000 (f:4000)
db $18,$19,$1C,$2E,$2F,$31,$38,$39,$40,$41,$42,$43,$4F,$52,$54,$55,$FF
@ -58562,7 +58564,7 @@ Func_3d119: ; 3d119 (f:5119)
call LoadMonFrontSprite
jr .asm_3d187
.asm_3d182
ld b, $1e
ld b, BANK(AnimationSubstitute) ; BANK(AnimationMinimizeMon)
call Bankswitch
.asm_3d187
jp Func_3d0e0