Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -121,15 +121,8 @@ AgathasRoom_TextPointers:
dw AgathaDontRunAwayText
AgathaTrainerHeader0:
dbEventFlagBit EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
dw AgathaBeforeBattleText ; TextBeforeBattle
dw AgathaAfterBattleText ; TextAfterBattle
dw AgathaEndBattleText ; TextEndBattle
dw AgathaEndBattleText ; TextEndBattle
db $ff
trainer EVENT_BEAT_AGATHAS_ROOM_TRAINER_0, 0, AgathaBeforeBattleText, AgathaEndBattleText, AgathaAfterBattleText
db -1 ; end
AgathaText1:
text_asm