Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -84,69 +84,20 @@ CeladonGym_TextPointers:
dw TM21NoRoomText
CeladonGymTrainerHeader0:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_0
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_0
dw CeladonGymBattleText2 ; TextBeforeBattle
dw CeladonGymAfterBattleText2 ; TextAfterBattle
dw CeladonGymEndBattleText2 ; TextEndBattle
dw CeladonGymEndBattleText2 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_0, 2, CeladonGymBattleText2, CeladonGymEndBattleText2, CeladonGymAfterBattleText2
CeladonGymTrainerHeader1:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_1
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_1
dw CeladonGymBattleText3 ; TextBeforeBattle
dw CeladonGymAfterBattleText3 ; TextAfterBattle
dw CeladonGymEndBattleText3 ; TextEndBattle
dw CeladonGymEndBattleText3 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_1, 2, CeladonGymBattleText3, CeladonGymEndBattleText3, CeladonGymAfterBattleText3
CeladonGymTrainerHeader2:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_2
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_2
dw CeladonGymBattleText4 ; TextBeforeBattle
dw CeladonGymAfterBattleText4 ; TextAfterBattle
dw CeladonGymEndBattleText4 ; TextEndBattle
dw CeladonGymEndBattleText4 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_2, 4, CeladonGymBattleText4, CeladonGymEndBattleText4, CeladonGymAfterBattleText4
CeladonGymTrainerHeader3:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_3
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_3
dw CeladonGymBattleText5 ; TextBeforeBattle
dw CeladonGymAfterBattleText5 ; TextAfterBattle
dw CeladonGymEndBattleText5 ; TextEndBattle
dw CeladonGymEndBattleText5 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_3, 4, CeladonGymBattleText5, CeladonGymEndBattleText5, CeladonGymAfterBattleText5
CeladonGymTrainerHeader4:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_4
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_4
dw CeladonGymBattleText6 ; TextBeforeBattle
dw CeladonGymAfterBattleText6 ; TextAfterBattle
dw CeladonGymEndBattleText6 ; TextEndBattle
dw CeladonGymEndBattleText6 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_4, 2, CeladonGymBattleText6, CeladonGymEndBattleText6, CeladonGymAfterBattleText6
CeladonGymTrainerHeader5:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_5
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_5
dw CeladonGymBattleText7 ; TextBeforeBattle
dw CeladonGymAfterBattleText7 ; TextAfterBattle
dw CeladonGymEndBattleText7 ; TextEndBattle
dw CeladonGymEndBattleText7 ; TextEndBattle
trainer EVENT_BEAT_CELADON_GYM_TRAINER_5, 2, CeladonGymBattleText7, CeladonGymEndBattleText7, CeladonGymAfterBattleText7
CeladonGymTrainerHeader6:
dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
dw CeladonGymBattleText8 ; TextBeforeBattle
dw CeladonGymAfterBattleText8 ; TextAfterBattle
dw CeladonGymEndBattleText8 ; TextEndBattle
dw CeladonGymEndBattleText8 ; TextEndBattle
db $ff
trainer EVENT_BEAT_CELADON_GYM_TRAINER_6, 1, 3, CeladonGymBattleText8, CeladonGymEndBattleText8, CeladonGymAfterBattleText8
db -1 ; end
CeladonGymText1:
text_asm