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Use a 'trainer' macro for trainers in scripts/
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71 changed files with 413 additions and 2645 deletions
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@ -18,15 +18,8 @@ CeruleanCaveB1F_TextPointers:
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dw PickUpItemText
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MewtwoTrainerHeader:
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dbEventFlagBit EVENT_BEAT_MEWTWO
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db ($0 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_MEWTWO
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dw MewtwoBattleText ; TextBeforeBattle
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dw MewtwoBattleText ; TextAfterBattle
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dw MewtwoBattleText ; TextEndBattle
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dw MewtwoBattleText ; TextEndBattle
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db $ff
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trainer EVENT_BEAT_MEWTWO, 0, MewtwoBattleText, MewtwoBattleText, MewtwoBattleText
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db -1 ; end
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MewtwoText:
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text_asm
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