Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -120,15 +120,8 @@ LoreleisRoom_TextPointers:
dw LoreleiDontRunAwayText
LoreleiTrainerHeader0:
dbEventFlagBit EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
dw LoreleiBeforeBattleText ; TextBeforeBattle
dw LoreleiAfterBattleText ; TextAfterBattle
dw LoreleiEndBattleText ; TextEndBattle
dw LoreleiEndBattleText ; TextEndBattle
db $ff
trainer EVENT_BEAT_LORELEIS_ROOM_TRAINER_0, 0, LoreleiBeforeBattleText, LoreleiEndBattleText, LoreleiAfterBattleText
db -1 ; end
LoreleiText1:
text_asm