Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -85,33 +85,12 @@ RocketHideoutB4F_TextPointers:
dw RocketHideout4Text10
RocketHideout4TrainerHeader0:
dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
dw RocketHideout4BattleText2 ; TextBeforeBattle
dw RocketHideout4AfterBattleText2 ; TextAfterBattle
dw RocketHideout4EndBattleText2 ; TextEndBattle
dw RocketHideout4EndBattleText2 ; TextEndBattle
trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, 0, RocketHideout4BattleText2, RocketHideout4EndBattleText2, RocketHideout4AfterBattleText2
RocketHideout4TrainerHeader1:
dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
dw RocketHideout4BattleText3 ; TextBeforeBattle
dw RocketHideout4AfterBattleText3 ; TextAfterBattle
dw RocketHideout4EndBattleText3 ; TextEndBattle
dw RocketHideout4EndBattleText3 ; TextEndBattle
trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1, 0, RocketHideout4BattleText3, RocketHideout4EndBattleText3, RocketHideout4AfterBattleText3
RocketHideout4TrainerHeader2:
dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
db ($1 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
dw RocketHideout4BattleText4 ; TextBeforeBattle
dw RocketHideout4AfterBattleText4 ; TextAfterBattle
dw RocketHideout4EndBattleText4 ; TextEndBattle
dw RocketHideout4EndBattleText4 ; TextEndBattle
db $ff
trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2, 1, RocketHideout4BattleText4, RocketHideout4EndBattleText4, RocketHideout4AfterBattleText4
db -1 ; end
RocketHideout4Text1:
text_asm