Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -20,24 +20,10 @@ SSAnneBow_TextPointers:
dw SSAnne5Text5
SSAnne5TrainerHeader0:
dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_0
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_0
dw SSAnne5BattleText1 ; TextBeforeBattle
dw SSAnne5AfterBattleText1 ; TextAfterBattle
dw SSAnne5EndBattleText1 ; TextEndBattle
dw SSAnne5EndBattleText1 ; TextEndBattle
trainer EVENT_BEAT_SS_ANNE_5_TRAINER_0, 3, SSAnne5BattleText1, SSAnne5EndBattleText1, SSAnne5AfterBattleText1
SSAnne5TrainerHeader1:
dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_1
dw SSAnne5BattleText2 ; TextBeforeBattle
dw SSAnne5AfterBattleText2 ; TextAfterBattle
dw SSAnne5EndBattleText2 ; TextEndBattle
dw SSAnne5EndBattleText2 ; TextEndBattle
db $ff
trainer EVENT_BEAT_SS_ANNE_5_TRAINER_1, 3, SSAnne5BattleText2, SSAnne5EndBattleText2, SSAnne5AfterBattleText2
db -1 ; end
SSAnne5Text1:
text_far _SSAnne5Text1