Use a 'trainer' macro for trainers in scripts/

This commit is contained in:
Rangi 2020-07-14 15:45:36 -04:00
parent be326c6565
commit 5c0f33cb53
71 changed files with 413 additions and 2645 deletions

View file

@ -138,15 +138,8 @@ SeafoamIslandsB4F_TextPointers:
dw SeafoamIslands5Text5
ArticunoTrainerHeader:
dbEventFlagBit EVENT_BEAT_ARTICUNO
db ($0 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ARTICUNO
dw ArticunoBattleText ; TextBeforeBattle
dw ArticunoBattleText ; TextAfterBattle
dw ArticunoBattleText ; TextEndBattle
dw ArticunoBattleText ; TextEndBattle
db $ff
trainer EVENT_BEAT_ARTICUNO, 0, ArticunoBattleText, ArticunoBattleText, ArticunoBattleText
db -1 ; end
ArticunoText:
text_asm