why do the goldeen and psyduck lines not learn water gun by level up what is wrong with the learnsets in this game

Also relocated the aforementioned items and made Celeste Hill look a bit nicer.
This commit is contained in:
Martha Schilling 2023-12-11 14:14:49 +00:00
parent c3d92fb62f
commit 62fb13c3b3
15 changed files with 32 additions and 32 deletions

View file

@ -14,9 +14,9 @@ BrunswickGlade_Object:
object_event 32, 25, SPRITE_BIRD, STAY, DOWN, 1
object_event 20, 18, SPRITE_BIRD, STAY, RIGHT, 2
object_event 9, 3, SPRITE_BIRD, STAY, UP, 3
object_event 6, 15, SPRITE_POKE_BALL, STAY, NONE, 4, TM_THUNDER ; itemball1
object_event 6, 15, SPRITE_POKE_BALL, STAY, NONE, 5, LEAF_STONE ; itemball2
object_event 6, 15, SPRITE_POKE_BALL, STAY, NONE, 6, REVIVE ; itemball3
object_event 6, 15, SPRITE_POKE_BALL, STAY, NONE, 7, HYPER_POTION ; itemball4
object_event 33, 11, SPRITE_POKE_BALL, STAY, NONE, 4, TM_THUNDER ; itemball1
object_event 5, 21, SPRITE_POKE_BALL, STAY, NONE, 5, LEAF_STONE ; itemball2
object_event 22, 15, SPRITE_POKE_BALL, STAY, NONE, 6, REVIVE ; itemball3
object_event 9, 33, SPRITE_POKE_BALL, STAY, NONE, 7, HYPER_POTION ; itemball4
def_warps_to BRUNSWICK_GLADE

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@ -16,7 +16,7 @@ BrunswickTrail_Object:
object_event 54, 9, SPRITE_BIRD, STAY, UP, 6 ; person, GZap
object_event 6, 16, SPRITE_COOLTRAINER_F, STAY, LEFT, 7 ; person, Lover1
object_event 6, 15, SPRITE_BRUNETTE_GIRL, STAY, LEFT, 8 ; person, Lover2
object_event 6, 15, SPRITE_POKE_BALL, STAY, NONE, 9, ULTRA_BALL ; itemball1
object_event 20, 21, SPRITE_POKE_BALL, STAY, NONE, 9, ULTRA_BALL ; itemball1
def_warps_to BRUNSWICK_TRAIL

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@ -1,15 +1,15 @@
CelesteHillOutside_Object:
db $2 ; border block
db $3 ; border block
def_warp_events
warp_event 18, 35, CELESTE_HILL_GATE, 1
warp_event 19, 35, CELESTE_HILL_GATE, 2
warp_event 16, 23, CELESTE_HILL_CAVE, 1
warp_event 36, 11, CELESTE_HILL_CAVE, 5
warp_event 2, 9, CELESTE_HILL_CAVE, 6
warp_event 22, 3, CELESTE_HILL_CAVE, 7
warp_event 18, 0, CELESTE_HILL, 1
warp_event 19, 0, CELESTE_HILL, 2
warp_event 20, 39, CELESTE_HILL_GATE, 1
warp_event 21, 39, CELESTE_HILL_GATE, 2
warp_event 16, 27, CELESTE_HILL_CAVE, 1
warp_event 36, 15, CELESTE_HILL_CAVE, 5
warp_event 2, 13, CELESTE_HILL_CAVE, 6
warp_event 22, 7, CELESTE_HILL_CAVE, 7
warp_event 18, 4, CELESTE_HILL, 1
warp_event 19, 4, CELESTE_HILL, 2
def_bg_events