lots of bug fixes

added a log for them in the readme
This commit is contained in:
May Evans 2022-08-31 15:18:16 +01:00
parent 7c6bbb630f
commit 648289d4a9
12 changed files with 61 additions and 19 deletions

View file

@ -88,6 +88,7 @@ PlayerSpinWhileMovingDown:
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
call GetPlayerTeleportAnimFrameDelay
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
ld hl, wFacingDirectionList ; this fixes the jp characters on dmg/sgb - PvK
jp PlayerSpinWhileMovingUpOrDown
_LeaveMapAnim::
@ -108,6 +109,7 @@ _LeaveMapAnim::
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
call GetPlayerTeleportAnimFrameDelay
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
ld hl, wFacingDirectionList ; this fixes the thing too - PvK
call PlayerSpinWhileMovingUpOrDown
call IsPlayerStandingOnWarpPadOrHole
ld a, b
@ -202,6 +204,9 @@ FlyAnimationScreenCoords2:
db $F0, $00
LeaveMapThroughHoleAnim:
ld a, [wLastMusicSoundID]
cp MUSIC_BIKE_RIDING
call z, PlayDefaultMusic ; this fixes the bike music persisting - PvK
ld a, $ff
ld [wUpdateSpritesEnabled], a ; disable UpdateSprites
; shift upper half of player's sprite down 8 pixels and hide lower half